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How did Parkers get the console rights to Star Wars Arcade?


bikeguychicago

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I get the Parker Brothers had the license to create Star Wars games but how did they obtain the rights to produce a port of the Star Wars arcade game, especially considering that Atari was the one who produced the game in the first place?

 

One would think that Atari would retain exclusivity in this case and use that to their advantage with their consoles.

 

Licensing in general during this time seems baffling. Somehow I don't see Nintendo allowing Sony to produce an exclusive Mario game for PS4. :)

Edited by bikeguychicago
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Kenner originally had a deal to make Star Wars toys. Parker Brothers then bought Kenner. During the Atari 2600's heyday, video games were still largely perceived as toys, and usually sold in the toy aisle. Parker Brothers decided to creatively interpret their Star Wars toy license to include home video games as well. No one contested them.

 

Atari then got permission to make the arcade game. With Parker Brothers claiming domain over all home ports, even those for Atari's own systems, any home port of that arcade game would have to go through Parker Brothers. So, the choice was, either Parker Brothers can release the home port, or the game goes unreleased. Atari chose the former.

 

That's how some sources have the story, anyway.

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Kenner originally had a deal to make Star Wars toys. Parker Brothers then bought Kenner. During the Atari 2600's heyday, video games were still largely perceived as toys, and usually sold in the toy aisle. Parker Brothers decided to creatively interpret their Star Wars toy license to include home video games as well. No one contested them.

 

 

Also, Kenner did the first official licensed Star Wars video game:

Kenner-SWElectronicBattleCommandBox_zpsa

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So Atari had to get a license from Kenner/Parker to make the arcade game first? Weird.

No, Atari's Coin Op division had the Arcade licence because that wasn't covered under the "All Toys" license that Parker had. , Also, Atari Coin Op and Atari Home were different divisions. I'm fuzzy on the timelines (get this book: http://ataribook.com/book/ ) but Atari Coin and Home where very independent entities. Given the amount of money the Star Wars merchandise was making, I'm sure Parker just went to Atari's Coin Op division and got a license from them to port and to release the home version.

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So Atari had to get a license from Kenner/Parker to make the arcade game first? Weird.

I think what he's saying is that Parker Brothers got the rights to do a home port of the arcade game.

 

As for the coin-op, I'm quite sure the arcade game was a deal directly between Atari and Lucasfilm. At the time arcade and home games were generally two totally separate beasts.

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There were lots of weird combinations or creator/publisher/distributer/etc...

 

Like Frogger... A Konami game, distributed by Sega, then published on the Atari consoles, by Parker Bros.

 

But Frogger gets even weirder than that - Parker Bros. had the right to make cartridges, but Starpath was able to license and make their own version because it was on cassette tape.

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Kenner originally had a deal to make Star Wars toys. Parker Brothers then bought Kenner. During the Atari 2600's heyday, video games were still largely perceived as toys, and usually sold in the toy aisle. Parker Brothers decided to creatively interpret their Star Wars toy license to include home video games as well. No one contested them.

 

Atari then got permission to make the arcade game. With Parker Brothers claiming domain over all home ports, even those for Atari's own systems, any home port of that arcade game would have to go through Parker Brothers. So, the choice was, either Parker Brothers can release the home port, or the game goes unreleased. Atari chose the former.

 

That's how some sources have the story, anyway.

 

Parker didn't buy Kenner, both were bought years earlier by General Mills. I believe they operated more or less separately, with Kenner doing toys like action figures and PB's doing board games.

 

Another twist: The 2600 and ColecoVision versions of Star Wars were developed by Imagic.

 

They were not (Bob Smith and Wendell Brown did them). The Atari 5200 version WAS developed by Imagic!

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