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#276 Brian O OFFLINE  

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Posted Fri Aug 26, 2011 5:16 PM

I was thinking "what would be the biggest mega-man challenge?"

So for fun I made a mockup of the yellow Devil. It's Made from background pixels, but the eye and the flying yellow chunks are sprites.


This looks great. Nice job.

-B

#277 Propane13 OFFLINE  

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Posted Fri Aug 26, 2011 5:35 PM

I was thinking "what would be the biggest mega-man challenge?"

So for fun I made a mockup of the yellow Devil. It's Made from background pixels, but the eye and the flying yellow chunks are sprites.


This just made my day.

-John

#278 disjaukifa OFFLINE  

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Posted Fri Aug 26, 2011 7:16 PM

I was thinking "what would be the biggest mega-man challenge?"

So for fun I made a mockup of the yellow Devil. It's Made from background pixels, but the eye and the flying yellow chunks are sprites.


Ok thats just in-genius!!! Nice job by the way!!!

-Disjaukifa

#279 PAC-MAN-RED OFFLINE  

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Posted Sun Aug 28, 2011 12:10 PM

I was thinking "what would be the biggest mega-man challenge?"

So for fun I made a mockup of the yellow Devil. It's Made from background pixels, but the eye and the flying yellow chunks are sprites.


WOOHOO! One less boss for me to do. :grin:

Illya

#280 Primordial Ooze OFFLINE  

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Posted Sun Sep 4, 2011 6:58 PM

May i put in a request for a doctor sprite, if it isn't too much of a bother? Any assistance would be greatly appreciated.

Sincerely,

Primordial Ooze

#281 Random Terrain ONLINE  

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Posted Sun Sep 4, 2011 7:02 PM

May I put in a request for a doctor sprite . . .

Doctor who?

#282 Primordial Ooze OFFLINE  

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Posted Sun Sep 4, 2011 7:15 PM

May I put in a request for a doctor sprite . . .

Doctor who?


Ha, that would be comical, but no just a regular 8 * 8 sprite with the resulting assembly listing pmed. It's for an open source game iIm creating. See my signature for more info.

Sincerely,

Primordial Ooze

#283 disjaukifa OFFLINE  

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Posted Sun Sep 4, 2011 7:20 PM

May I put in a request for a doctor sprite . . .

Doctor who?


I'm the Doctor . . . call me the Doctor! I'm going to need a SWAT team ready to mobilize, street maps covering all of Florida, a pot of coffee, twelve Jammie Dodgers and fez.


. . .


I just couldn't resist . . . I tried . . . really!

#284 Propane13 OFFLINE  

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Posted Thu Sep 8, 2011 12:57 PM

Gutsman?

-John

#285 PAC-MAN-RED OFFLINE  

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Posted Thu Sep 8, 2011 6:49 PM

Gutsman?

-John


Yes, GutsMan. :D http://megaman.wikia.com/wiki/Guts_Man

Illya

#286 grafixbmp OFFLINE  

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Posted Sat Sep 10, 2011 8:12 PM

I had a brief jolt of inspiration and did a quick doodle I wanted to share to you guys. I hope it brings other inspiration like it did me. I just wanted to see if it could fit in an 8 pixel wide player.

Attached Thumbnails

  • yoshi 2600.PNG


#287 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 11, 2011 10:12 AM

I had a brief jolt of inspiration and did a quick doodle I wanted to share to you guys. I hope it brings other inspiration like it did me. I just wanted to see if it could fit in an 8 pixel wide player.


Excellent!

Amazing what can be drawn and still be recognizable in an 8 pixel wide format. For the most part, what I've found when turning our favorite other console system characters into 2600 sprites is:

1) The Color should match as much as possible.
2) The facial features should be as close to the original as possible.
3) The body should be as proportional to the original as possible.


Illya


This after-school special brought to you by AtariAge. AtariAge... where dreams can come true.



#288 RevEng OFFLINE  

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Posted Sun Sep 11, 2011 11:12 AM

Yes, I think your #1 point is really most critical... the brain is quite willing to fill in the rest of the details when you make the right color hints.

