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#26 AtariBrian OFFLINE  

AtariBrian

    River Patroller

  • 2,735 posts
  • Location:Toledo, Ohio

Posted Mon Dec 31, 2012 10:09 AM

Looks like a great game, just dont know how one could get far . So much is falling you just cant get to it all in time . I would buy a cart if it ever got to that point .

#27 Nathan Strum ONLINE  

Nathan Strum

    Quadrunner

  • 6,726 posts
  • Enjoying a sandwich
  • Location:Newhall, CA

Posted Tue Jan 1, 2013 2:43 PM

Whenever I read this thread's subject, I keep thinking it's "Lunkhead". ;)

#28 r_type2600 OFFLINE  

r_type2600

    Chopper Commander

  • 213 posts
  • Location:Vienna

Posted Sun Jan 4, 2015 2:05 AM

Having just discovered another cool space shooter in development for the 2600 - Point Zero - it reminded me of this other very promising homebrew, of which we have not heard of for a while.

 

Looks like the author has been taken up by RL meanwhile, but I hope he will resume work on this game sooner or later, it has so much potential and what's there is already very appealing!



#29 trent OFFLINE  

trent

    Chopper Commander

  • Topic Starter
  • 118 posts
  • Location:Boise, ID

Posted Tue Nov 24, 2015 6:07 PM

Dusted this off the other day :-) I think it is time to get it done. Do we have new Atari cart shells yet? :-P



#30 iesposta OFFLINE  

iesposta

    River Patroller

  • 2,878 posts
  • Retro-gaming w/my VCS
  • Location:Pennsylvania

Posted Tue Nov 24, 2015 8:53 PM

Dusted this off the other day :-) I think it is time to get it done. Do we have new Atari cart shells yet? :-P

I'm glad to see you return to this.

I find between now and the first few months of the new year, things slow down enough to find the time for hobbies. 

This was always a standout with great attention to detail.



#31 Mountain King OFFLINE  

Mountain King

    Dragonstomper

  • 533 posts
  • Location:Philadelphia, PA

Posted Thu Nov 26, 2015 1:09 PM

This game is a lot of fun. It reminds me of fire away. 



#32 trent OFFLINE  

trent

    Chopper Commander

  • Topic Starter
  • 118 posts
  • Location:Boise, ID

Posted Sun Nov 29, 2015 1:35 AM

Ugh I waited too long. Having to relearn some difficult things - and now I'm remembering where I got stuck. The game play wasn't quite doing it for me. I wanted to enable collisions between the rover and falling debris while keeping the scrolling hills, and I just wasn't finding enough cycles to accomplish it. I may have to lose some more eye candy for the sake of gameplay. 



#33 DT Kofoed OFFLINE  

DT Kofoed

    Dragonstomper

  • 538 posts
  • Location:Lansing, MI

Posted Sat Dec 5, 2015 9:04 PM

Glad to hear you're back at it... looking forward to whatever comes next!

Also, how's the bar/cade opening go?



#34 trent OFFLINE  

trent

    Chopper Commander

  • Topic Starter
  • 118 posts
  • Location:Boise, ID

Posted Wed Dec 9, 2015 9:41 PM

Glad to hear you're back at it... looking forward to whatever comes next!

Also, how's the bar/cade opening go?

 

LOL. We've been open 3+ years and going strong!  Spacebar Arcade in Boise, ID.



#35 classiccollector OFFLINE  

classiccollector

    Chopper Commander

  • 107 posts
  • Location:Nampa, ID

Posted Mon Dec 28, 2015 1:17 PM

 

LOL. We've been open 3+ years and going strong!  Spacebar Arcade in Boise, ID.

Guess I should go check you guys out seeing I'm not too far from you guys, In Nampa ID






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