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Satan's Hollow demo

batari Basic 1.1d 2600

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#1 iesposta OFFLINE  

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Posted Sun Apr 7, 2013 7:08 PM

Here is what I have so far with bB 1.1d making Satan's Hollow.
Press right or left at the titlescreen.
Closest demo to a game yet. You can fire and if you hit a gargoyle on the left, you get 10 points, build the bridge to the other side. Nothing else happens.

Newest: Attached File  Satan20130507.bas.bin   32KB   155 downloads
image.jpg
IMG_2826.JPG image.jpg


#2 Der Luchs OFFLINE  

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Posted Sun Apr 7, 2013 7:18 PM

Cool ;-) :thumbsup:

#3 bennybingo OFFLINE  

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Posted Sun Apr 7, 2013 8:33 PM

Beautiful work!!! Can't wait to see more! :thumbsup: :thumbsup: :thumbsup:

#4 BassGuitari OFFLINE  

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Posted Sun Apr 7, 2013 8:37 PM

Sweet!

#5 moycon OFFLINE  

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Posted Sun Apr 7, 2013 8:41 PM

I love this! Satans Hollow was such a cool game.

#6 Byte Knight OFFLINE  

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Posted Sun Apr 7, 2013 9:01 PM

Great start! Interesting use of player0 and player1 in the rotating gargoyles to avoid flicker.

#7 TrekMD OFFLINE  

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Posted Sun Apr 7, 2013 9:30 PM

That looks very good! Nice job!

#8 Cebus Capucinis OFFLINE  

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Posted Sun Apr 7, 2013 11:51 PM

Did you hear that? It was the screaming of my money as it flies to you for a cart when ready. :D OMG I have wanted Satan's Hollow for YEARS! Super excited you are trying it!!!

#9 KevinMos3 OFFLINE  

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Posted Mon Apr 8, 2013 2:24 AM

Wow! I'm blown away by how good this looks! I can't wait to see more.

#10 Marc Oberhäuser OFFLINE  

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Posted Mon Apr 8, 2013 4:48 AM

Looks promising!

#11 SpiceWare OFFLINE  

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Posted Mon Apr 8, 2013 11:53 AM

Impressive!

Do you know C? I could see setting up one of my DPC+ kernels for you for Satan's Hollow.

#12 abaudrand OFFLINE  

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Posted Mon Apr 8, 2013 12:35 PM

Awesome, I wish I knew how u have such beautiful graphics :)

#13 Random Terrain OFFLINE  

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Posted Mon Apr 8, 2013 4:56 PM

I only played the arcade version a few times, but I loved building that bridge on my Commodore 64.


Here it is on the Commodore 64:

www.youtube.com/watch?v=j--4Zv7mViM



Here's the arcade version:

www.youtube.com/watch?v=oj3sED6EQqA



Here's a guy pointing a camera at the real thing:

www.youtube.com/watch?v=60Z1kkY8DtA



#14 Atarius Maximus OFFLINE  

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Posted Mon Apr 8, 2013 5:15 PM

Great work! I'm hooked on the DPC+ kernel now and I'm never going back! :) Fantastic job on the background colors and playfield graphics to make it instantly recognizable as Satan's Hollow. I have tons of new ideas and very little time, I hope to get back to my unnamed pitfall type game by the end of the week and at least finish my first DPC project.

#15 Mirage OFFLINE  

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Posted Mon Apr 8, 2013 6:26 PM

Wha!?!? Amazing! It's so great how all these games thought (at least by me) impossible on the 2600 even just 10 years ago are being released and attempted. Can't wait to see more progress on this... SH has always been one of my favorite games.

#16 iesposta OFFLINE  

iesposta

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Posted Mon Apr 8, 2013 7:06 PM

Thanks everyone (blush).
Approaching my two years here at AtariAge and wanted to show my latest idea.
I still have yet to MAKE a game. I like getting ideas, sprites, graphics and music down.
Even though it has to be stripped way back, I think with good sound, tunes, color changing sky, bridge building it could be very fun.
Wait until you see Satan! It is coming out awesome! A 150+ tall sprite, and I found an easy trick to make the bottom go up and down like the arcade!
Again, I wish I could make games fast like PAC man Plus makes for the 7800, but I'm still slowly learning.

#17 Brian O OFFLINE  

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Posted Mon Apr 8, 2013 8:18 PM

"Back in the day, Bally Midway could have done a better job."
- Vic George 2K3

#18 bennybingo OFFLINE  

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Posted Mon Apr 8, 2013 8:21 PM

"Back in the day, Bally Midway could have done a better job."
- Vic George 2K3

Smurfs_Color_Pictures_Purple_Smurf.gif

:rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling: :rolling:

#19 Atarius Maximus OFFLINE  

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Posted Mon Apr 8, 2013 9:36 PM

"Back in the day, Bally Midway could have done a better job."
- Vic George 2K3

I don't know Vic and no disrespect meant toward him, but I had to chuckle a bit after reading the Yars' revenge arcade cabinet post in the 2600 forum and then reading that. :)

#20 Cebus Capucinis OFFLINE  

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Posted Mon Apr 8, 2013 9:39 PM

"Back in the day, Bally Midway could have done a better job."
- Vic George 2K3


I'm sure you're not trying to be harsh, though.

#21 iesposta OFFLINE  

iesposta

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Posted Wed Apr 10, 2013 10:21 PM

Sorry, SpiceWare, I don't know C programming. (But I have set it up to compile for ARM. Useless info, but thought I'd mention that.)

Here is the music when you cross the bridge. Attached File  musicTrill.bas.bin   4KB   132 downloads
Blank screen, just bB music. This is just before I completed and fixed the end part.
Next I am going to work on picking up the bridge piece (white ball object at left side) and building the bridge (adding green / white playfield blocks at right side). Got it working with "Data Pushing" and not slow pfpixel commands.

#22 Mountain King OFFLINE  

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Posted Sun Apr 14, 2013 1:17 PM

Looks great so far!

#23 iesposta OFFLINE  

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Posted Thu Apr 25, 2013 6:58 PM

On the eve of my AtariAge 2 year anniversary, I thought I would post my latest Satan's Hollow batari Basic binary!
Sound effects have been crippling me, mostly because they keep triggering. Music is easy.
I got bridge building working.
If you shoot player0 (it jumps around a lot in the trick to get the formation to not flicker), a bridge piece will appear on the left.
Go over it to pick it up. You will hear a picking up sound that will repeat :mad: until you place it over the right fire pit, then hear one more picking up sound :mad:. Each piece will let you mover closer to the right.
When all bridge pieces are placed, you can move off the right side (with beautiful "masking" enabled!) until you are just one pixel on the right if you move slowly - notice it doesn't wrap back on the left - into the second screen.
The second screen plays with two channel music.
The end. That is as far as it goes. Reset will go back to f'ed up title screen or reload the game.
I wanted to get the devil moving around, but have only done the sprite and it doesn't make an appearance.

Attached File  Satan20130425.bas.bin   32KB   264 downloads

#24 Jess Ragan OFFLINE  

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Posted Tue May 28, 2013 10:32 AM

Holy Shatner, the snapshot makes this game look incredible! I had no idea batari BASIC was capable of graphics like this!

#25 Rabbit 2600 OFFLINE  

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Posted Tue May 28, 2013 10:38 AM

Wicked cool!





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