Tyler Frisbee Posted January 29, 2015 Share Posted January 29, 2015 (edited) I have a pretty cool idea for my first homebrew, but I've recently run into a issue. Is there a way to make part of a playfield break/disappear upon a collision with a missile or sprite, kinda like in Breakout? I can't seem to find any way of accomplishing this...I'm kind of a noob...I hope my questions won't bother anyone. Thanks for the help! Lol despite the advent of batari Basic, an Atari game is probably the most difficult thing I've ever attempted to program Edited January 29, 2015 by Tyler12464 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted January 29, 2015 Share Posted January 29, 2015 Try this: atariage.com/forums/topic/211497-chipoff-breakout-style-example-program/ There is a normal version and a DPC+ version. 1 Quote Link to comment Share on other sites More sharing options...
Tyler Frisbee Posted January 29, 2015 Author Share Posted January 29, 2015 Try this: atariage.com/forums/topic/211497-chipoff-breakout-style-example-program/ There is a normal version and a DPC+ version. Wow...a lot to process but that looks like what I was looking for! Thanks for the help, will release a prototype of what I'm working on (if anyone would be interested) once I wrap my head around it! Quote Link to comment Share on other sites More sharing options...
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