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BASIC Ten-Liners - Contest 2014

BASIC ABBUC NOMAM Competition

363 replies to this topic

#276 pirx OFFLINE  

pirx

    Moonsweeper

  • 437 posts
  • Location:Poland

Posted Wed Apr 23, 2014 5:44 AM

That Game, Flappy.xex

It seems not working properly.

When I loading up and it will not stop flying. On Commodore 8 bits side, it suppose to wait for the user to press the space bar and start the game. On the Atari version, it automatic start the game WITHOUT wait until pressing the space bar first and play the stage .

 

This is so to acquaint the player with the inevitable - the failure :]

 

Best,

 

pirx



#277 Island2Live OFFLINE  

Island2Live

    Star Raider

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Posted Wed Apr 23, 2014 6:09 AM

This is so to acquaint the player with the inevitable - the failure :]
 
Best,
 
pirx


Hehe! :)

To be honest: My game also starts immediately and it drops back to the BASIC interpreter at it's end. There simply was no room in those ten lines to wait for a trigger press ... which is of course an excuse for my laziness to implement something like that after everything else in the game worked. :D

Kind regards,
Henrik (Island2Live)

#278 Bunsen OFFLINE  

Bunsen

    Dragonstomper

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Posted Wed Apr 23, 2014 8:22 AM

37th game registered  :)

 

Jumpsheep by fdingler

Paddleship by Bill Kendrick

Sijmen by Gunnar Kanold

Squirrel by fdingler

Shmup by Bill Kendrick

Colfusion by Irgendwer

Planets by Bill Kendrick

Slice by Bill Kendrick

GozMind by gozar Retracted

Carrera by Daniel Serpell

Minijong by Bill Kendrick

Jump! by Xuel

Count1ng Zoo by 1NG

Hanged Man by Jakub Husak

Gwobby Micro by Jason Kendall

Minidash by Bill Kendrick

Puzzler 2014 by Sleepy

Drunk Pistol by mgr inz. Rafal

Crack My Luggage by gozar

Roguelike by Jakub Debski

Nimx by Cliff Hatch

Catch by Chris Read

Grue Killer by Reaperman

Joyas by Daniel Serpell

Dodge Racer by Reaperman

Abyss by Jakub Debski

Fuky Bird by 1NG

Puzzler Duell by Sleepy

Flappy by pirx

BluesJam by Savetz

Abduct10 by Savetz

Maze by Bill Kendrick

Bagh Chal by Bill Kendrick

Isol by Bill Kendrick

2047 by pirx

Cavern 10 by Xuel

Atlas TXL by island2live

Minimalist Guaton by devwebcl



#279 Rybags OFFLINE  

Rybags

    Quadrunner

  • 15,756 posts
  • Location:Australia

Posted Wed Apr 23, 2014 8:52 AM

Here's mine - "Escape 10".

 

It's a mini, downfeatured version of my Moon Shuttle game - guide your ship through the growing asteroid field and through the gap in the force-field on the right (only to have to repeat it until end of game).

 

Bonus pickups - (L) for extra life

(I) gives temporary invincibility - grab this then just run over rocks and don't worry about the force-field for the remainder of the level.

 

Game uses some custom characters, so there's a bit of a delay each time it starts.

 

Attached File  Esc10.zip   1.95KB   194 downloads

 

ESC10.TBA - TurboBasic Version

ESC10.BAS - version that runs on normal Atari Basic.


Edited by Rybags, Wed Apr 23, 2014 8:52 AM.


