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  2. I've tried looking around for documentation on a bit of syntax in some MADS code I'm reading, and I am stumped. Could someone interpret it? I'm talking specifically about the expression: ":>:num iny" in the following macro (5th line). .macro @ADD_BIT num bcc skip adc #<:num .if :num < $4FF :>:num iny .if :num > $4F bcc skip iny .endif .else ... .endif skip .endm Looking through the MADS manual, the closest I could get talks about :repeat, except it says that typically, a colon followed by a number refers to a parameter in a macro, if it's in decimal. Though, the inputs for @ADD_BIT are in hex. Is that line getting the high-byte of the parameter (:num) and then using that as a counter for how many times to repeat "iny"?
  3. But are you, though? 🤔 And if you get into a teleporter, and you get duplicated to a remote place, but the original you is not destroyed by mistake, which one is you?
  4. Atari bought the M Network name and "over a dozen games" recently. The only games we know they bought were Frogs & Flies, Space Attack, Astroblast, Star Strike, and Armor Ambush. Presumably Atari is keeping the whole list a secret so they can surprise us with the Atari 50 dlc coming later this year. Atari's attempt to trademark M Network met with failure due to a trademark of M Net.
  5. Now with a built-in Digi-Port (don't use this firmware with a TI RS232 card - It'll clash). PPEB2.zip
  6. Any news about Amico actually ? I paid to FIG 275 bucks 3-4 years ago, if I remember well, but I haven’t received yet the shipping tracking number!🧐🧐🤔🤨
  7. You can try loading these color settings, which were generated by the Palette Solver against one of Hias' PAL screenshots: test.atcolors But just a note, I'll need a bit more corroboration against hardware and more programs before changing the default color settings, to avoid another loop of "it doesn't match my hardware." I missed that it was referring to PAL above. In NTSC, the color pot definitely doesn't affect hue $1x; I don't have a PAL machine to verify against, but you're correct that the PAL generation logic in Altirra anchors $1x to hue start, though it does emulate the other PAL quirks. I wrote that under the assumption that the PAL receiver syncs to each colorburst, but it looking at the diagrams and descriptions from the BBC (http://www.bbceng.info/additions/2019/ETD Books/Television Principles Vol. 3 - TV Signal Coding - ETD Training Book - G. Oxley.pdf), it looks like that's incorrect and the receiver syncs to the average of the two swinging colorburst phases instead. That would explain the hue shift you're describing. There are a couple of comments in your referenced source code that I'm a bit confused about, though. If you look at the BBC's block diagrams for PAL encoding and decoding, the swinging color subcarrier and the phase shifted color waveforms are generated by summing U and V aligned carriers and negating V on every other line. It isn't generated by variable delays between the luma and chroma signals. GTIA does that to its color subcarrier reference, but that's just the way it generates different phases. Summing the swinging color bursts also seems odd, that's definitely not how the encoders are generally depicted, and the BBC's decoder diagram doesn't show that being done in the decoder either -- instead, it describes the oscillator error signal being heavily damped with a long time constant. The BBC literature unfortunately doesn't recommend a strategy for chroma AGC, and the datasheets for the various decoder chips I've been able to find typically just mention something vague like the amplitude of the chroma signal. Do you have a reference for this behavior?
  8. I used classic99 for this because RetroArch doesn't offer a core for the TI994a. I'm not familiar enough with Messen or other and it seems overly complicated. I didn't mean anything by it regarding putting "Powered By Classic 99" on a cartridge. So I hope that wasn't misconstrued. I realize it's kind of opposite of that but it wouldn't feel right either stamping a logo on the TI994A Computer...Please keep in mind too that I'm using Linux so I'm already having to emulate a windows environment either with Steam or Bottles.
  9. I have Steam set for both. I have an entry for it to just load classic99 so that I can run other things than just games...and It's not quite the same feel as pressing 1 or 2 I can't argue but it takes you straight into the game you want to play...and the thing is I've setup joystick emulation so that no keyboard is needed to press 1 or 2...mapped q and p to buttons....Wish they added a p for pause to ti invaders...my all time favorite...but sadly parsec was one of the few that did get a pause. I'm sitting in a lazyboy recliner not at a desk...when I go to play a game...I stand the keyboard upright to the side and sit the mouse over on the coffee table....I hate having to reach for mouse and keyboard with a joystick in my lap...while right in the middle of a game.
  10. Glass Apple Colors : 92 plus src Atari8man_NTSC_Glass_Apple.xex Atari8man_Pal_Glass_Apple.xex
  11. THANK YOU! That was definitely informative. Note added!!
  12. Is it just me, or is it impossible to find anything you are specifically looking for on Woot unless you have the direct link. I could not for the life of me browse to Mr. Run and Jump, yet it's there if you have the link.
  13. Country Stream colors: 51 plus src Atari8man_NTSC_Country_Stream.xex Atari8man_Pal_Country_Stream.xex
  14. I used to program 8051 MCUs in the 90s. Siemens 80515 chips to be precise, in assembly. These WCH chips are so much fancier, and faster.
  15. Water Vase Colors: 36 plus src Atari8man_Water_Vase.xex
  16. Today
  17. Excellent question! Taking the above mentions plus my own, here's what we have so far. I'm sure many more are missing. Please comment, below!
  18. is it possible because of the SGM and extra RAM, we agree ?
  19. Thanks nano, i use BANKS with succes (for now) But I don't understand some things in your BANK.ROM example In my mind each BANK is totally independant (except for variables), So why it is possible to play music and display graphics in BANK 0 from informations coming from BANK1 code. Sorry to ask some stupid questions I suppose I have not yet unterstood the concept.
  20. Crescent Moon Colors: 36 plus src This one is killer on a CRT Atari8man_Crescent Moon.xex
  21. I really appreciate that I can edit that post with all the updates. It bugs me when I have to search through a long thread trying to find the latest updates. Although, it became easier when I finally realized I can list just the attachments in a thread. 😆
  22. Three days to go! Currently, Canyon Escape leads the pack, Sheep it up! near, and very close The Blob!
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