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List of 2600 games with boss battles?
Living Room Arcade replied to sloth-machine's topic in Atari 2600
@ultima was kind enough to respond to a PM about the boss fights in his 2018 adventure-type homebrew, Sword of Surtr, and he assures me that, yes, several of the bosses in the game do meet all 3 of our criteria. So... Sword of Surtr added! -
Jumping at Shadows: Moth-Line Contest! ***NOW LIVE!***
Clint Thompson replied to Machine's topic in Atari Jaguar
I would consolidate the highscore list to each players single highest entry at this rate lol Looks like I’ve got another month to get a grip on this game and hopefully a score higher than 5k (or just a hair above 7,565 as it stands) …may the cursing continue 😂 -
there's a copy of it running at https://fujinet.online/fujifind as well. if you get a blank result, it's due to bots that are spamming the search. haven't figured a way to prevent that yet
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What Atari 2600/7800 game have you been playing the most today?
Dr Karnov replied to shane857's topic in Atari 2600+
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Asteroids Recharged On Test At Arcade Galactic In Utah
TampaBay replied to Shaggy the Atarian's topic in Atari General
Very cool. Going in this weekend, or next week? -
What Atari 2600/7800 game have you been playing the most today?
Dr Karnov replied to shane857's topic in Atari 2600+
Polaris is also very very good. Tigervision do the best labels too -
What Atari 2600/7800 game have you been playing the most today?
MrChickenz replied to shane857's topic in Atari 2600+
I’ve been interested in playing these! I don’t have any Tigervision games! Have to do some game hunting! -
Bonobos work together better. Kinda gets messy, though.
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I know I'm bumping an old topic, but I was looking at a book I have called "How to Repair Video Games" by Robert Goodman (from 1978). I was thinking of scanning it and decided to do a search to see if it has already been done. And it has. Here's the link: https://archive.org/details/how-to-repair-video-games-robert-goodman/mode/2up I was trying to find out what was used as the game chip for the 5000. Unfortunately, this book stops at the 4000. I'm putting this link here because it has some really good technical info in it on many (not all) Odyssey units. Including the original Odyssey and 100-500 (I think) & the 4000.
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What Atari 2600/7800 game have you been playing the most today?
Dr Karnov replied to shane857's topic in Atari 2600+
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What Atari 2600/7800 game have you been playing the most today?
Dr Karnov replied to shane857's topic in Atari 2600+
You won't regret it. It's amazing -
What Atari 2600/7800 game have you been playing the most today?
MrChickenz replied to shane857's topic in Atari 2600+
I have to get this one! -
Looks great! Good job!
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What Atari 2600/7800 game have you been playing the most today?
Dr Karnov replied to shane857's topic in Atari 2600+
Marauder. Always Marauder. I can't get enough of it -
The forums aren't completely down, but they are only accessible directly by the IP address. https://169.45.167.69/forum/ There is a thread about ongoing migration issues. https://169.45.167.69/forum/showthread.php?16547-Site-Restoration-Forum-Upgrade-Reports&p=891609#post891609
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In my case, it is hurtling out of control into a vector wall. Over and over again.
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Cherry MX compatible upgrade for Mitsumi 99/4A keyboards
Duewester replied to visrealm's topic in TI-99/4A Development
@visrealm Thanks fort the pointer on the space barbut, it doesn't quite fit the bill. Turns out the original PCB to TI attachments work fine. Maybe .5mm or so off. The Space Bar pads, I used the original and a ockup of the ones on the original keyboard to bodge together something I think will work. It's printing right now. I had printed one I though would work and it turned out to be about 4mm too tall. I trimmed it down but now I wonder if I left enough room for the inserts. (It's always something with me.) I have a wide assortment of inserts so, I probably have something short enough to work. Well, while I was writing this, my test piece came off the printer. New issue. Need a hole in the center. Back to Tinkercad. -
Lunar Lander Beyond (by Atari) - (in VCS Store)
jeremiahjt replied to justclaws's topic in Atari VCS
So where would Gravitar fall?- 196 replies
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Lunar Lander Beyond (by Atari) - (in VCS Store)
Bill Loguidice replied to justclaws's topic in Atari VCS
Absolutely, but I'd say that a Thrust-style game is rather more mobile. I consider Lunar Lander more about precision, whereas Thrust-style games favor mobility with a lower emphasis on precision.- 196 replies
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Test update: Alan-1 has decided to swap out the 3-player with a 2-player - but at the same time will bring a 2-player for Avian Knights. So in this sense, the test is shifting to both Asteroids and Avian Knights. That will create a slightly different dynamic but still should allow both games to get a feel for the casual crowds. Main issue on the 3 (since I'm sure it will be asked) is the credit problem. While it was partially fixed, it was still present, so the cabinet needs some work back at the Alan-1 HQ. The new cabinets should not have that problem, so it can be a proper test.
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Note to self: Don’t read the thread just before you’re going to play and then know what the exact top score is. You’ll throw yourself off! Absolute idiot. 111 990 😁 I basically panicked about running out of fuel and flew too far forwards to bomb a fuel pod and hit the ship. Also, two goes later 🤦♂️
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The Official NEO-GEO Thread!
ColecoGamer replied to Charlie Cat's topic in Classic Console Discussion
I’ve had it in my collection for quite some time. The video did inspire me to play it again. The CPU kicked my ass and I lost, but I had a lot of fun regardless. Lol -
Jumping at Shadows: Moth-Line Contest! ***NOW LIVE!***
grips03 replied to Machine's topic in Atari Jaguar
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Boxed Vectrex + 7 Games with overlays for sale
larrylaffer replied to larrylaffer's topic in Buy, Sell, and Trade
Very near offers maybe. Do you happen to have one? 🙂 If so DM me please. -
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