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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.3k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      706.8k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

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      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

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      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.2k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.4k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.8k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      35.9k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

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      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      65.9k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      556
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      424.8k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.3k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      279.8k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.2k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14k
      posts
    3. 238.6k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.5k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      859
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      724
      posts
    4. Atari VCS (Redirect)   (8,694 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      45.9k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.5k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.2k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.7k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      683
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      349
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

  • Recent Posts

    • Hi   Here and there I read about "streaming" sprite data. I'm not sure I understand what it means 😊 For the name, I suspect it's using lynx_load every frame to change sprite data     pseudo code   while(1) { lynx_load(sprite_data[X]); <wait_frame> ++X; }     Can someone correct me ?
    • A couple of items to keep in mind as NTSC palette colors are being chosen, what is currently referenced above is fine under a CRT when the system is within its first couple of minutes of being powered on.    After the system has warmed up, this is closer to what is experienced under an NTSC CRT:   The big change to note is Hues 14 and 15 ($Ex and $Fx).  The other changes are subtle to none.   Also, under a modern display, Hue 1x appears more green/chartreuse rather than the intended gold range, unfortunately.   After the system has warmed up, this is closer to what is experienced under an NTSC modern display:  
    • This is not the case. You can specify pfheights as many times as you need to to change the definitions. Yes, the tables are stored in ROM, but under the hood a RAM pointer to the current data is updated. It is the same way that changing the shape of a player sprite or playfield works with a new playerX: or playfield: definition.
    • Hi Darklord.   I want to compare this Speed-up 16 board to my Adspeed 16 and my HBS 240, and my Mega STE, which all have caches. The Adspeed is more difficult to compare, as it appears to be 8Mhz or 16Mhz+C, not 16Mhz with cache disabled. As you will know, the Mega STE does 8Mhz, 16Mhz and 16Mhz+C. My HBS 240 does 16Mhz or 16Mhz+C (not worked out how to get it working at 8Mhz only yet, but that might have something to do with soldering wires to the sound chip(s)!!!) It is looking like this Speed-Up 16 board could also be compared to the Exxos 16Mhz booster and FAST ROM, as my Speed-Up 16 also looks like it supports FAST ROM, but won't know for sure unless I get it running at 16MHZ. My HBS 240 has jumpers for the FAST ROM, but my Adspeed has no jumpers for FAST ROM (correct me if wrong), but still manages to get the same or roughly the same Gembench ROM speed as the Mega STE and HBS 240  at full FAST ROM speed (with caches enabled of course). However, my Mega STE and HBS 240 have 16k caches (correct me if wrong) and the Adspeed has 32k cache. Then on top of that, installing my SFP-004 type card with 68881 FPU and further comparing to my Mega STE, which also has an 68881 FPU, and also came from Germany in 1991 (I believe the UK Mega STEs didn't come with FPU). It's fun and a great learning curve.    Oh, I am also very interested in finding an HBS 640 if anyone wants rid of theirs????   Regards James
    • Kaboom! 3788 - was my all-time favorite at some point, we'll see if I've still got it haha   bumper bash - 14140
    • I maybe found a hint: Some ROM sets contain All-Star Major League Baseball and according to this Site its a alternative name: https://history.blueskyrangers.com/intvcorp/wcbaseball.html   But it says Release 86, the ROM says Release 83, so not sure if its actually the same
    • Living Room Arcade asked me to share my perspective, essentially on what is a video game.   Video games are art and there are many different types of art.   I think Two Player Tron is an abstract game, if you like SSSnake (also Tron Light Cycles genre) you probably like abstract games.   I will be adding a difficulty switch per @Living Room Arcade's tests slowing the game down in Stella to 30% speed to make it more playable for players without Ultra reflexes.   Do you prefer StarShip or Star Raiders? I like them both, one is abstract and the other is more complex in the same genre.  I like to write complex games and abstract games and I like both programming languages, BASIC and Assembly.   Here are two examples of complex and abstract video game art you may or may not like.   My ARKANOID clone Pong Music Demo vs my sideways Breakout game SCROLLOUT Follow the Ball which is more abstract - You may find it interesting the more abstract game is written in Assembly in this instance which is a good illustration that no one should stereotype what games BASIC or Assembly can produce.   SCROLLOUT Follow the Ball features block graphics that look like a 70's game from the RCA Studio II but once you break free into the land beyond you can follow the ball with the camera.   There's a French review of SCROLLOUT Follow the Ball linked on the thread where the French reviewer is quite captivated with abstract game art. You'll also see on the thread there are Atari fans who would like abstract games on cart. Indeed @Albert and I have discussed the abstract sideways Breakout clone but never the ARKANOID clone. For fans of the sideways Breakout genre I suggest Krakout on the C64.   Pong Music Demo is fun ARKANOID clone that is a more complex game and is fun to watch complete the levels on it's own as a screen saver. You can push up to play the game anytime however (note the ball may go offscreen and bounce around if you catch the S powerup, this is a feature).   Appreciating Art:   Art appreciation is up to the beholder including Audio Visuals in Video Games and really anything gained for presentation, even a Football game. Some fans may rate one of my games a 10 while others may rate the same game a 2.    Here are two thread examples to compare Abstract and complex Video Game Art:          
    • First of all: I have a complete collection, I finished it years ago. Not sure how the ROM theme is dealt with here, but honestly... 40 years old games should be that big of a deal imo.   That said: I do not want to use my LTO Flash with a complete library. So I found a "complete" collection missing several games. I noticed that these "complete" collection doesnt contain Math Fun, Word Fun, the Learning Funs and somehow Tron Deadly Discs. No biggie... easy to find. But still only 124 and the last missing ROM is World Championship Baseball... and if I search that I am not able to find it, all I find is World Series Major League Baseball, so a complete different game.   Could anybody help me solving that issue? 124 on the cart is kind of triggering, even its not an important game missing 
    • Err... no. There is no "internal buffer", and the only thing CIO does is to determine the handler responsible for XIO, and for that it locates only the letter upfront the colon, and that is it - it just passes the command to the handler found from HATABS. Everything beyond that point is interpreted by the FMS once it receives the command. Whether it needs a period or not depends on the FMS. For DOS 2 and related file systems, no period means just that the file name extension is blank, but the period is not exactly needed.  
    • Is there an ink stamp of "203" on the sticker?  
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