Yeah I knew about it already. (I'd read somewhere else, maybe on these forums, that Classic had slight sound issues) ....
It's no biggie. 'Specially not when you consider the amount the emulator * is * doing .... it's all good
I've actually not encountered any problems with my morse code program, I * did * encounter them ,but got around them in the end.
No idea why Sometimes99er's Morse program was giving him the wrong signals for S .... it does'nt do that on my end.
I'm currently sat with my laptop rapidly thinking of ideas for another game or even just a small program ... I did mention I would do something with the RXB cartridge that's included with Classic99. I want to, it needs fully exploiting ... there is potential there. I might start out with simple, smallish graphical demos and then work my way up to an actual game. I know one thing, sprite coincidence seems to be much improved.
Example; the old Extended Basic would have it so you can't have multiple parenthesis on Call Coinc, but with RXB you can. That will change a lot for me, it might actually persuade me to make something good (ish) to my limited programming ability.
I'm trying * not * to make another fruit machine game, although I am dying to make another 'themed' one, I've done Tombstone City and I can just see MunchMan one rolling it's reels .... I just hope I don't get 'typecast' .... oh look it's texas joe, the bandit game maker ... hehe