GKnight Posted October 2, 2010 Share Posted October 2, 2010 This is the GBC game Rampart. It came in a strange case & has dip switches on it though I don't see any eproms on the circuit board. The case is slightly bigger than normal GB cases and you almost have to force it into the console, which makes me think it's a pirate or something, though the game seems to work fine and the circuit board has "Nintendo" printed on it. Anybody know if this is a proto? Thanks. Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted October 2, 2010 Share Posted October 2, 2010 Yes, it is. Nice find Quote Link to comment Share on other sites More sharing options...
kellykel Posted October 2, 2010 Share Posted October 2, 2010 What exactly does the dip-switch do one this cart? Quote Link to comment Share on other sites More sharing options...
GKnight Posted October 2, 2010 Author Share Posted October 2, 2010 What exactly does the dip-switch do one this cart? I'm not sure what the dip switches do exactly. I've played around with them a little but still can't tell what they're for. Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted October 2, 2010 Share Posted October 2, 2010 To me it appears to be a generic prototype board. It clearly has a 2Mbyte NOR flash chip for storing the game, which implies that there was a fixture for reprogramming it. And it has a Nintendo part number DMG-B02-01, so it's probably an official Nintendo generic prototype board. The switches would be to set various mapper options such as game size and whether or not to enable the battery backup RAM. The chip on the lower right says "1M SRAM", so it is 128K bytes of battery backed SRAM. The 8-pin chip in the middle is the battery regulator chip. Quote Link to comment Share on other sites More sharing options...
OldAtarian Posted October 3, 2010 Share Posted October 3, 2010 What exactly does the dip-switch do one this cart? I'm not sure what the dip switches do exactly. I've played around with them a little but still can't tell what they're for. OMG you just erased whatever was on it!!! j/k Quote Link to comment Share on other sites More sharing options...
GKnight Posted October 3, 2010 Author Share Posted October 3, 2010 To me it appears to be a generic prototype board. It clearly has a 2Mbyte NOR flash chip for storing the game, which implies that there was a fixture for reprogramming it. And it has a Nintendo part number DMG-B02-01, so it's probably an official Nintendo generic prototype board. The switches would be to set various mapper options such as game size and whether or not to enable the battery backup RAM. The chip on the lower right says "1M SRAM", so it is 128K bytes of battery backed SRAM. The 8-pin chip in the middle is the battery regulator chip. Thanks, that is very informative. Quote Link to comment Share on other sites More sharing options...
GKnight Posted October 3, 2010 Author Share Posted October 3, 2010 What exactly does the dip-switch do one this cart? I'm not sure what the dip switches do exactly. I've played around with them a little but still can't tell what they're for. OMG you just erased whatever was on it!!! j/k Lol, hope not. Quote Link to comment Share on other sites More sharing options...
Klove Posted October 7, 2010 Share Posted October 7, 2010 From my old Gameboy developer days, I wanna' say that I recall that being the way you set the cart to be NTSC or Pal. It's been awhile though. - K Quote Link to comment Share on other sites More sharing options...
GrizzLee Posted October 7, 2010 Share Posted October 7, 2010 From my old Gameboy developer days, I wanna' say that I recall that being the way you set the cart to be NTSC or Pal. It's been awhile though. - K Gameboy PAL or NTSC? What for? That would seem strange for somthing that doesn't hook up to a TV. -Lee Quote Link to comment Share on other sites More sharing options...
Silntdoogood Posted November 18, 2010 Share Posted November 18, 2010 ... though the game seems to work fine... What game? Quote Link to comment Share on other sites More sharing options...
A.J. Franzman Posted November 19, 2010 Share Posted November 19, 2010 Quote Link to comment Share on other sites More sharing options...
Buyatari Posted December 27, 2010 Share Posted December 27, 2010 it a proto Quote Link to comment Share on other sites More sharing options...
Koopa64 Posted December 29, 2010 Share Posted December 29, 2010 From my old Gameboy developer days, I wanna' say that I recall that being the way you set the cart to be NTSC or Pal. It's been awhile though. - K Except the Game Boy is region free... Quote Link to comment Share on other sites More sharing options...
PAC MAN FEVER Posted December 29, 2010 Share Posted December 29, 2010 cool find ive never seen a gameboy prototype before Quote Link to comment Share on other sites More sharing options...
Buyatari Posted January 8, 2011 Share Posted January 8, 2011 From my old Gameboy developer days, I wanna' say that I recall that being the way you set the cart to be NTSC or Pal. It's been awhile though. - K Except the Game Boy is region free... So if you put an overseas gameboy cart into a Supergameboy it will play just as the US cart on an NTSC TV? Quote Link to comment Share on other sites More sharing options...
+Psionic Posted January 8, 2011 Share Posted January 8, 2011 So if you put an overseas gameboy cart into a Supergameboy it will play just as the US cart on an NTSC TV? Never tried it, but it should work fine since the NTSC/PAL signal is produced by the Super Game Boy itself, not the Game Boy cartridge. Game Boy screens did not come in NTSC and PAL varieties...they all have the same resolution. So there's no reason why NTSC and PAL display modes would've been programmed into the original games. Quote Link to comment Share on other sites More sharing options...
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