matosimi Posted February 24, 2013 Share Posted February 24, 2013 hi, i would like to know if anybody tried usb gamepads together with atari emulators. I want to connect 2 gamepads, one is old sidewinder dual strike and second is dualshock. I tried this on atari800win, because it supports multijoy4. is such option present also in altirra? (couldnt find multijoy there) anyway, problem is that those gamepads have 8+ buttons and only one works as joystick fire. others has F5,F6,F7 functions, which is pretty annoying, because you can easily push them during game by accident.(function keys are used in emulator, so it changes speed, pauses emulation, sets autofirem etc.) do you know some SW which can remap buttons, i.e. set all buttons to behave like button1? also stupid dualstrike gamepad has very annoying way of using axes... it has kind of joint (no joystick) and these axis are mapped as joystick controls... it would be better to map DPAD there. help appreciated Martin Quote Link to comment Share on other sites More sharing options...
Irgendwer Posted February 24, 2013 Share Posted February 24, 2013 anyway, problem is that those gamepads have 8+ buttons and only one works as joystick fire. others has F5,F6,F7 functions, which is pretty annoying, because you can easily push them during game by accident.(function keys are used in emulator, so it changes speed, pauses emulation, sets autofirem etc.) There is a toggle in Atari800Win+ to switch all Joypad buttons to 'fire'. (Configuration, Advanced... (or so)) Quote Link to comment Share on other sites More sharing options...
phaeron Posted February 24, 2013 Share Posted February 24, 2013 First, you should throw the DualStrike into the trash can.... when I had one the problem I found was that the main joint had two degrees of freedom and you always wanted to break it along the third.... Altirra supports MultiJoy4. To use it, you need to modify the input map configuration to target one of the MultiJoy controller slots instead of the physical ports 1-4. The controllers having direct buttons for F5-F7 is strange. This doesn't happen automatically with a standard HID type game controller. You can unmap F5-F7 in Altirra under Input | Keyboard shortcuts to bypass this, but it'd be better to disable the key mappings in the configuration software. Quote Link to comment Share on other sites More sharing options...
matosimi Posted February 24, 2013 Author Share Posted February 24, 2013 There is a toggle in Atari800Win+ to switch all Joypad buttons to 'fire'. (Configuration, Advanced... (or so)) thanks, i did not notice that option before. it works much better, yet unplayable with sidewinder. First, you should throw the DualStrike into the trash can.... when I had one the problem I found was that the main joint had two degrees of freedom and you always wanted to break it along the third.... that sidewinder is pretty crazy. I just remebered i have it, so i tried it with emulator. i remember that advert (maybe it was on driver cd) where some guy plays half-life with it. i tried same couple times, but you cant hit anything with it Altirra supports MultiJoy4. To use it, you need to modify the input map configuration to target one of the MultiJoy controller slots instead of the physical ports 1-4. The controllers having direct buttons for F5-F7 is strange. This doesn't happen automatically with a standard HID type game controller. You can unmap F5-F7 in Altirra under Input | Keyboard shortcuts to bypass this, but it'd be better to disable the key mappings in the configuration software. thanks, it took me some time to understand how that mapping works. i will try those gamepads later, but im really nicely surprised that altirra supports multijoy. M. Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted April 15, 2013 Share Posted April 15, 2013 Hi Phaeron, i have a problem to configure the MultiJoy #8 correctly. Maybe I'm stupid to configure it or it's a bug. I don't know. There are only a few M8 Games available but I tried to emulate games like Mashed Turtles or Cervi which work fine using the real MultiJoy. I'm using the latest Altirra (Version 2.20 [January 6, 2013] To reproduce: First I configured the input mappings and added joystick mapping to each multijoy port successively. Then I activated the mapping in UI. The problem is, that I can not configure MultiJoy #8 independently. Each MultiJoy port (#1-#7) signal goes in parallel to MulitJoy #8 too. I can configure one mapping to control MultiJoy #8 which then only goes to MulitJoy #8. All other Multijoy Port (#1 - #7) activity is always send to #8. What am I missing here? twh! Quote Link to comment Share on other sites More sharing options...
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