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8-bit Cartridge Label Project


44 replies to this topic

#26 KLund1 OFFLINE  

KLund1

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Posted Wed Jun 13, 2018 3:42 PM

I think reproduction labels are a good idea. How many of us have a frogger, 007, Invader Deluxe, or other paper label cart that has the thumb rub out at the top center?



#27 Gunstar OFFLINE  

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Posted Wed Jun 13, 2018 3:51 PM

I think reproduction labels are a good idea. How many of us have a frogger, 007, Invader Deluxe, or other paper label cart that has the thumb rub out at the top center?

That, and glue failure or other mishap. It's more of an issue for me actually, with 2600/7800 labels, but it would be nice to know when looking for a cartridge, I didn't have to worry about a shoddy or no label one to save a few quid, and be able to print out my own. I want MINT condition stuff as much as the next guy, but I'm not rich, so I'll settle for fixer-upper just to have it. I've already got unofficial cartridge games in my collection, like Commando, Tower Toppler and Xenophobe betas with XE cartridges and boxes, manuals, labels, (can't call them reprints as they were never officially released) why not fix a few of my cart-only with bad labels with the same treatment?


Edited by Gunstar, Wed Jun 13, 2018 3:54 PM.


#28 Zennmaster OFFLINE  

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Posted Wed Jul 18, 2018 3:48 AM

with the help of a abbuc german member I could Identify the Fonts used for the 1st atari 400/800 Labels

 

Title (STAR RAIDERS II) Font: Salzburg-Bold

Computer Games: Font: Salzburg-Regular

USE WITH JOYSTICK CONTROLLERS: Font: Salzburg-Bold

Atari CXL4029: Font: HammerFat

 

Have Fun

 

This is really, amazingly, incredibly helpful to my late night wild hair project!  THANK YOU!!!

 

I'm trying to work up some Universal Game Case inserts, so I'm trying to track down fonts for the box art if possible.  I think this will be most of it!

 

Example:

Attached Thumbnails

  • Star Raiders.jpg


#29 manterola OFFLINE  

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Posted Wed Jul 18, 2018 12:44 PM

Hi guys,

I checked this video to have some ideas on how to create a good quality label for my UnoCart (which I put inside a classic brown Pacman cart).

Do you have some experiences regarding this? How to produce a nearly identical label a 800 cartridge? Which glue? which paper? print with laser or ink? send the image to print like photo (walgreens for example). Or using auto-adhesive (labels) paper?

Etc.. What are you experiences regarding this? 

Thanks.



#30 Kyle22 OFFLINE  

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Posted Wed Jul 18, 2018 6:55 PM

I used hp photo paper and then CAREFULLY stuck clear packing tape on it. Make sure NO air bubbles, or you have to print another and start over.

I then used a glue stick to attach the photo to the cart shell.

 

The tape protects it and gives it a shine. I used flash so you can see it.

 

IMG_2260.JPG



#31 Mr Robot OFFLINE  

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Posted Fri Jul 20, 2018 11:32 PM

with the help of a abbuc german member I could Identify the Fonts used for the 1st atari 400/800 Labels

 

Title (STAR RAIDERS II) Font: Salzburg-Bold

Computer Games: Font: Salzburg-Regular

USE WITH JOYSTICK CONTROLLERS: Font: Salzburg-Bold

Atari CXL4029: Font: HammerFat

 

Have Fun

 

 

 

You got the fonts wrong. Salzburg and Hammer fat are both modern, and free fonts. They are not what Atari used. They are similar but they differ in some of the key glyphs, they lack the proper hinting and, as Nezgar noticed, they suffer from inconsistent design

 

The real fonts are Optima (https://www.myfonts....inotype/optima/) from 1958 and Harry (Heres a link to the updated Harry Pro based on the original https://www.myfonts....ter/harry-pro/) from 1966

 

Here's the Star Raiders II label again, and the same thing with the right fonts. The difference is subtle but clear. I didn't spend a lot of time on this so there wasn't a lot of attention paid to the kerning and line spacing. 

