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CrazyBrix - WIP


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#126 fandenivoldsk OFFLINE  

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Posted Sun Nov 13, 2011 12:16 PM

If I'm not too late... I guess I am... Please put me on the list! :-)

#127 UberArcade OFFLINE  

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Posted Sun Nov 13, 2011 9:39 PM

Got my copy yesterday. Fun game! There aren't enough games that use the paddle controls. Thanks for making it!

#128 SpiceWare OFFLINE  

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Posted Mon Nov 14, 2011 9:12 AM

Awe man, I missed another one! Been too busy with my latest project and the homebrew presentation (5.7 MB PDF) I did for the Houston Arcade Expo.

Add me to your backup list please :)

#129 DarthCloud OFFLINE  

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Posted Tue Nov 15, 2011 9:27 AM

Got mine today, another great game!! Thanks

#130 HatNJ OFFLINE  

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Posted Thu Nov 17, 2011 2:50 PM

Mine came i today and plays great I always loved breakout type games and this is a great version not overboard like Arkanoid and more than the basic breakout game.
I think its the 1st of its type on the 7800.

Raining here in NJ so made it a nice day to game esp with Bob's releases :)

#131 VectorGamer OFFLINE  

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Posted Thu Nov 17, 2011 4:13 PM

I got my copy today and it rox i like how it encompasses both elements of super breakout and arkanoid its a really kewl game and i like bobs own personal touches that he added they are really kewl man i like playing this game and thank goodness for bob that we keep getting new games to play on the 7800 cuz otherwise it would really suck not having anything new to play ever again thank you bob and keep up the good work.

#132 atarinut76 OFFLINE  

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Posted Sat Nov 19, 2011 8:57 PM

yeah thanks again Bob!!

such an awesome and fun game to play!!!

#133 PacManPlus OFFLINE  

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Posted Sun Nov 20, 2011 5:03 AM

Thanks, guys :) I appreciate the kind words.

Bob

#134 VectorGamer OFFLINE  

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Posted Mon Nov 21, 2011 8:14 AM

I found a bug last night...

Two Player mode
Player One gets to the green double-paddle screen and dies
when it returns to Player Two on Screen 1, a double-paddle appears with the top-most paddle inoperable. It appears on the screen but has no effect on game play.

#135 PacManPlus OFFLINE  

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Posted Mon Nov 21, 2011 3:56 PM

Thanks rmaerz:

I duplicated it. This only happens when the following occurs:
- Two players are playing
- One player has double paddles and the other has either a single paddle or double paddles on a different zone

The most important thing is it does not affect game play. The ball passes through the 'ghost' paddle and once the opposite player has a paddle in that zone it fixes itself.

This issue has been resolved. Here are the updated bins.
I apologize for that.

Thanks,
Bob

Attached Files


Edited by PacManPlus, Mon Nov 21, 2011 8:36 PM.


#136 GrizzLee OFFLINE  

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Posted Tue Nov 22, 2011 8:30 AM

If I'm not too late... I guess I am... Please put me on the list! :-)


Me as well. I'd love to have a copy.

I guess I need to check these boards more often. Too much good stuff.

Edited by GrizzLee, Tue Nov 22, 2011 8:30 AM.


#137 Lord Thag OFFLINE  

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Posted Wed Nov 23, 2011 5:16 PM

I just got mine. Thanks again Bob, this is a great title, as usual. Very relaxing :)

#138 nonner242 OFFLINE  

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Posted Wed Nov 23, 2011 5:42 PM

I missed it to! :?
Please put me down on a list.

#139 Compumater OFFLINE  

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Posted Thu Nov 24, 2011 6:39 AM

Please add me to the next order list!

#140 PacManPlus OFFLINE  

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Posted Thu Dec 1, 2011 2:25 PM

Thanks guys -

I was asked to make a manual for the last 4 games I did, so I took a stab at it. Please note that these may (and probably will) change.

Thanks,
Bob

Attached Files



#141 jeffgamer OFFLINE  

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Posted Sat Jul 7, 2012 10:33 PM

Hey, Bob...thought I'd gotten every one of your games, but now I see there's at LEAST this one that I missed. If you're releasing it again, please put me down for a copy! Thanks!

#142 PacManPlus OFFLINE  

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Posted Sun Jul 8, 2012 1:59 PM

Thanks, Jeff :)

Hopefully this will be in the store soon as well. :)

Bob

#143 mmervine OFFLINE  

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Posted Sun Jul 15, 2012 5:32 AM

Bob-looks like another great game...keeping my eye on the AA store!

#144 desiv OFFLINE  

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Posted Thu Jan 31, 2013 9:10 PM

Another manual conversion to 40 column text for the CC2.

Attached File  CrzyBrix.txt   2.89KB   121 downloads

desiv

#145 Blue Azure OFFLINE  

Blue Azure

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Posted Mon Apr 1, 2013 6:28 PM

While Bob toils on his latest Armor Attack for the 7800, I've been mastering Bob's CrazyBrix breakout game from 2011. I think we should resurrect this game and sell 10,000 carts. We just need to find more 7800 hardware owners and boom it's done. The gameplay is great and the colors fantastic. The sound needs to be upgraded to pokey, IMHO. And there's a solid 1K+ space available for upgrades. Sweet! Here's some screen shots of various levels...