Here's the extreme example - Can you guess what show these single pixel-wide characters are from?

futurama.png

(For more, check out Something Awful's Abstract Pixel Art article.)

#289 grafixbmp OFFLINE  

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Posted Sun Sep 11, 2011 11:12 AM

I just did that off the top of my head. Wasn't sure of the exact color set. But I figured you could perfect it if ya wanted. I just wondered if I could mke it fit and still look decent.

#290 PAC-MAN-RED OFFLINE  

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Posted Sun Sep 11, 2011 3:17 PM

Yes, I think your #1 point is really most critical... the brain is quite willing to fill in the rest of the details when you make the right color hints.

Here's the extreme example - Can you guess what show these single pixel-wide characters are from?

futurama.png

(For more, check out Something Awful's Abstract Pixel Art article.)


It's that "future" show with the guy and his drinking robot, and the one-eyed girl whose voice is done by Katey Sagal (played as Peggy - Al's wife from Married with Children), etc, etc. :D

Good brain... release endorphins now... :love: :love: :love:

Illya

#291 Nathan Strum OFFLINE  

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Posted Sun Sep 11, 2011 4:25 PM

Yes, I think your #1 point is really most critical... the brain is quite willing to fill in the rest of the details when you make the right color hints.

Here's the extreme example - Can you guess what show these single pixel-wide characters are from?

That's really excellent (unfortunately, I saw the file name so I couldn't guess at it) - it's surprising how recognizable they are. The downside is that the 2600 has a pretty limited color palette, so it'd be harder to make something like that work.

#292 Primordial Ooze OFFLINE  

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Posted Mon Sep 26, 2011 7:04 PM

Hi Pac-Man Red,

I need two sprites made if you can for my Quacker Blaster game. One is a duck sprite and one is a dog sprite. I plan on using multicolor rows on each sprite so you may want to consider that when designing the sprite. I need the sprites in assembly language byte code. Any assistance in this matter would be greatly appreciated.

Sincerely,

Primordial Ooze

Edited by Primordial Ooze, Mon Sep 26, 2011 7:07 PM.


#293 PAC-MAN-RED OFFLINE  

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Posted Sat Oct 1, 2011 8:20 PM

Hey,

Sorry I was out of town for a week, but I'll see what I can do in the next day or two. :thumbsup:

Illya

#294 PAC-MAN-RED OFFLINE  

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Posted Wed Nov 2, 2011 9:42 AM

MegaMan Challenge.PNG

At long last GutsMan is complete and he's a big bugger :P :

GutsMan Comparison.PNG

Attached File  GutsMan Frames.zip   2.13KB   71 downloads

illya

#295 Brian O OFFLINE  

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Posted Wed Nov 2, 2011 10:11 AM

MegaMan Challenge.PNG

At long last GutsMan is complete and he's a big bugger :P :

GutsMan Comparison.PNG

Attached File  GutsMan Frames.zip   2.13KB   71 downloads

illya


Awesome, as usual.

-B

#296 Propane13 OFFLINE  

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Posted Thu Nov 3, 2011 5:49 AM

Awesome!

#297 PAC-MAN-RED OFFLINE  

PAC-MAN-RED

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Posted Thu Nov 3, 2011 9:28 AM

Thanks guys. :) There will be more coming soon I promise. :D

#298 PAC-MAN-RED OFFLINE  

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Posted Fri Nov 4, 2011 9:27 PM

MegaMan Challenge.PNG

Where's the Fire...Man? :D

FireMan Comparison.PNG

Attached File  FireMan Frames.zip   1.99KB   56 downloads

illya

#299 Propane13 OFFLINE  

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Posted Sat Nov 5, 2011 8:26 PM

"The circle is now complete".

Great job, man. You have real talent.

#300 PAC-MAN-RED OFFLINE  

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Posted Wed Nov 9, 2011 10:35 AM

LOL "the circle." :lol: Thanks again. It was fun, educational, and, like all practice, has sharpened my skills quite a bit. :thumbsup:

illya




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