Ok I've put in another session, I wanted to back up my claim that it was as good a game as DropZone or Defender... if you're thinking I'm losing the plot then put in some time on the game:
The base (zeppelin) gives no points but they do drop 'chutes - these make a different noise when collected to the regular bad guy 'chutes. They DO replenish ammo (pink bar) and sheild (yellow bar), I'm guessing the ammo is limited on a later level.
Thanks to figuring this out and after much play I made it to Level 9 where it said "Master Level 01" at the start. You seem to get an extra life every 10K possibly. There was an additional base ship here too.
The game gets incedibly intense as you are under real pressure to get the level cleared quickly before you have a screen full of interceptors on your tail. Best strategy seems to be head away from the base clear above then blow the surface in a few zones before moving on, then replenish your shield and complete the level. Easy huh?!
The controls are superb, you can spin round and glide/float which allows you to avoid interceptor missiles underwater and to pick off the subs without crashing into them. Wiggling up and down afrer turning to take out the P(roximity?)-mines and interceptors seems to work too.
Aquatron 10/10 great game - check it out folks!
p.s. I busted one of my favourite joysticks playing so it must be good
forgot to say once destroyed the base stays off for the rest of the levels; perhaps an additional one appears on level 9 rather than 2 appear. I can imagine on later levels multiple bases and a very crowded sky where you have to be careful not to destroy them
Edited by therealbountybob, Tue Oct 22, 2013 4:05 PM.