1) I've released a game into this community before. The name of the game was Cubicolor, and I released it almost 20 years ago. At the time, I had no idea what to charge for the game, so I picked $50 pretty much out of the blue sky. The fifty available copies sold out pretty fast. Today the sale price for one of these games hovers around $1,000. OK, personally I think this is sort of a high price for a game unworthy of release at the time it was made, but who am I to know how these things work. For whatever reason, the 2600 collector community has decided a Cubicolor is worth $1,000. Regardless, I think it's a fair statement that I certainly didn't get the better end of THAT particular transaction !
Suffice it to say the $50 is probably below the price of what an Actionauts cart is 'worth'.
2) I do know what the COST is for Actionauts to exist. The game took about 3.5 months of my time to make in the first place. Then it took about 1.5 month of time to make it available ... figuring how much time it took to make 300 copies, design boxes and labels, figure out how to take and fulfill orders, etc. And then it cost about $5,000 in hard cash to build the 300 carts, print the boxes and labels, etc. So the "cost" of Actionauts is $5,000 + five months of my time. Such is the real cost of making the game available to this marketplace.
Since nobody knows the real "value" of the game, all I can go by is the cost of making the game. Which comes down to what is a fair "wage" for me to earn here? How much is five months of my time worth? I'd like this community to help answer this question, before I put a price tag on the game.
Once the community has designated what they think a reasonable "wage" is for somebody like myself .. and I concur ... I will use the following formula to establish the price for the game. (5 * (monthly wage) + 5000) / 300. In the interests of this community, I think it would be wrong to attach any sort of profit to this price. Thus I'm asking people to be fair and reasonable in the poll questions, and not answer the questions from a purely self interest.
Edited by rob fulop, Mon Mar 31, 2008 4:25 PM.