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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.3k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      706.1k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

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      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      171k
      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.1k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.3k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.8k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      35.8k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

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      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      65.8k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      554
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      424.6k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.2k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      279.6k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.2k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14k
      posts
    3. 238.2k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.4k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      851
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      724
      posts
    4. Atari VCS (Redirect)   (8,616 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      45.9k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.5k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.1k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.7k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      683
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      331
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

  • Recent Posts

    • The A8 certainly has some tricks up it's sleeve when it comes to cramming colours in.    Check out the likes of Graph 2 font and also the Windows Rastaconverter too, which use a lots tricks and processing (especially Rastaconverter), to produce some astounding static images.   With Graph 2 font, (more here), they are painstakingly created by hand and the images are smaller in file size and don't take up much CPU power. A few examples.      G2F also can mix graphics modes (the skull is a difference graphics mode/resolution to the rest of the image):     Rastaconveter (RC) uses modern computing power needed to computate the millions and often billions of variations needed to create images, where they then get outputted as an executable XEX 20-22k file to then load/run on any A8. Downside is it take up a lot of resources, (using a combo of the aforementioned DLIs, then Player missile graphics (PMGs), Vertical blank interupts/CPU processessing cycles, etc to get up to 9 colours per scanline - resulting in theroretically images with up to 128 colours. I've only managed 113 on screen.   The downside is that the images are on average 22k each, and because they take up so much of the A8s resources, it means they aren't really able to easily be integrated into actual games...   although... recently we've had International karate enhanced, with RCX versions of the game with new backgrops added, which are RC created and look utterly amazing: https://forums.atariage.com/topic/352421-international-karate-rc-and-rcx-cartridge-conversion-all-in-one/   I am a rastaconverter nut. The Windows software came out around 12 years ago, and thousands upon thousands of images have been created. And recently the original coder who made the software, Ilmenit, and some other dedicated geniuses, have improved the tool.   Check out these amazing RC conversions:                  IMHO, the biggest scope for RC images is in graphic adventure gamesm and  - if in the right coder's hands, there is potential for point and click game to utilize RC images as part of the games.   In fact, years ago - the creator of RC (again the aforementioned Ilmenit), created a Windows tool to create point and click adventures, called Adventure studio. It still needs some coding knowledge, but it had so much potential. Check it out:  
    • You're talking to someone who has done a conversion that ran for 6 months +. During that process, changes would often stop completely for days or even weeks, and then suddenly start back up again at a solid rate. I've also run conversions for 1 to 4 months, and used solution values of 25,000 to 50,000. So, when I say "you'd need to leave this one run for quite a while", I'm talking about something completely different than most people.  
    • Atari heavy 6 Atari light 6 Atari 4-switch Vader Atari Jr. small rainbow Atari Jr. Long rainbow Atari Jr. with 64 games built in (from Argentina, I think) Atari 5200 VCS adapter Sears Telegames  6 Sears Video Arcade II Coleco Gemini Colecovision/Atari2600 adapter module Intellivision/Atari2600 adapter module   ...and multiple copies of each.  Just in case.     -Ben
    • There's quite a few games that do it, the Master System has a very solid scanline interrupt system that can be configured to generate interrupts every N'th scanline which definitely helps. One unfortunate thing is that you can't change vertical scroll mid frame, so that definitely limits how many fancy scrolling effects you can pull off. One of my personal favourites though has to be the first 2 stages of Aladdin, with a mix of scanline interrupts and animated tiles they created a pretty impressive 3D effect.  
    • Agreed, I have IP and know how it feels when someone rips off your hard work, but at the same time, I try to contextualize things rather than just looking at things from a black / white viewpoint. As mentioned in the video, entities such as Konami were even involved in the whole mess back in the day, likely for the sake of getting people familiar with their brand. I guess what all my entrepreneuring has taught me is that people who steal a product (i.e. software, digital music, etc) likely weren't going to be a paying customer anyway, so the damage and loss of sales is not necessarily what we may think it to be. Anyways, I'm with Tanooki on this one - if these were modern items my feelings would be quite different, but they are historical artifacts from a time long gone by.   As mentioned in an earlier post in Taiwan no one buys bootleg stuff anymore, you don't even see it. Even at the culture markets and what not, everyone is selling official cartridges, and these are also being used at retrogaming conventions, etc., despite the majority of the locals not having access to such official cartridges as children or young adults due to financial reasons. Now everyone buys and uses official items though, as now people can afford them.   If some regions decided against allowing the sale of bootleg games, yet the locals (aside from the rich) couldn't afford originals, I reckon such regions really wouldn't even be gaming regions at all in today's society. So in that way, we waded through some IP theft playing the long game, knowing that we could reach new customers and access a new market once the country develops and salaries increase. 
    • Hi All, The IDE board in the MPEB format has been created, I am leaving some real-estate for possible 32k Sram, RS232 or MIDI, so any suggestions would be appreciated. I would like to think this board with the extra functions would a very usable TI system. Regards Arto.    
    • You could do an alternative version. The game saves all its settings as a PlusROM. So if you change the color combination for a game, the next time you start the ROM, it will show this combination.
    • My installation (done by a friend) turned out great. I was worried that miniHDMI might not fit in the RF hole, but it did. 🙂 Some photos and screenshots below.
    • 1.  Yes, the AGSP boots normally, but is essentially still in factory default mode because the games.db database will not update.  Also, please note that the "update_db" flag in games.ini is still set to "1", so it seems that the AGSP does not even recognize the file.   2. Yes, the games.ini will work after that point if modifications are made manually in a text editor, but it will not be recognized if any modifications are made using AGSP Enhance.
    • Thank you so much for the tips on extra moves in the game! Looking forward to playing it today. 🙂   - James    
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