Thanks to all the decent users here, I guess there really are a lot of you out there. The first "do it right now, dammit" poster caught me at a bad time on a bad day; I've not done much Atari in the past several years, yet only that morning I had received a rude email from an Atari user demanding
I send some photos (of the inside of a machine I have in storage) right away, and accusing me of lying otherwise. Then I get here and find the same attitude and similar accusations.
I guess I am a bit of a dinosaur, I remember when the Atari HCD crowd was basically all nice folks; the sort of people who would mail you a PERCOM ROM or whatever and just mention how much you owed them in the letter...or just send it for free. I started seeing this nasty crowd it in the 2600 cartridge collectors and I guess it has just spread. This is why I don't do 2600 that much, I just don't want to put up with them. I know it is a minority, but they are a very
I don't even have an EPROM programmer right now (well, I have two but don't have a computer that can work either one)...So even the most basic parts of this will be some time. Then I need to figure out how the memory maps in this cartridge. It's asymmetric, with one 2764 and one 27128 as I recall. I'm not a hoarder (or I would have never mentioned this), I want to share the data. But I did think about doing a "release" myself at first...at which point everyone could freely copy it anyway. But I don't think there is enough interest for me to bother...it makes more sense to send them to Bruce, as I suspect he has some of the boards. And he sells them at about what it would cost me to produce them. Plus he's a real nice guy to boot.
Even if I was to have the ROMS read tomorrow, work will have to be done to figure out how the banks switch (though like I said, I know for a fact I've seen a schematic of this), so to set up a binary file that can be run, there would have to be some modification done to the code, and I've not looked at 6502 assembly on the Atari for 20 years! The closest I've come is teaching some classes in 68xx11 series embedded CPUs.
I've had this thing for 6-7 years, I'm in no rush to satisfy some jerk user here. It's been in a box since I last saw it in 2007, it can wait a few more months.
I noticed some posts by the great Claus Buchholz (doing his memory upgrades to the 800 for fellow students in High School kept gas in my car) and some users were even being rude/sarcastic to him...if they'll be rotten to that man, I guess it's equal-opportunity rotten behavior. I owe that man at least one beer. Or a tank of gas.
Now, on to this.
There are a few quite unique ones wihtout any sort of 400/800 counterpart either in prototype or released form:
Gremlins was already released for the 5200. This is just proof that it existed. I would expect to find all 5200 games except CounterMeasure had been developed for the 800.
Looney Tunes Hotel
Battlezone (original version)
RS Soccer (although a copy might exist)
Kangaroo (Jim did his conversion later for APX but it wasn't an official project)
A.E (well the Atari version anyway)
Some of these might be because they weren't far enough along on the 5200 to begin porting to the 400/800, but some of these were finished and/or released which means that they were never planned for conversion. I wonder why?
You make some really good points here, and I was not clear. I meant the big licensed ports, the sort they did to the 2600 and 5200 at the same time with the combined advertising. Like Dig Dug or The Last Starfighter.
But even then, there are some mysteries here.
Atari never marketed their RealSports brand to the PC's, so that does not surprise me. And I know they wanted the 5200 to have some unique titles; I think Space Dungeon--like CounterMeasure--was one of those. Same with the CTW titles. Atari did do that one Disney release for the 800 (Mickey In The Great Outdoors), but no others.
Now Kangaroo....what happened there? Are you sure it was 5200 first, and then APX? It sounds like you've worked it up, and that's interesting as I thought it had gone the other way. The APX version was not very good graphics by the 8-bit's standards, but to be fair the arcade game is not that great. I have a certain fondness for it though; not sure why. But it is one of the arcade games I decided to own.
But things like Battlezone, Xevious and Vanguard. Those should have been released for the 800. I wonder if they were also in development, like Berzerk, Jr. Pac and Gremlins, and just got lost in the shakeup.
I know there was a constant battle in the early days of the 800 in marketing, between people who wanted to sell it as the world's best game machine and others who wanted to sell it as a business tool. Perhaps some title decisions (such as RealSports) was because of this?
And there are examples of games the other-way around, like Millipede. Developed for both but (as I recall) only released for the 800.
I just can't help thinking a lot of those 5200 titles were destined for the 800 as well.
Road Runner...I've never seen it. Is it like the Atari arcade game? If so, that might have been one of the few games that could really use the analog joystick, and not be just another digital stick game kludged into the 5200.