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Hot Rod Rebels - Unreleased arcade sequel to San Francisco Rush 2049


GigaDrive

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Hot Rod Rebels running on Pentium III 933MHz and an unknown version of GeForce 2.

 

 

 

http://www.arcade-mu...p?game_id=12948

 

Hot Rod Rebels Description

The unreleased sequel to San Francisco Rush 2049 which was cancelled before it was finished.

 

There are 8 tracks to choose from. Only three of the tracks are complete. Three other tracks are incomplete. You can race those tracks, but there are no textures so it's like Hard Drivin 2000! The last two tracks are unplayable and the music and sound effects are unfinished. The drone car logic is also not complete as they get lost while driving.

 

Hardware information:

 

CPU: Pentium III @ 933 MHzGraphic Card: GeForce 2

 

 

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Notes from Scott : The unreleased sequel to San Francisco Rush 2049 and was cancelled before it was finished.

 

There are 8 tracks to choose from. Only three of the tracks are complete. Three other tracks are incomplete. You can race those tracks, but there are no textures so It's like Hard Drivin 2000! The last two tracks are unplayable and the music and sound effects are unfinished. The drone car logic is also not complete as they get lost while driving.

 

The cabinet is a standard 2049 cabinet with lots of modifications. There is a new Quad Stereo amp in the unit to power the new speakers in the tail pipes. Inside each tail pipe is a speaker and an LED light array. There are also real 'taillights' built into the base of the seat. The shifter ball is supposed to be a mini 8-Ball. The gas pedal is a throwback to the 70's pedals that were shaped like a 'cave man' foot. To the right of the monitor bezel is a light tree that signals when you should stomp on the gas. It only works at the beginning of the game. The monitor bezel and marquee bezel are black, instead of the 2049 blue. The seat looks like it is a new design, although it may be the same as Crusin Exotica.

 

The hardware is very different from the 2049 design. This game runs on a PC- a Pentium III 933mhz with a Geforce 2 card. It uses a special security board to keep the game from being bootlegged. The security board connects via the USB port. If the board is not present, the game will not boot. You cannot run this sofware in a 2049 cabinet.

 

This prototype gives you a good idea of what the sequel to 2049 might have been. The tracks are very cool, and the graphics are much improved. It's too bad Midway did not see this through to completion. This would have been an awesome chapter in the Rush series.

 

http://www.system16....ware.php?id=755

 

 

Would've loved to have played this one...

Edited by GigaDrive
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Thanks for the info, and granted, this is a really cool game. And myself being a huge fan of Atari's Rush 2049, this game had been in my cross hairs for many years. It would have been awesome! But with all due respect, this proto has been known about and listed over at system16.com for many years now, and apparently the youtube video you linked to was uploaded in July of 2010, so that isn't exactly breaking news either. Is there any particular reason why you posted about this here and now? Was there a new development or progress made with the game? For example, did they crack the USB protection dongle and figure out how to program a pic chip for use on a Denver board set so we can copy the drive and play it in a standard 2049 cab? That would be sweet!

 

I just don't understand why this was posted now, out of the blue?

 

I thought this protos subforum was mostly for posting about classic console proto games, but if it's ok to post about arcade protos here as well, then here is another youtube video of another unreleased arcade driving game: (and this one was posted just a few months ago and there was much less known about it)

 

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