retroillucid, on Wed May 21, 2008 11:58 AM, said:
He has converted this game from the MSX version?
I've all redone from scratch using the Arcade version... Look much better than the MSX one...
He do conversions from the SG1000 versions... but always by changing graphics a little bit like what he did for Penguin Land and Lode Runner.
retroillucid, on Wed May 21, 2008 11:58 AM, said:
Anyway I don't think Steve has not release any of his project so widely.. Penguin Land, Lode Runner... Think of it... Limited release is not so great for collector's like us (beside the Original Games)... Many people want penguin land... How we'are supposed to buy it? contact the author? There's not anything on this forum to help us...
It's true that Steve has enough cartridges, pcbs and eproms to release a good batch of Penguin Land or any of his other projects. But he seems to prefer selling to people who contact him personally to keep a control on his production. Also, for some reasons, Steve prefer to keep is ressources for the new releases (Mr.Do WildRide, Wizard Siege (original creation), and two more), but free time is missing to finish the projects.
Please note that I can't take any orders for his games, you really have to contact him. I know that Pixelboy contacted him by email last year without any problem.
retroillucid, on Wed May 21, 2008 11:58 AM, said:
I understand the fact that maybe he don't have time for all this... but if we can buy his games...
He should at least share the roms with us... If not, then we should converted these games and release them to collector's who wants them...

Steve, like some other homebrewers, prefer to release only in cartridge format of his game projects.
Another thing you should know about Steve, is that he doesn't want producing widely cartridges of conversions, and the reason is the copyrights laws. Every homebrew games, even if programmed from scratch, because we release them as wellknow commercial games, it's illegal. Atari did apply this law to games published by AtariAge. Because of that fear of being compared as a hacker, Steve prefer to limit the distribution to his closest friends and the collectors who contact him directly. This also explain why he didn't sell widely his games.
Edited by newcoleco, Wed May 21, 2008 6:39 PM.