 

StarRaidersIILabelDesign_darker.png StarRaidersIILabelDesignright fonts.png


Edited by Mr Robot, Fri Jul 20, 2018 11:34 PM.


#32 commander OFFLINE  

commander

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Posted Fri Jul 20, 2018 11:42 PM

GREAT.

 

But with a look more in detail it seems to differ too.

Look the line at original cart is more straight in the red marked area here.

Your choosen fonts have more "curves".

Please correct me if I am wrong.

Thanks

 

orignal_more_staight.png

 

bogen.png


Edited by commander, Sat Jul 21, 2018 12:04 AM.


#33 Mr Robot OFFLINE  

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Posted Sat Jul 21, 2018 8:38 AM

Back in the 1980's there was no desktop publishing, no font files.

 

Instead what we had were sheets of letters or transfers of various different sizes and faces that we applied to a board to lay out the design manually.

 

When DTP became a thing, the type houses converted most of their faces to postscript, then later to truetype. Both technologies have limitations when describing a face that the designers had to work around, as a result some of the more subtle aspects of a fonts design were either exaggerated or ignored. One of those limitations is implemented in newer versions of postscript as 'variable hinting' which basically increases things like (in Optima) the slight bending of the straight lines which hints at a serif even though the face is sans. In the original face each size was drawn by a human (in this case Hermann Zapf), in the modern incarnation the computer tries to derive the correct shape using math. There are differences. Zapf would not have increased the bendiness of the line when he drew the larger sizes as much as the type engine does when it renders the font, different font engines will render the same font slightly differently across platforms, it will look slightly different on a mac to a pc (this is one of the reasons designers traditionally all preferred macs). In old fashioned page layout, if the designer didn't like the way something looked, they would change it by hand on the design, faces regularly had small changes made to a particular letter to make it more aesthetically pleasing to the designer or client. Some changes were simple (like the way they use O for 0 on the labels in the CXL4011) but others were more subtle, the Atari logo is not just straight 'Harry' font, its very slightly condensed and squashed for example. The ™ on my label is wrong, I used a subscript Optima font, the original used a stock ™ transfer, it looks like Helvetica. 

 

I've attached a pic of the label rendered at the same size as a picture of the original and you can see that curves are less curvy than in the zoomed version. The analogue printing method and subsequent rescanning of the original has fudged the edges a little too. 

 

The font weights I used last night were too heavy, I wasn't drawing a design based on the original, I was just putting my fonts over your label design. The colours used are slightly wrong too, the saturation and contrast are too high. The serial number colour is completely off.

 

Screen Shot 2018-07-21 at 09.12.42.jpg



#34 Mr Robot OFFLINE  

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Posted Sat Jul 21, 2018 10:15 AM

OK I played with this with my morning coffee.

 

Star Raiders Cart Label.png StarRaiders_cart.jpg

 

I've fixed the font weights and manually kerned. I drew a custom "4" (the real Harry 4 was redrawn, I assume for clarity) and I drew a custom R in ATARI, it was changed so the bottom of the curve doesn't collide with the vertical. The words "COMPUTER GAMES" are a custom weight, slightly heavier then "book", slightly lighter than "bold" which I fudged by overlaying two copies of the text and offsetting one slightly, there is probably a "heavy" version of the font that I don't have which is likely what they originally used.

 

The printing process would soften the sharpness of the edges a little which could be simulated with a small gaussian blur.


Edited by Mr Robot, Sat Jul 21, 2018 10:16 AM.


#35 Kyle22 OFFLINE  

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Posted Sun Jul 22, 2018 8:02 PM

Does this help?

Attached File  AtariFonts.zip   371.61KB   74 downloads

 



#36 Mr Robot OFFLINE  

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Posted Mon Jul 23, 2018 9:54 AM

Those fonts are commercial and still available for sale so they probably shouldn't be posted in an open forum. 



