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Posted Thu Mar 14, 2013 4:51 PM
Looks like the jig is up, and these guys knew they were busted for their scam... they stopped their fund raising...
Posted Fri Mar 15, 2013 12:51 PM
Posted Fri Mar 15, 2013 1:54 PM
Posted Fri Mar 15, 2013 1:57 PM
Posted Fri Mar 15, 2013 2:11 PM
Posted Fri Mar 15, 2013 2:13 PM
Posted Fri Mar 15, 2013 2:14 PM
Edited by Taskmaster99, Fri Mar 15, 2013 2:21 PM.
Posted Fri Mar 15, 2013 2:44 PM
Posted Fri Mar 15, 2013 2:46 PM
Posted Fri Mar 15, 2013 3:00 PM
It's hard enough staying in business as a regular game company. Doing it without deep pockets on the foundation of properties that have diffused themselves into the ambient background radiation of pop-culture the way something like Asteroids and Missile Command have is next to impossible. I'm sure at times the owners made more money from selling merchandise like T-shirts and mugs than anything else.
Posted Fri Mar 15, 2013 3:07 PM
Posted Fri Mar 15, 2013 3:10 PM
Edited by OldSchoolRetroGamer, Fri Mar 15, 2013 3:12 PM.
Posted Fri Mar 15, 2013 3:22 PM
There is a wealth of IP material involved that can certainly be leveraged in a far more 21st century un-retro manner if done right (which Infogrames never seemed to want to get right no matter how much direction we gave them).
Posted Fri Mar 15, 2013 3:54 PM
Posted Fri Mar 15, 2013 3:57 PM
Posted Fri Mar 15, 2013 6:31 PM
I think there's some confusion on here with the GCW-Zero Kickstarter. They were Kickstarting the handheld, which was successfully funded and which will be delivered. They merely used the platform/audience to then plug their Atari buy-back plan. That had nothing to do with the original Kickstarter other than saying, hey, if we have the Atari brand we'll be able to make the GCW-Zero an Atari-branded handheld, etc. The handheld itself was and is a good idea that was backed by people like me, the Atari plan was obviously not even half-baked and foolish. The handheld itself should be delivered to all backers within the next few months, if not sooner.
Posted Sat Mar 16, 2013 6:04 PM
Posted Wed Mar 27, 2013 1:54 AM
Because selling overpriced & underpowered Dingoo handhelds with emulated games has worked so well for the classic game brands like NeoGeo...
- Said No One Ever
Posted Wed Mar 27, 2013 3:15 AM
Posted Wed Sep 3, 2014 6:11 PM
Posted Wed Sep 3, 2014 6:49 PM
I'm curious if anyone knows, but...
If I were interested in acquiring the name "Atari" and the Fuji logo to make a company that specifically made just computers again (think ST, but vastly more powerful and unique; with a retro-futuristic floppy drive, to give users a sense of familiarity, but with a fully modern implementation), any idea how I would accomplish this and what I might be looking at, financially, to do so?
I'm not interested in outright OWNING the name/logo, just a very specific, exclusive use of the name/logo. Could the name/logo be "licensed" in a way that is exclusively separate from the current Atari that publishes game titles? Would that license remain valid, if the game publishing form were to be sold?
I don't care how crazy it seems, I just want to know if it would be even possible, legally or financially.
You can query the present Atari rights holders for the costs of licensing the name and logo and/or slapping it on some product or another. That's what they're there for now. As for your computer idea, this seems to me like a case of if you have to ask, you won't be able to do it for a variety of reasons.
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