Amazing 2600 "firsts" in Draconian:
• First game with speech samples during game play (not samples with the screen black).
• First game to potentially score 99 million points? (One point under 100 million?)
• Additional technical programming "firsts" like new bank switching type CDF - stuff not as amazing as the first 2 points.
(Please correct me if I'm wrong )
Thanks for the update SpiceWare!
Thanks! Other than lack of sleep and power outages, I've fared well so far. Storm's moving slowly though, so we're seeing massive flooding all over. From here, posted this morning, I live where the X is so we're looking at another 2 feet or more of rain in the next few days:
It's also spinning up tornadoes, one touched down 2-3 miles from my home in the neighborhood across the highway.
For those wondering about cd-w's mockup - blog posts last week saw the initial implementation of the spy ship as well as a reduction in the logo size which freed up 1.5 KB of ROM for the digital audio samples. I'd hoped to finish up the spy ship and post new builds here this weekend, but along came Harvey.
Looks good, but won't work. The entire menu's drawn using the 2-color 48 pixel kernel, the players are black, the 2 colors are the background and playfield. Looks like Nathan took some inspiration from that flyer though, as this is what it currently looks like:
Edited by iesposta, Sun Aug 27, 2017 9:39 AM.