vectrexrc Posted June 4, 2014 Share Posted June 4, 2014 (edited) Hi just a quick announcement that I am currently in the process of writing a version of Beamrider for the Vectrex. This is my first attempt at a vectrex game so it might take a while to complete! Anyway here is video of what I have so far (eg. not much) Cheers! if you are a Vectrex fan why not join our facebook group "Vectrex fans unite!" https://www.facebook.com/groups/104852679725118/ Edited June 5, 2014 by vectrexrc 5 Quote Link to comment Share on other sites More sharing options...
AtariBuff Posted June 4, 2014 Share Posted June 4, 2014 Great to see new games emerge - please keep us posted! Quote Link to comment Share on other sites More sharing options...
Tanrunomad Posted June 4, 2014 Share Posted June 4, 2014 (edited) Looks cool! I have a SWTPC 6809 that I'll eventually need to repair, but once I get it up and running, I'd love to start messing around in 6809 assembly. I only know 6502, but I understand 6809 is far superior with an improved instruction set, 2 accumulators that can be combined into a 16bit register and other 16-bit features. I'm not familiar with Vectrex programming, but is it basically all done in some assembler using 6809 code? Or are you using modern tools and writing in something like C that compiles it into 6809? No judgement if you do. Edited June 4, 2014 by Tanrunomad Quote Link to comment Share on other sites More sharing options...
50TBRD Posted June 4, 2014 Share Posted June 4, 2014 I've been impressed with your execution so far, just waiting for more progress. Ha! Quote Link to comment Share on other sites More sharing options...
TrekMD Posted June 4, 2014 Share Posted June 4, 2014 Fantastic! Quote Link to comment Share on other sites More sharing options...
vectrexrc Posted June 5, 2014 Author Share Posted June 5, 2014 (edited) yes all done in assember (although i think it is possible to use C also) 6809 seems very good processor with more addressing modes than 6502. I am teaching myself 6809 using this book http://geneslinuxbox.net:6309/gene/Genes-os9-stf/6809%20Assembly%20Language%20Programming%20-%20Leventhal.pdf and using information from this web page: http://www.playvectrex.com/designit_f.htm plus lots of reading Mine Storm and also other peoples source codes I use the excellent ParaJVE emulator and ParaJVD debugger. more vectrex programmers the better! Edited June 5, 2014 by vectrexrc 2 Quote Link to comment Share on other sites More sharing options...
vectrexrc Posted June 5, 2014 Author Share Posted June 5, 2014 also recommend looking at the code examples here http://pelikonepeijoonit.net/files/vec/coders.html Quote Link to comment Share on other sites More sharing options...
+wongojack Posted June 5, 2014 Share Posted June 5, 2014 I was literally just thinking that Beamrider should be ported to Vectrex. It'll be great! Quote Link to comment Share on other sites More sharing options...
gorf68 Posted June 8, 2014 Share Posted June 8, 2014 (edited) I may have written some similar code for Spike and the Angry Vortex Bird, feel free to give me a shout if you get stuck and theres anything I may be able to help out with. Edited June 8, 2014 by gorf68 Quote Link to comment Share on other sites More sharing options...
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