#37 Mr Robot OFFLINE  

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Posted Tue Jul 24, 2018 8:23 AM

Here's the final Star Raiders II (and an SVG, zipped so I can attach it here)

Atari 8-Bit Atari Cart - SRII.png

Attached File  Atari 8-Bit Atari Cart - SRII.svg.zip   32.98KB   30 downloads

 



#38 Mr Robot OFFLINE  

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Posted Mon Jul 30, 2018 9:24 PM

I had a bit of time this evening so I did a few of these. 

 

Asteroids.png Dig Dug.png Pac-Man.png Star Raiders.png Star Raiders II.png THE!CART.png UNO Cart.png Ultimate Cart.png

 

And here are the svg's (zipped so I can upload them here)

Attached File  Asteroids.zip   31.61KB   26 downloadsAttached File  Dig Dug.zip   86.92KB   28 downloadsAttached File  Pac-Man.zip   78.01KB   27 downloadsAttached File  Star Raiders.zip   31.2KB   26 downloadsAttached File  Star Raiders II.zip   31.96KB   27 downloadsAttached File  THE!CART.zip   24.27KB   30 downloadsAttached File  UNO Cart.zip   29.45KB   30 downloadsAttached File  Ultimate Cart.zip   31.36KB   33 downloads

 

More to come.



#39 peteym5 OFFLINE  

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Posted Tue Jul 31, 2018 6:17 AM

Hi guys,

I checked this video to have some ideas on how to create a good quality label for my UnoCart (which I put inside a classic brown Pacman cart).

 

 

I like 8-bit guys video about relabeling cartridges and the clear plastic tape over the label does make it look glossy while protecting the label. I even had Video 61 try it with one of the games I have on cartridge. So far no one complained about if the label looks glossy or not. You can buy glossy labels from Avery or Sheetlabels.com, however we got complaints about the ink rubbing off by handling the cartridges, so it is better if you use a ink jet or laser where the ink soaks into the paper label and dry.



#40 Mr Robot OFFLINE  

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Posted Tue Jul 31, 2018 9:52 AM

I use this stuff, it's pretty hard wearing and is available in gloss, satin and matt

 

81FXbACiHHL._SL1500_.jpg



#41 Mr Robot OFFLINE  

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Posted Thu Aug 9, 2018 6:19 PM

I had a request for XL and XE labels for THE!CART to go with the 800 one I did. Because of some of the detailing on the XE logo I can't export that one to SVG without it being rasterised and looking horrible so I've output that one at 2048 pixels across and zipped it up 

 

Atari XL Cart - Thecart.png Atari XE Cart - TheCart.png

 

Attached File  Atari XL Cart - TheCart.svg.zip   19.01KB   27 downloads

Attached File  Atari XE Cart - TheCart2048.png.zip   728.65KB   27 downloads



#42 lbaeza OFFLINE  

lbaeza

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Posted Fri Aug 10, 2018 10:22 AM

Thanks MrRobot, the labels you made are beautiful! Excellent job.

Kind regards,

Louis BQ

#43 commander OFFLINE  

commander

    Star Raider

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Posted Fri Aug 10, 2018 10:13 PM

yes indeed!

MANY MANY THANKS



#44 KLund1 OFFLINE  

KLund1

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Posted Fri Sep 7, 2018 2:48 AM

I had a bit of time this evening so I did a few of these. 

 

More to come.

 

Thanks for all of these! Work like this IS ALWAYS Much Appreciated!

 

If I'm not mistaken, the thought here originally might have been those 3rd party carts.  The ones with lesser quality label paper/plastics. (have you seen a worn out Basic Cart Label, I'm sure not often?) I have many 3rd party carts that have been worn/faded from constant insert/pull thumb action. I would very much like to replace them with like new labels. (is there an Avery label # for out carts? Y/N  Y=# ??)

Getting quality like new scans would be GREAT for those other carts! If they were touched up to be like new, it would be even better.  Then have them in a universally known print format would be even more better. (yes too many adv's) Kind of click and print...

Yes this would take time for owners, but isn't what we are basically doing here in one way or anther...?



#45 manterola OFFLINE  

manterola

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Posted Sun Oct 14, 2018 1:18 PM

Hi which are the fonts for the Silver Label versions?






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