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Ants revisited


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#1 atari2600land OFFLINE  

atari2600land

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Posted Tue Mar 29, 2011 9:47 AM

It's nearing my five-year anniversary on being a member of AtariAge (has it really been that long?!), and so I was looking through my old files when I came across Ants, the game that would later become Alien Greed. I decided I could make a way better version since I've learned so much since then, so I am making a better version, which can be found here. Any suggestions/ideas/comments are welcome.

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#2 Impaler_26 OFFLINE  

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Posted Tue Mar 29, 2011 4:56 PM

Neat! As for suggestions why not give the player more time and let the ants move across the screen to liven up the gameplay a bit?

#3 atari2600land OFFLINE  

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Posted Tue Mar 29, 2011 7:37 PM

OK, I did that. Now what?

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#4 atari2600land OFFLINE  

atari2600land

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Posted Wed Mar 30, 2011 5:29 PM

Since the ants move diagonally, I made them face diagonally.

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#5 Random Terrain OFFLINE  

Random Terrain

    Visual batari Basic User

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Posted Wed Mar 30, 2011 7:27 PM

I think Jess Ragan might sue you for making Solar Plexus under a different name. :D

But that's OK because I and probably a lot of other kids with a computer in the early 1980s made our own versions of Solar Plexus, so we could sue him. :D

#6 atari2600land OFFLINE  

atari2600land

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Posted Wed Mar 30, 2011 9:15 PM

There are some differences, though:
#1 - In my game. there is nothing to dodge (that sun is way too annoying, imo)
#2 - As you progress through my game, there are walls which you can't pass.
#3 - In my game you can move diagonally.

#7 atari2600land OFFLINE  

atari2600land

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Posted Thu Feb 9, 2012 12:57 AM

Hi all. I've made another 2k version of ants, only this time it's Easter eggs you're wanting instead of ants. They bounce all around so in my humble opinion, the less walls you have, the more unpredictable the eggs become. They don't follow a certain logic, so when it bounces off a wall, it can go in any direction.

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