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"inline pfread_msk.asm" error


BenMcLean

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I get the error:

pfread_msk.asm (1): error: Label mismatch...
 --> pfread f268                  

Unrecoverable error(s) in pass, aborting assembly!
when I try to add "inline pfread_msk.asm" to the end of my code. Test case:

 set smartbranching on
 set kernel_options player1colors playercolors pfcolors

main

 goto main

 inline pfread_msk.asm
Any idea what that's about?
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I was being terribly unclear in your previous topic. That hoodeehoodee.asm file is only for the multi-sprite kernel which doesn't have built-in pfread commands.

What does it really mean to be on the multi-sprite kernel? I have multiple sprites and I've selected kernel options to enable me to use multiple sprites, so does that mean I'm on the multi-sprite kernel? Or do you mean by posting this to say that I'm not actually on the multi-sprite kernel with those kernel options?
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Not really, but your pointing it out at this juncture suggests that to be on the multisprite kernel, I would say "set kernel multisprite" and I haven't said that in the above program, so I'm not on the multisprite kernel and I can use pfread without a module. Is that right?
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Not really, but your pointing it out at this juncture suggests that to be on the multisprite kernel, I would say "set kernel multisprite" and I haven't said that in the above program, so I'm not on the multisprite kernel and I can use pfread without a module. Is that right?

 

Right.

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  • 2 weeks later...

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