#280 Sikor OFFLINE  

Sikor

    Stargunner

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  • Location:Warsaw/Poland

Posted Wed Apr 23, 2014 1:50 PM

O.k. I send my short, poor entry to Bunsen - in classic form for keyboard masters.
Thx for compo :)

#281 Bunsen OFFLINE  

Bunsen

    Dragonstomper

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Posted Wed Apr 23, 2014 11:51 PM

39th game registered  :)

 

Jumpsheep by fdingler

Paddleship by Bill Kendrick

Sijmen by Gunnar Kanold

Squirrel by fdingler

Shmup by Bill Kendrick

Colfusion by Irgendwer

Planets by Bill Kendrick

Slice by Bill Kendrick

GozMind by gozar Retracted

Carrera by Daniel Serpell

Minijong by Bill Kendrick

Jump! by Xuel

Count1ng Zoo by 1NG

Hanged Man by Jakub Husak

Gwobby Micro by Jason Kendall

Minidash by Bill Kendrick

Puzzler 2014 by Sleepy

Drunk Pistol by mgr inz. Rafal

Crack My Luggage by gozar

Roguelike by Jakub Debski

Nimx by Cliff Hatch

Catch by Chris Read

Grue Killer by Reaperman

Joyas by Daniel Serpell

Dodge Racer by Reaperman

Abyss by Jakub Debski

Fuky Bird by 1NG

Puzzler Duell by Sleepy

Flappy by pirx

BluesJam by Savetz

Abduct10 by Savetz

Maze by Bill Kendrick

Bagh Chal by Bill Kendrick

Isol by Bill Kendrick

2047 by pirx

Cavern 10 by Xuel

Atlas TXL by island2live

Minimalist Guaton by devwebcl

Escape 10 by Rybags

Letter Better by Sikor



#282 Bunsen OFFLINE  

Bunsen

    Dragonstomper

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Posted Fri Apr 25, 2014 2:59 AM

NOMAM 2014 starts NOW!



#283 Bunsen OFFLINE  

Bunsen

    Dragonstomper

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  • 863 posts
  • Location:Dithmarschen/ Germany

Posted Sun Apr 27, 2014 1:53 AM

Today is the last day of the NOMAM.

The tenliners contest ended yesterday midnight. Contest was completely different to last year. Last year some people of nomam visitors coded live all the time and we got 6 entries at the end. This year all visitors were so busy to test all the fantastic programs that only one coded live, we've got 39 remote entries before the NOMAM has started, and 40 at the end of the contest.

Since most visitors haven't tested anyof the programs before the meeting, we decided to choose a very special mode for voting. First every judge (=all visitors) have chosen their favorites (3) in each category. Then we had the 16 games the visitors liked best in the category with correct line lenght and 8 games in the category with the over long lines.
Now we drawed two programs and compared them, visitors voted by show of hands which program shall come in the next round. We repeated this procedure until we had a ranking. Ok, seems to be a bit unfair... Joyas was drawn against Jump early and lost, also Flappy against Cavern 10. But it was easier for the visitors to judge the flood of entries.

The results:
Category regular lines:
1. Jump!
2. Maze
3. Dodge Racer
4. Escape 10

5. Carrera
5. Puzzler Duell
5. Count1ing Zoo
5.Fuky Bird

9. Letter Better
9. Joyas
9. Sijmen
9. Squirrel
9. Minidash
9. Puzzler 2014
9. Colfusion
9. Minijong

17. Abduct10
17. Bagh Chal
17. BluesJam
17. Catch
17. Grue Killer
17. Gwobby Micro
17. Jumpsheep
17. Nimx
17. Paddleship
17. Planets
17. Shmup
17. Slice
17. Zen3D


Category long lines:
1. 2047
2. Roguelike
3. Cavern 10
4. Atlas TXL

5. Drunk Pistol
5. Hanged Man
5. Flappy
5. Minimalist Guaton

9. Abyss
9. Crack my luggage
9. Isol


Thank you all so much for contributing and for presenting so much fun with your programs!
In the next days I will upload all entries in one ATR.

I have a request to all participiants. Please contact me via email and send me your adress, then I will send a small prize to you (Atari software, books,magazines, abbuc t-shirts, abbuc mags).

