Along with Space Raid for Intellivision I've been working is this "ultrasecret" project and finally it is giving results TODAY Jan/27/2014
So I announce the IntyBASIC compiler
This is a command-line integer cross-compiler of a small subset of BASIC, it generates assembler for using with as1600, that in turn generates the final executable runnable in real Intellivision and/or emulation via jzintv.
I want to do some more tests before releasing it as an executable, but I'm publishing here some example files (BAS source and final binary) for your enjoyment
It significatively eases writing games for Intellivision. I know it because the examples I'm attaching were written in less than an hour each one.
Edit: Jan/28/2014. now uploaded v0.1 of IntyBASIC compiler , executables for both Win and Mac. Along with another minigame example (game2.bas named inside Barzack)
Edit: Feb/01/2014, an updated executable for Mac OS X 10.6 and upwards is now available in post #66 http://atariage.com/...-3#entry2918660
Edit: Feb/03/2014, now uploaded v0.2 of IntyBASIC compiler. Updated executables for Win, Mac and now Linux. Added title.bas sample. BITMAP statement enhanced. More descriptions in manual.
Edit: Feb/07/2014, now uploaded v0.3 of IntyBASIC compiler. Added read-only arrays with DATA, arrays with DIM statement. And memory limit detection for variables. Solved various minor bugs and updated manual.
Edit: Feb/12/2014, now uploaded v0.4 of IntyBASIC compiler. Solved bug when assigning to array with constant index. Updated manual slightly.