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My favorite is using a meanwell lrs-50 and 3d printing a case for it. Other than that, most should work, just check the reviews and buy a decent quality one. The ones I send out originally were from a mini pc router my company carried for years, and were also generic Chinese psus.
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800XL startup RAM test fail options
WOPRpwJOSHUA replied to WOPRpwJOSHUA's topic in Atari 8-Bit Computers
These are all W11, but i did check the drive associations just in case -
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Thanks for checking. Worth a look anyway. Mike (RevEng) was trying to update his Speakalator port for the Mac, but GTK is badly broked: (It also affects an open source graphics app called Inkscape, annoyingly.) I blame Apple. I ended up getting Speakalator to work briefly by referencing a screenshot of Phrase-a-lator, to see what each button actually did. Clearly though, that's not going to work for more involved speech-a-fying.
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This is an example of scrolling the whole screen or part of the screen. This depends on having the data already in ROM. scrolling.bas scrolling.bmp scrolling.rom
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New(ish) 7800 Games and Accessories Giveaway
Shawn replied to Ben from Plaion's topic in Atari 2600+
Red Labeled BMX Airmaster 2600 -
TI Related -- Ebay / Heads Up Notice
Gary from OPA replied to Omega-TI's topic in TI-99/4A Computers
Yeah that one thing I noticed with them. So what external 12volt power supply do you recommend? Is there a suitable one like on Amazon? -
I'm the one that did the power supplies. The amount I'm charging is what I feel my time is worth to me, and that's also why I post the entire project to github to share it, if someone else's time isn't worth as much to them. (I've got around $22 dollars in cost per board because of multiple revisions.) As for the USB-C input, since this is a VERY stripped down psu, it requires the +12v to be +12v, or it could damage things. The +12 is routed straight to the TI motherboard, and the PSU generates the +5 and -5 rails. All the usbc pd boards that I saw have a value you set or buy them at, but if that voltage doesn't exist on the usb c power supply you are using, they then pass the next lower voltage.
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New(ish) 7800 Games and Accessories Giveaway
JetmanUK replied to Ben from Plaion's topic in Atari 2600+
Link please, I'd like to! -
I just did the same search and you are correct! They do not make a difference. I am not sure why I put the settings as A/A when I set up Season 15 back in December. The only thing I could think of is that I had a different paddle bonus game in place before I changed it. So... all scores count. Flip those flippers on any setting! Sorry for the confusion.
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I've been playing around with XB 3 tonight ... BASICally how well it could be used with TiCodEd and Classic99. XB3 introduces seven new token which are not available in the TiCodEd-Tokenizer: DATE$, HEX$, LALPHA, LWRC$, OFF, TIME$, UPRC$ XB3 also uses a different memory-layout, so the generated files differ between TiCodEd generated and saved by XB3. The XB compatibility makes it still possible to load TiCodEd generated XB3 files. Awkward looking constructs like CLOSE #ALL, CALL CHAR ALL, VAL(>"FFFC") and CALL MOTION GO/STOP seem to work. As there is no OFF token, CALL SCREEN OFF is not supported, making CALL SCREEN ON pointless, though working. The same applies to CALL QUIT ON/OFF. XB GEM and RXB do not need extra token, so they integrate better. Line-numbers can be used in CALL GOSUB and CALL GOTO, but not with TiCodEd-labels. The syntax-highlighter shows all keywords (token) in black. You can see, that "off" is not recognized. If you renounce from using the tokenizer and paste the created XB program to Classic99, you can use the Structured Extended BASIC also with those unsupported tokens. You may auto-copy the XB code to the clipboard with this integration setting: If you want to play yourself with the combination of XB3 and TiCodEd, place this file in the ./lib directory and select it as Extension Package: XB 3.xbpkg This will declare the additional CALL routines to the code generator (otherwise you will get an "undefined" error) and the editor code-completion (press control-space): Have fun, Steve
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800XL startup RAM test fail options
_The Doctor__ replied to WOPRpwJOSHUA's topic in Atari 8-Bit Computers
Windows of old kill the partitions, I think it was 8.1 or Windows 10 that stopped clobbering the different partitions -
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Images generated by RastaConverter
_The Doctor__ replied to Philsan's topic in Atari 8-Bit Computers
Could not download the Rasta Birds on the wires movie though, if you get it let me know what browser worked. -
Installation worked, but nothing happens when I run it. I do see this in the Console's log reports, which isn't that helpful. Whisky Version: 2.3.2 Date: 2024-05-09T22:24:29Z macOS Version: 14.4.1 Bottle Name: AtariVox Bottle URL: /Users/darrellspice/Library/Containers/com.isaacmarovitz.Whisky/Bottles/FF9CFD91-BE7C-4573-829D-4D3489115C3F Wine Version: 7.7.0 Windows Version: winXP Enhanced Sync: msync Metal HUD: false Metal Trace: false Arguments: start /unix /Users/darrellspice/Library/Containers/com.isaacmarovitz.Whisky/Bottles/FF9CFD91-BE7C-4573-829D-4D3489115C3F/drive_c/Program Files (x86)/PhraseALator/PhraseALator.exe Environment: { "DXVK_ASYNC" = 1; "GST_DEBUG" = 1; WINEDEBUG = "fixme-all"; WINEESYNC = 1; WINEMSYNC = 1; WINEPREFIX = "/Users/darrellspice/Library/Containers/com.isaacmarovitz.Whisky/Bottles/FF9CFD91-BE7C-4573-829D-4D3489115C3F"; } msync: bootstrapped mach port on wine-13b4ee8-msync. msync: up and running.
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Though I know it's a long shot, I'd try contacting AtGames to see someone there might be able to identify it.
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Galaga for the 7800. Honestly, I'd love to see Pitfall re-released, but I know that's an Activision game.
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OK awesome. Thanks for the update / clarification. Appreciated!!
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800XL startup RAM test fail options
WOPRpwJOSHUA replied to WOPRpwJOSHUA's topic in Atari 8-Bit Computers
I don't - I get the red screen w/ *both* an empty SD and when it's populated (and after going through the 2 disparate guides/processes for setting up HD partitions on the SD). I can't reformat FAT32 - it fails (see below). The guides differ, so it's difficult to tell where/why it goes wrong for me - De Re's version omits a partition step (adding the EXT FAT part during within FDISK/APT editor), skips FORMAT step, just pop the partitioned card in PC/Mac and format the FAT space from there (this didn't work for me on 3x laptops, failed while formatting). The APT guide has you add EXT FAT part (during FDISK), then FORMAT/directorize the HD/APT parts, then format that EXT FAT part in a PC/Mac. This also didn't work, where it says "Drive does not respond!" entering any drive number. I'm not sure why for either (the SD card and 3x laptops all work fine/updated/etc.). Is the blank red screen expected when there's no file in an SD default SUBCART setup? Is the CAPS invoked menu small? The menu I see in the guides is completely diff than this CAPS menu (probably bc it is a diff menu?). I'm sure I'm misunderstanding something or missing a step. I'll try again when i'm back home. -
Now Microsoft wants me to start a new account???
bent_pin replied to SoundGammon's topic in Microsoft Xbox One
What reason did they give for making you start a new account? -
Create a great AtariAge Desktop Background!
khaibitgfx replied to Albert's topic in AtariAge Sponsored Contests
Isn't this the guy who promoted the vic 20? -
New(ish) 7800 Games and Accessories Giveaway
MrChickenz replied to Ben from Plaion's topic in Atari 2600+
In my defense I have never read the Atari Commandments Manual! Lol -
Nobody is going to touch a pixel of that artwork. It is perfect.