Once again I am reseting development on my Sonic VCS homebrew, in this first log I've taken the liberty of making the game's "floor plan."
Sonic VCS
* Two Stages
* Stage 1 is a Single Screen Platformer
* 25 Playfields in Stage 1
* 24 of them randomize
* Stage 1 ends when collecting maguffin and hitting Robotnik
* Stage 2 is a Boss Stage (Arena based shu'mup)
* Sonic must battle Robotnik
* Once Robotnik is defeated, the game starts over f