#284 GroovyBee OFFLINE  

GroovyBee

    Games Developer

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  • Busy bee!
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Posted Sun Apr 27, 2014 2:16 AM

Congratulations to the winner and many thanks to everybody else who entered. Its pretty amazing what A8 programmers can do with a 10 line limit.

#285 Irgendwer OFFLINE  

Irgendwer

    Stargunner

  • 1,369 posts
  • Location:Germany

Posted Sun Apr 27, 2014 3:37 AM

9. Colfusion
 

 

 

Thanks for voting! Nice rank for a pure Atari-Basic program in a major Turbo-Basic driven contest.

Please find attached the English and German version of my game, PAL/NTSC compatible.

Have fun!

Attached Files


Edited by Irgendwer, Sun Apr 27, 2014 3:42 AM.


#286 cliffh OFFLINE  

cliffh

    Space Invader

  • 44 posts
  • Location:UK

Posted Sun Apr 27, 2014 5:11 AM

Congratulations to Xuel and pirx on their category wins - and thanks to Bunsen and the folks at NOMAM for running a fun contest.
 
I'm looking forward to seeing the ATR and all 40 :-o  games.
 
Best Regards
 
Cliff
 


#287 pirx OFFLINE  

pirx

    Moonsweeper

  • 437 posts
  • Location:Poland

Posted Sun Apr 27, 2014 6:20 AM

yay! thank you voters! making them games was the best 8-bit fun I had for years. Personally I wished for my graphical masterpiece flappy to land higher, but I fully understand that the game itself has got negative playability :)

 

Take care,

 

pirx



#288 Rybags OFFLINE  

Rybags

    Quadrunner

  • 15,756 posts
  • Location:Australia

Posted Sun Apr 27, 2014 7:07 AM

4. Escape 10

 

Thanks for the votes.  TBXL version a last-minute thing - actually I think only 1 or 2 statements differ.

I'll have to get started earlier for next year's one, although I had this one practically done a month ago but left it to the last day to add the chset and put the final polish on.

 



#289 devwebcl OFFLINE  

devwebcl

    Stargunner

  • 1,214 posts
  • Location:Chile

Posted Sun Apr 27, 2014 8:05 AM

I have to give thanks to Bunsen by creating this contest.

Also to my shared 5th place :)

5. Minimalist Guaton

Last but not least, to Rybags for his tips to save code.

 

And I also started too late programming, I have one line left for Special Characters redefinition, however it is simple atascii.

I have left the second Rybags' tip


Edited by devwebcl, Sun Apr 27, 2014 8:11 AM.


#290 Xuel ONLINE  

Xuel

    Dragonstomper

  • 718 posts
  • Location:US

Posted Sun Apr 27, 2014 8:37 AM

Wow! Thanks voters! It's an honor to place first among so many great entries. Thanks to the organizers for the contest. I have loved playing the other entries and learning tricks from their source code. I'm looking forward to the ATR.



#291 dmsc ONLINE  

dmsc

    Moonsweeper

  • 401 posts
  • Location:Viņa del Mar, Chile

Posted Sun Apr 27, 2014 8:55 AM

Hi!

 

I wish to thank first Bunsen for its work organizing this fun contest, more than a contest transformed to a 'wold cup' of turbo-basic 10-liner games :-). Writing in turbo-basic reminds me of may fun hours as a child.

 

Also, thanks to all other participants, the many entries encouraged me to write my second game. It is really good to see so many people motivated to write for the 8bitters.

 

Congratulations to the winner, Jump was a really fun game!


Edited by dmsc, Sun Apr 27, 2014 8:56 AM.


#292 Reaperman OFFLINE  

Reaperman

    Quadrunner

  • 5,822 posts
  • Location:New Orleans, LA

Posted Sun Apr 27, 2014 11:39 AM

email sent  :)

 

Thanks so much for this competition.  After 30 years, this is what finally motivated me to write my first ever Atari games.  I hope everybody at the gathering found time to 'properly gather' with all this 10-liner judging going on.  I also hope there's another one next year, because this was a ton of fun.  

