You have to use Stella 3.4.1 since it's a DPC+ game
@Byte Knight, you can't really solve the flicker on the virutal players, once they are within 5 scanlines of each other they will flicker. The flicker get's increased by half the more virtual players are around the same scanline.
You can reduce the flicker though by using player0 and player1 for the dragon, and a virtual sprite for the player.
Unless the player is within 5 scanlines of the dragon, the dragon shouldn't flicker at all.
Edited by ScumSoft, Sat Jul 23, 2011 4:42 AM.