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  2. Thanks! - I also look at hexdump on .bin file.
  3. I just went to Replay Museum today... it was pretty awesome. Very reasonably priced, honestly... and tons and tons of pinball machines too, which are equally as cool. Most of the restaurants around were closed (since it was late on Sunday), but definitely going back! Thanks for letting me know about it, @TampaBay
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    Premiering over 50 years ago, this Sesame Street segment with the five dancing ladies has to be my personal favorite bit of all time from Sesame Street.  This was filmed in 1973 during the last days of the Chicago tour of No No Nanette.  Apparently, a lot of little boys watching this short on Sesame Street (me included) had crushes on these dancers!

  5. Corcomp TripleTech is not yet emulated. I may add that some time, but the next thing for me is to complete the SCSI emulation (block DMA).
  6. Yup I spoke with a few people here at atari age who had the same problem as me and it all boils down to a Faulty Cartridge. My bad it did say Buy at your own risk. I think 5-11 should hold off on selling these cartridges for ntsc intellivision 2609,2609a. Just my Opinion. Thank you aotta ive got time, let me know when you come up with a pirto ll i'll take one..Sanman
  7. Is there a option for the Corcomp triple tech card to add clock and I guess that would not include speech so it would be two slots on the PEB?
  8. It's nice when games can run on 64k of course, but it's equally nice when games are made to use 128k and benefit from it. (Prince of Persia, Time Wizard, Dude Story, Albert, Flob, Bunny Hop, etc to name but a few). After all we've had the 128k 130XE since 1985 and upgrading to 128k, 256k and 320k is something which is easy reach of most, (latter depending on which A8 we are talking about. Even if you don't have the skills or knowledge to do an internal ram upgrade, there are plenty of external options. Equally it's great if you are able to code a game so it can run off the banked ram cart format for 64k or less A8's. (Atariblast, Spaceharrier, one escape, etc).
  9. 8,041 today, beating my high might be harder than I thought
  10. The items have interested parties accounting for them. Thanks to everyone who reached out. Whether you’ll receive some of this equipment or not, I wish everyone well in their home brewing adventures!
  11. Thanks guys... for my emulation purposes, I'm going set the uninitialized SRAM area to zeros (0x00 values). It may not be completely accurate but it's predictable. I'll leave some notes in my code regarding what we theorized.
  12. All ros from 8.14f and newer should support cpu buffer space. As how to tell if the dskx. Is horizon or normal disk you need to look at the dsr for key bytes. See the cfg source for horizon on how it detects what card is which. And it works the same as Myarc specs when msbit set then it's cpu operation for low level subroutines. If it doesn't support it should return as error but I never tested that by using a original ti controller or corcomp which doesn't support those modes. See page 18 of the users manual for a bit more info. https://github.com/horizonramdisk/Horizon-Ramdisk-ti994a/blob/master/Tech Docs/HORIZON RAMDISK USER OPERATING MANUAL 9-12-2023.pdf
  13. Yes, "artwork" is an existing MAME feature (for Arcade machines), so this may be feasible. I considered this indeed, but it's a bit more difficult to get good sound samples. Only the old Seagate drives are loud enough to deliver good sounds. In MAME, the Speech Synthesizer is modeled as a PEB card (device "speech"). Some time, I'll add a sidecar Speech Synthesizer. mame ti99_4a -ioport peb -ioport:peb:slot4 speech ...
  14. That QR code link is very helpful! I see what you mean now, the Game Mode Wizard to choose which game mode is interactive. (Very nice!) And the other tables for starting level, car specs and controller switches are there, too. Question: how long is a race? How many checkpoints?
  15. Oh. Bummer I'll miss out on this demo too., Looks very cool. And has SGM support too! WOW! How about a mini review post on AA after the June meeting. I'd like to hear more about it.
  16. with cartridge...yes...it's possible to make the version for 64KB
  17. @Vocelli, BTW you have double Juno 1st listings for one HSC member. Also, WarZownd is listed twice in Meooow2, and OyamaFamily has 2 scores in Juno 1st
  18. I saw that part, and when the screen showed "by Oscar Toledo G." I thought ... Anyway, back on topic: Thanks for running this contest there are some really cool games and it would be great to see them released in some way, like an Anthology (although some of them need a bit more polish). -dZ.
  19. Oh, I still have a question from several posts earlier... How do I detect that I'm looking at an Horizon Ram Disk (HRD) ? or more directly, ROS with CPU buffer support?
  20. Today
  21. What's the wiring details for a Blitter patch?
  22. I just checked, the contents of SRAM (especially this old) are completely random and are affected by charge leakage and noise on the bus.
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