CRAZYSHOT6.JPG CRAZYSHOT7.JPG CRAZYSHOT8.JPG CRAZYSHOT9.JPG
CRAZYSHOT10.JPG CRAZYSHOT11.JPG CRAZYSHOT12.JPG CRAZYSHOT15.JPG
CRAZYSHOT16.JPG CRAZYSHOT17.JPG CRAZYSHOT18.JPG CRAZYSHOT19.JPG
CRAZYSHOT20.JPG CRAZYSHOT21.JPG CRAZYSHOT22.JPG CRAZYSHOT23.JPG
CRAZYSHOT24.JPG CRAZYSHOT25.JPG CRAZYSHOT26.JPG CRAZYSHOT27.JPG
CRAZYSHOT28.JPG CRAZYSHOT29.JPG CRAZYSHOT30.JPG CRAZYSHOT31.JPG
CRAZYSHOT32.JPG

#146 PacManPlus OFFLINE  

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Posted Mon Apr 1, 2013 7:01 PM

Thanks, man :) I think you have some screens missing ;)

I notice something odd with those screen shots - I'm thinking you are using MESS, right? The colors seem to be changing in the wrong spot.

On ProSystem and the real thing, the colors change in-between the bricks (not in the middle like they show here).

Anyway, thank you very much for the kind words ;)

Bob

#147 Blue Azure OFFLINE  

Blue Azure

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Posted Mon Apr 1, 2013 8:01 PM

I must be using a bad camera. Actually I'm using Prosystem, and shooting shots with Mac Preview Screenshot Selection.
I've never tried MESS as it still sits in my long-term in-basket. The game has been modified to solicit comments...

True, there are levels missing, my bad. I knew that and that's why I didn't label which levels are which. I was having too
much fun with the gameplay to pay attention to every level getting a screen shot. When we're ready to market 10,000+
cart units I assure you I can do a better job. I'm not ready for that yet and probably you're not either. Nobody knows
about atariage.com, cuz nobody talks about it in a big way that we could. The problem of course is we're 30 years out
now and although apparently 3.77 million base units sold, probably only about 100K are still in play - in the garage, the
attic, the basement, lost in a closet "somewhere", etc. And they're wired to work with old RF TV's with a switch box,
and that's if they still work at all. There's probably going to be some talk later this year about what more we can do, so stand by...

But I thinks my CrazyBrix is somehow broke. Did you happen to see the 22 extra lives on later screen shots?
Any more extra lives and holes break open on the upper part of the playfield on certain levels.
Not that that's a problem as lost balls through the top are immediately replaced from the bottom.
Good design on your part.

And a happy April Fools to you Senor Bob. Good night 2U. ///BLUEman///

#148 PacManPlus OFFLINE  

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Posted Tue Apr 2, 2013 3:53 AM

I was just kidding about the screenshots - it was good of you to put up what you did. :)

BTW, this is what I mean about the colors:
snapCrazyBricks_00.png

I'm using ProSystem (under Windows), and it shows up the same way on the real thing. The DLI I'm using has the colors change between the space in the bricks. I've noticed that in many people's screenshots (particularly ones using MESS - which is why I asked) the colors change in the middle of the bricks.

It's not a big deal - I just wanted people to know that the colors actually do change where they should on cart.

10000 carts? I wish. ;)

#149 Blue Azure OFFLINE  

Blue Azure

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Posted Tue Apr 2, 2013 6:22 PM

Back in the day, everything was B&W and we didn't have to worry about COLOR. The biggest PONG failure was the coin basket overflowing and jamming the coin op mechanism. Removed the basket and the coins filled the bottom of the console. Those were the days when real cash money flowed...

My CrazyBrix version is almost ready, except I ran into an impossible level problem that I'm going to have to fix "somehow". I think it's level 13, and looking at my posted photos I don't see it there. I will either have to add a count-down timer or a firebutton option to skip the current level, or "simply" change the maze. Otherwise my game is hilarious. You won't believe what you're seeing. Maybe released by next Monday.

The original CRAZY BRIX is AVAILABLE for sale on www.atariage.com. (I didn't know this yesterday).

CRAZY BRIX - 10,000 copies AVAILABLE NOW. $30/each Mitch will be Ritch!!! And Bob?

These are all the 7800 games for sale - 2 pages...
http://www.atariage....&sortby=id:desc

Now a new wrinkle... When I produce a new version, people can actually order a cart with a label if I/we supply the artwork. Are you kidding me? I've been here since September 1 (unofficially) and didn't know this. So what's the royalty for carts sold? People want Bob's games and they want mine too.

NOW HOW IS ANYONE SUPPOSED TO KNOW WHERE TO BUY THE GAMES? THIS SITE NEEDS TO BE RE-ORGED...

;suggestions
http://www.atariage.com/7800/forum/ ;General forum site
http://www.atariage....00/programming/ ;Programming site
http://www.atariage.com/7800/hacks/ ;Hacks site
http://www.atariage.com/7800/sales/ ;Sales site

This should keep Mitch busy. Then I'll make the call and the Atari 7800 will go viral.
The site will drop dead within 500 ms, keeping Mitch busy again.

Now I have a decision to make. When I turn into a pumpkin on 12-20-2013, will I pay $30 for extended membership, or $30 for Crazy Brix?
I think I know the answer - I want Crazy Brix - gimme gimme gimme.

///BLUEman///

#150 Mitch OFFLINE  

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Posted Wed Apr 3, 2013 5:29 PM

Actually Albert is the one how runs the store.

Mitch




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