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Posted Sun Sep 7, 2008 1:40 AM
Posted Sun Sep 7, 2008 1:47 AM
Posted Sun Sep 7, 2008 1:52 AM
Posted Sun Sep 7, 2008 6:43 AM
Posted Sun Sep 7, 2008 11:06 AM
Posted Sun Sep 7, 2008 10:28 PM
Posted Sun Sep 7, 2008 10:53 PM
MAME emulates all the graphics hardware in the arcade machines, and doesn't use any 3D acceleration from your video card, since they can't guarantee that the results would be accurate to the original arcade machine. Of course, the first response to that would be "But I don't care if it's perfectly accurate!", but that argument has been going on for a long time, so no need to relive it.
MAME can however, use stuff like OpenGL or DirectX to accelerate some of the 2D transforms that it does (graphical filters, artwork compositing, rescaling, etc). I don't think any of this is particularly intensive on modern video cards, so I wouldn't recommend dropping too much on a card if MAME is your only reason for it.
For what it's worth, I believe MAME actually does make good use of multi-core machines. My understanding is that they've implemented a whole "work queue" into there (primarily used for 3D stuff) that will actively assign tasks to different processors. This would let it do things like having having one processor do all the even scanlines while the other does all the odd scanlines.... so if you're buying a machine specifically for MAME, it might be worth considering something with multiple cores.
Posted Sun Sep 7, 2008 11:59 PM
Posted Mon Sep 8, 2008 12:29 AM
Edited by Rybags, Mon Sep 8, 2008 12:31 AM.
Posted Mon Sep 8, 2008 2:53 AM
A 3 GHz P4 isn't exactly quick in terms of what's available now. It's barely quicker than an Athlon XP running at 2 GHz.
Posted Mon Sep 8, 2008 3:23 AM
Posted Thu Sep 11, 2008 4:51 PM
Posted Fri Sep 12, 2008 2:38 AM
Edited by awace, Fri Sep 12, 2008 2:39 AM.
Posted Wed Sep 17, 2008 11:54 PM
Posted Sun Nov 2, 2008 9:05 PM
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