devwebcl Posted January 9, 2010 Share Posted January 9, 2010 Hi All, Only a couple times I've able to do this bug in H.E.R.O. that it's to be inside of a wall's cavern, as you can see in the picture: http://manillismo.blogspot.com/2010/01/hero-bug.html I did it in different levels... Devwebcl Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 10, 2010 Share Posted January 10, 2010 Maybe you can now get in there and kill that baddie lurking behind the scenery on certain levels (HSC HERO) Quote Link to comment Share on other sites More sharing options...
devwebcl Posted November 19, 2017 Author Share Posted November 19, 2017 Finally I could replicated this bug https://manillismo.blogspot.cl/2017/11/hero-bug-video.html Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 19, 2017 Share Posted November 19, 2017 (edited) Anybody who does that deserves to die. Edited November 19, 2017 by MrFish Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted November 19, 2017 Share Posted November 19, 2017 So I watched the little guy go up and down several times and that's it?!!! Not saying that's the most disappointing video ever but that's the most... More exciting stuff like this in the High Score Club, new season starting in the new year Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted November 19, 2017 Share Posted November 19, 2017 I'm sorry that was the bug? he flew into a dead end? that happens... unless there is HERO for other machines that don't get the dead end in that specific part of the map or there is a design note that says it should be a way out? or is he saying parts of the character get overlapped by the wall... I think that gives depth and I like it.... certainly not stuck inside a wall where you pass into the stone/dirt/brick and ar embedded in it.... Quote Link to comment Share on other sites More sharing options...
ivop Posted November 19, 2017 Share Posted November 19, 2017 I think he means the difference between successive[1] tries. Sometimes he can't even touch the wall and other times he's half covered by it. [1] Double c, double s, almost like Mississippi Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted November 19, 2017 Share Posted November 19, 2017 (edited) it depends on where the knees match the indent of the wall based on what I can detect.... it doesn't seem to affect gameplay anybody else loading up the game on a real machine, what are your' observations? Edited November 19, 2017 by _The Doctor__ Quote Link to comment Share on other sites More sharing options...
devwebcl Posted November 19, 2017 Author Share Posted November 19, 2017 it depends on where the knees match the indent of the wall based on what I can detect.... it doesn't seem to affect gameplay anybody else loading up the game on a real machine, what are your' observations? I did it on a real machine years ago http://manillismo.blogspot.cl/2010/01/hero-bug.html Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted November 19, 2017 Share Posted November 19, 2017 (edited) yes you did but the question was did anybody else? I personally didn't consider it a problem... but if you want to rework it ... I don't like when it's too far away from the wall.. Edited November 19, 2017 by _The Doctor__ Quote Link to comment Share on other sites More sharing options...
devwebcl Posted November 19, 2017 Author Share Posted November 19, 2017 yes you did but the question was did anybody else? I personally didn't consider it a problem... but if you want to rework it ... I don't like when it's too far away from the wall.. Yes, It doesn't impact in the gameplay, however still it is a bug, I doubt it's a feature. Just a simple curiosity for a classic video game. Quote Link to comment Share on other sites More sharing options...
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