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  2. In THT Pirto, other suspect is the SDcard module. For testing it, you should compile and run the "SDcard info" example program bundled with Arduino IDE SDK for Pico, but i must admit it's more a test for power users....
  3. Sounds the same as in Furnace Tracker. This tool is the best music creation tool for the 2600/7800 I have seen. Thanks for creating the rom export.
  4. Also CMC is using several of these key combinations: ... But why don't you then assign like whole line of keyboard keys and use whatever works? I'm pretty sure there will be barely noone else doing what you are, so I would not take care about SW I don't use.
  5. Congrats! Eight Ball is an all-time classic in my book. Wish I could own another (I don't now).
  6. "I tasted it twice, once, going down!"  - Red Skelton

  7. Today
  8. As much as I am a critic of the joysticks, I think a much smaller and much cheaper 5200 could have helped a great deal, especially if it came with a 2600 adapter. The Colecovision and 2600 adapter was cheaper than the 5200. The 5200 controller could have maintained the same design features, just with self-centering and higher quality buttons. There are 6 trillion remote controls and NES controllers with the same basic design of the buttons, but they tend to work better. I think it was purely a quality issue. They probably should have used a PCB and not the flex-circuit. But one of the main things that killed the 5200 was the 2600. The 2600 in 1982 was putting out some pretty good games. I think a cheaper and smaller (it would really have to be smaller to be cheaper) and having a better version of Pac Man as the pack-in could have replaced the 2600. But the 2600 was like printing money and they were never going to drop the 2600 to concentrate on the 5200. Personally, I think the 5200 was a mistake all the way around for Atari. They should have developed a whole new system with a new low cost chipset (though I do think POKEY was good enough) and with a built in game, perhaps Pac Man. They should have not released the cartridge format they released, also bigger and more expensive. There was no reason it couldn't have been the same size as the 2600 cartridges. Though to be completely fair on this point, the NES cartridge is rather large too.
  9. OK, that was the one and only edit in the CPU1 code, it's been reverted in these firmwares. PPEB2.zip
  10. I have Driver Booster from IOBit and there's a option to turn on Game Mode which shuts down a lot of apps you don't need! I use it on my Win10 for streaming. Sure makes a difference! Video streaming is nice and even. I also have a screensaver of a fish tank and the fish move herky-jerky without it!
  11. I just learned we can access our work computer from home via VPN, so instead of being lightly sick and falling behind on work, I could've got work done.

    1. bent_pin

      bent_pin

      For one company that I work, I do so exclusively online. They keep a productivity score based on keystrokes, mouse movements, and sometimes video analysis. 

  12. Apr 29-May5: Just HSC playing this week. I put it all off since it was a 3 week challenge, to the last week. I have been messing around with some Famicom Disk System emulation, but not really enough time to constitute playing. By the looks of it, most of the best stuff made it overseas. There is also a small handful of games that got English translation that I intend to checkout. I also found some of my old Legend of Zelda hand crafted MS Paint maps on an old Pc hard drive. I had recreated all the Overworld and First Quest dungeons by shrinking the 16x16 tiles to 4x4 equivalent tiles. Making the map 16 times smaller than the ones you will find on GameFAQs. I started these back in the mid-1990s when 56k dialup was the norm. I’ve been “playing” LoZ with cheats enabled to finish off the Quest2 overworld and dungeon maps. Atari 2600 (Stella 6.7.1) DoggonIt! - 75 min Juno 1st - 75 min Meooow!2 - 45 min
  13. I use a Samsung 5V supply that can output 2 amps. It works fine. Sounds like a warranty return...
  14. Here a request for some nice feature: - If "autoload.j64" start uppon boot w/o menu showing unless: - A/B/C pressed => menu - 0..9 pressed => start game 0_*.j64 to 9_*.j64
  15. I've never tried the 320k card with a 64k 600XL. I highly suspect the 320k card will work without a problem as the PBI EXTENB and /EXTSEL lines should still function normally.
  16. I modified my translation of XB’s GPL code for RND and RANDOMIZE to make comparisons with the GPL more straightforward and, hopefully, easier. I also made the comments clearer, I think:
  17. My son and I played them tonight. We enjoyed them all and having a hard time choosing 😬. He is 11 and his favorite was The Blob and then it was Max It.
  18. Slight mistake on my part... The 600XL only has a 64K upgrade. Both were purchased from Best many years ago. DavidMil2
  19. Overall Rankings (POINTS) After Happy Trails 190 - Rickster8 131 - dpisacane 118 - lupovax 92 - wolfy62 70 - ts-x 61 - jimblargh 58 - cvga 24 - Peripheral 24 - mr_me 22 - Crash7 22 - IntyFanMatt 20 - scalpel 20 - fakecortex 15 - BigDumer 15 - jblenkle 5 - Player One Games Won 8 - Rickster8 - Skiing / Loco-Motion / Frog Bog / White Water / Sharp Shot EXTREME / Auto Racing / Bomb Squad / Happy Trails 2 - dpisacane - Super Cobra / Pole Position 1 - IntyFanMatt - Frogger 1 - Peripheral - Pitfall 1 - BigDumer - Lock 'N' Chase
  20. FINAL Happy Trails Scoring Update: HAPPY TRAILS ENDED UP NOT SO HAPPY!!! 😜 20,752 - Rickster8 (+13)(+2 GAME WINNER INCENTIVE)(HAPPY TRAILING +1) 17,951 - dpisacane (+12) 14,794 - Lupovax (+11) --------------------------------------- 14,014 - fakecortex (+9) 6,620 - wolfy62 (+8)
  21. Reverse engineering DOOM on the 3DO to run on Zandronum. it includes the extra map level which is only available in the source code release, it includes the sampler level which is so far unreleased but I have recreated it from the sampler 5 video. it also includes 4 player multiplayer and 4 player death match which was not included in the original but some of the starting points are included in the 3DO version, The missing start points were copied from the original DOOM levels and some from the PSX levels.
  22. Of you have a multimeter, you can easily check if the shifters are working or not. Just connect the pi to a computer and look at my video here:
  23. More fun research - I finally managed to find a good reference for making a prodos device driver. Also realized I mistakenly thought it used 256 byte blocks when its actually 512. So the most likely storage option I'll do is 32mB of on board flash for a gsos install. I never really intended it to be the main way of getting data on and off the machine, but it's been a long standing annoyance of mine that I can't have my floppy emu emulate a hard drive and a disk at the same time to do file transfers. In my opinion a good IIGS setup needs at least 2 drives so I'm happy to make a relatively plain one and leave disk emulation to those to know more plus it would kinda be annoying to have to open the case up to get to an sd card every time you wanted to add files.
  24. STADIUM CROSS SUZUKA 8 HOURS ASTERIX all arcade
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