+Random Terrain Posted February 2, 2014 Share Posted February 2, 2014 I keep messing with this code, trying to find ways to make it better. Thanks to some help from RevEng, here's the latest for the DPC+ kernel: collision_prev_partial_cd_dpc_88_rows_2014y_02m_01d_2322t.bin collision_prev_partial_cd_dpc_88_rows_2014y_02m_01d_2322t.bas Move the guy around and rub him diagonally along the walls and in and out of every hole you can find. He doesn't seem to stick to the walls. I tried it on a real Atari 2600 and it seems to work fine. (Sprite provided by theloon.) 2 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted February 5, 2014 Share Posted February 5, 2014 Your work is invaluable, Duane. 1 Quote Link to comment Share on other sites More sharing options...
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