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H.E.R.O. Bug


devwebcl

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  • 7 years later...

I'm sorry that was the bug? he flew into a dead end? that happens... unless there is HERO for other machines that don't get the dead end in that specific part of the map or there is a design note that says it should be a way out? or is he saying parts of the character get overlapped by the wall... I think that gives depth and I like it.... certainly not stuck inside a wall where you pass into the stone/dirt/brick and ar embedded in it....

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it depends on where the knees match the indent of the wall based on what I can detect.... it doesn't seem to affect gameplay

 

anybody else loading up the game on a real machine, what are your' observations?

Edited by _The Doctor__
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yes you did but the question was did anybody else? I personally didn't consider it a problem... but if you want to rework it ... I don't like when it's too far away from the wall..

 

Yes, It doesn't impact in the gameplay, however still it is a bug, I doubt it's a feature.

Just a simple curiosity for a classic video game.

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