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Crystal Mines II


JohnBuell

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I've always been frustrated when starting at level 0 in this game. I can find (I think) all of the secret rooms, but I only ever go as far as getting the saw and the extra metals, because I have NO idea what to do with the gas monster, the radioactive room, the room of monsters that look like jewels... Is there any explanation for these? I mean, I can get through levels 1-10 okay, but this one has long perplexed me.

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I've always been frustrated when starting at level 0 in this game. I can find (I think) all of the secret rooms, but I only ever go as far as getting the saw and the extra metals, because I have NO idea what to do with the gas monster, the radioactive room, the room of monsters that look like jewels... Is there any explanation for these? I mean, I can get through levels 1-10 okay, but this one has long perplexed me.

 

I finished all levels of CM II and CM II Buried Treasure. (Including bonus levels.)

 

Please try again with Handy and make a screen shot. Maybe i can help you if you show me your problem with pics.

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  • 3 years later...

Necro bump. I am working on level zero right now. I have some stuff figured out, but not everything.

 

What was the purpose of this level? To give you some bombs to start level one? Maybe it was a tutorial type level to show you all of the different power-ups?

Did you try to shoot the walls in the lower left and right corner of the level?

 

Once you have done that, try shooting the third block down after the opening you created to the right. It will open the bottom right room. Here you should drop the round boulder from the top left room. It will cause an explosion that opens the middle bottom room. The left bottom room can be reached be shooting the second block down from the right of the red comb thing on the far left in the top left room.

 

Hope this helps.

Edited by LX.NET
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I figured out dropping the boulder into the bottom right room to get the invincibility to get the metal bags hidden behind the fence full of fireballs. I have not figured out how to get the bags in the middle of the holes in the bottom middle room.

 

In the left middle room you get the radiation suit to get the stuff in the bottom left room. Although I do not know what the umbrella does or what it is used for.

 

I do not know what you are supposed to do in the top middle room or how to get to the top left room.

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oops. i made the mistake of mistaking the NES game for the sequel in my previous post.

 

in other news, i found out that there is a 2010 remake on Nintendo DS simply called Crystal Mines DS. unfortunately there's only one merchant on the entire internet selling the game, and he lives and ships to Australia. he quoted me a shipping price that cost more than the game.

 

...turns out i don't want it that bad!

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oops. i made the mistake of mistaking the NES game for the sequel in my previous post.

 

in other news, i found out that there is a 2010 remake on Nintendo DS simply called Crystal Mines DS. unfortunately there's only one merchant on the entire internet selling the game, and he lives and ships to Australia. he quoted me a shipping price that cost more than the game.

 

...turns out i don't want it that bad!

16/32 Systems looks like they have it in stock. Did you try them?

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  • 2 years later...

I've always been frustrated when starting at level 0 in this game. I can find (I think) all of the secret rooms, but I only ever go as far as getting the saw and the extra metals, because I have NO idea what to do with the gas monster, the radioactive room, the room of monsters that look like jewels... Is there any explanation for these? I mean, I can get through levels 1-10 okay, but this one has long perplexed me.

Who knows if you are still interested in this, but I wanted to quote you so you know I responded. This is also the second time I have revived this topic. I recommended we play this level for the high score club because I figured someone would be able to figure everything out and I was right. Thanks to Peyo I can finally explain everything in this level.

 

The saw found in the left middle room should be used to break up all the hard dirt in the right middle room and the one square of it in the top middle room. The boulder from the left middle room should be pushed into the right middle room and into the hole that leads to the bottom right room. It will fall and cause a reaction that allows access to the middle bottom room and the invincibility powerup which is used to get the bags behind the fenced in fireballs in the bottom right room. The bags on the island in the bottom middle room can be accessed by pushing TNT into one of the holes so the blast can make solid ground (thanks Peyo). The radiation suit can be found in the left middle room and be used in the bottom left room to push all the radioactive boulders out of the way. The umbrella in the bottom left room is then used to get the bags in the little side area of the left middle room. The umbrella keeps you from getting crushed by the falling boulder, but it is really not needed since you can simply outrun the boulder.

 

The three top rooms all go together. Push only one of the arrow blocks in the top right room to reverse the one way gates on the level. This gives you access to the top left room. There you will get a fireball powerup and a shield to protect you from its effects. After getting those two powerups immediately head to the swamp thing in the top middle room and start destroying the swamp area. After getting all the bags there you can push the other arrow block in the top right room to reverse the one way gates again and exit to the center room.

 

Here is a link to the high score club thread: http://atariage.com/forums/topic/258566-lynx-hsc-2016-2017-round-2-crystal-mines-ii/?p=3626374

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  • 6 years later...
8 hours ago, JagChris said:

I am having trouble understanding the appeal of this game. I've been playing it a bit and it seems there is unlimited lives. Almost no consequences for dying. 

 

Ill play it a bit more try to see what i am missing.

It is a puzzler. The fun is figuring out the puzzles, just like Chip's Challenge.  I enjoyed my experience taking down all 181 levels.

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14 hours ago, JagChris said:

I am having trouble understanding the appeal of this game. I've been playing it a bit and it seems there is unlimited lives. Almost no consequences for dying. 

 

Ill play it a bit more try to see what i am missing.

the consequence is to restart the whole level, so quite some!

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16 hours ago, jeremiahjt said:

It is a puzzler. The fun is figuring out the puzzles, just like Chip's Challenge.  I enjoyed my experience taking down all 181 levels.

Yeah I noticed it was in the same vein as Chips challenge. Do you ever lose your score if you keep dying?

 

Ill give it a few more goes though these styles of games may not be my cup of tea. We'll see.

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  • 4 weeks later...
18 hours ago, jgkspsx said:

Crystal Mines 2/Assembloids have the lowest participation rate of the year so far - get in there!

 

 

They are open until the end of the season but better now than later 😜 

Everybody got scared off by my score! Where is @Peyo when you need him?

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