 

It's amazing what can be done with 10-lines, but it'd be great to see some expanded versions.

 

3. Dodge Racer
17. Grue Killer

 

 



#293 billkendrick OFFLINE  

billkendrick

    Chopper Commander

  • 120 posts
  • Location:Davis, CA

Posted Sun Apr 27, 2014 11:12 PM

Today is the last day of the NOMAM.
<snip>

The results:
Category regular lines:
1. Jump!
2. Maze
3. Dodge Racer
4. Escape 10

 

Wow, even after all the impressive competition, I actually placed. :) Cool!  And congrats to those who won, and thanks to everyone who participated. This was hella fun. :)



#294 billkendrick OFFLINE  

billkendrick

    Chopper Commander

  • 120 posts
  • Location:Davis, CA

Posted Sun Apr 27, 2014 11:13 PM

yay! thank you voters! making them games was the best 8-bit fun I had for years. Personally I wished for my graphical masterpiece flappy to land higher, but I fully understand that the game itself has got negative playability :)

When my wife saw a screenshot of your game she asked "really? that's done in 10 lines? then why do YOUR games look so crappy?" ;)  Ouch!



#295 Island2Live OFFLINE  

Island2Live

    Star Raider

  • 80 posts
  • Location:Germany

Posted Mon Apr 28, 2014 12:12 AM

Category long lines:
...
4. Atlas TXL
...

WHOW! Thank you so much!

:) :D :) :dunce: :) :lust: :) :music: :)

I've never believed I would have any chance against all the other great programs. 4th place! That's absolute great in my opinion. Even if I would not have landed on the 4th place the contest was totally fun. Again: Thank you so much to everyone.

You might be interested to know the making of my little ten-liner gave me so many ideas ... I am currently in the process of developing a full game made in assembly language for the Atari 800 line of computers from it. Stay tuned for »Atlas XL«. :)

Kind regards,
Henrik (Island2Live)

#296 mgr_inz_rafal OFFLINE  

mgr_inz_rafal

    Star Raider

  • 75 posts

Posted Mon Apr 28, 2014 3:09 AM

E-mail sent. Thanks for the competition!

 

Now I am waiting for a release of all the games on a tape :)



#297 1NG OFFLINE  

1NG

    Chopper Commander

  • 150 posts
  • Location:Lübeck, Germany

Posted Wed Apr 30, 2014 11:42 AM

Yeah, NOMAM was fun!

- Multijoy programming without a multijoy and it worked! We played Zoo Count1ng with 8 players. (16 are possible with a Multijoy16).

 

I also learned some nice things from the other programs. And I thought I had packed a lot in 10 lines...

 

Turbo Basic XL is something!

 

 

 

Now I am waiting for a release of all the games on a tape :)

About 50 tapes have to be ordered. I would take one.



#298 Bunsen OFFLINE  

Bunsen

    Dragonstomper

  • Topic Starter
  • 863 posts
  • Location:Dithmarschen/ Germany

Posted Wed Apr 30, 2014 1:17 PM

I'm sorry for the delay with the release of all programs. I stayed some more days in Lübeck.

 

Now I am back home again, and here it is ...

 

 

Attached Files



#299 pirx OFFLINE  

pirx

    Moonsweeper

  • 437 posts
  • Location:Poland

Posted Wed Apr 30, 2014 2:33 PM

E-mail sent. Thanks for the competition!

 

Now I am waiting for a release of all the games on a tape :)

Laaaaame!!! Magazine print-out is the way to distribute :]



#300 Sikor OFFLINE  

Sikor

    Stargunner

  • 1,415 posts
  • Location:Warsaw/Poland

Posted Wed Apr 30, 2014 3:15 PM

Thx for sharing atr, Bunsen. reat compo ;)





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