Mclaneinc Posted March 28, 2015 Share Posted March 28, 2015 Odd, what version of Altirra (I'm using the latest beta) Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted March 28, 2015 Share Posted March 28, 2015 In atari800 it worked in pal mode but not in ntsc mode Well its a Euro title so maybe timing issues... Quote Link to comment Share on other sites More sharing options...
+Adam+ Posted March 28, 2015 Share Posted March 28, 2015 (edited) I had that BASIC option set and I forgot about it, sorry for that. Now it's OK. Edited March 28, 2015 by +Adam+ Quote Link to comment Share on other sites More sharing options...
Sikor Posted March 28, 2015 Share Posted March 28, 2015 In PAL mode Atari800win working fine. Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted March 28, 2015 Share Posted March 28, 2015 (edited) Well, its too hard for a programmer to switch off Atari Basic automatically... ;-) So I added a Basic-off switch to the Runtime that will do this. Next, I also added a stupid Gr.2 title-screen ("Tecno Ninja") and a SIO-noise-off-switch (Poke 65,0). The new runtime now has a length of 89 sectors. And the game seems to run fine now under A800 Win and Altirra (with Basic on or off), but I have only tested it to the start of the 1st level (the airport), since I am very very bad in this game... tecnin25.zip BASOFF.XEX POKE65.XEX Edited March 28, 2015 by CharlieChaplin 3 Quote Link to comment Share on other sites More sharing options...
Marius Posted March 28, 2015 Share Posted March 28, 2015 Ordered and paid Quote Link to comment Share on other sites More sharing options...
jacobus Posted March 29, 2015 Share Posted March 29, 2015 Paid! And now camping out at my mailbox! Quote Link to comment Share on other sites More sharing options...
+Larry Posted March 30, 2015 Share Posted March 30, 2015 Is anyone using this with the Ultimate 1 MB? Everything I've tried causes it to load to a black screen. I'm using APE, XLOS, no Basic, NTSC, Rambo 320K, last version posted by the author. Edit: Let me ask a different way: Anyone using an NTSC computer and the game loads/plays properly? If so, what is your equipment setup? I just tried an almost stock 130XE (only has a 32-in-1 OS) and still loads to a black screen. Edit2: I changed the file names to eliminate the splash screen (MAIN.CTB renamed to AUTORUN.CTB) and now it gets caught in some kind of a loop and loads forever. -Larry Quote Link to comment Share on other sites More sharing options...
tep392 Posted March 30, 2015 Share Posted March 30, 2015 Is the required hardware XL/XE 64K PAL ? Quote Link to comment Share on other sites More sharing options...
apemaster Posted March 30, 2015 Author Share Posted March 30, 2015 Yes, XL/XE 64K. PAL and NTSC should be fine. In the emulator, both runs well. Quote Link to comment Share on other sites More sharing options...
apemaster Posted March 30, 2015 Author Share Posted March 30, 2015 Larry: Sounds like you have the disk write-protected. Or you renamed MAIN.CTB to AUTORUN.CTB, but you didn't rename the old AUTORUN.CTB to TITEL.CTB Quote Link to comment Share on other sites More sharing options...
+Larry Posted March 30, 2015 Share Posted March 30, 2015 No write protect. Left the original file as AUTORUN (no CTB). So long as no .CTB extender, it should work, but I'll change the AUTORUN (on the title screen) to something else. Can't get it to run in Altirra, either. Edit: Changed the title screen filename to "TITLE" but same deal -- endless loop of SIO loading. -Larry Quote Link to comment Share on other sites More sharing options...
+Larry Posted March 30, 2015 Share Posted March 30, 2015 What are the system requirements on this? On my Incognito 800, I have tried all XE combos, but I get this response: "Fehler - 9 in Zeile 128 ($C400)" I get the same error, but at a different location. It should represent a DIMensioning error. If I were to guess, I'd say that the compiler didn't like something that was OK in regular Turbo Basic. (?) -Larry Quote Link to comment Share on other sites More sharing options...
apemaster Posted March 30, 2015 Author Share Posted March 30, 2015 Here's an updated version. I noticed that the title seems to not work on NTSC, however the main game does. So use this updated version. On NTSC, the screen gets black, but when you coldstart, it loads the main game - so only the title is missing. On PAL it works fine on 800XL and 130XE. Don't use write-protection, that's important. tecnoninja25-test.atr Quote Link to comment Share on other sites More sharing options...
Island2Live Posted March 31, 2015 Share Posted March 31, 2015 (edited) I've also ordered and payed ... Now an other one is camping in front of his mailbox! Kind regards, Henrik (Island2Live) Edited March 31, 2015 by Island2Live Quote Link to comment Share on other sites More sharing options...
+Larry Posted March 31, 2015 Share Posted March 31, 2015 Yes, this one loads and runs properly. Thanks. Nice music -- I always did like "Oxygene." -Larry Quote Link to comment Share on other sites More sharing options...
Marius Posted March 31, 2015 Share Posted March 31, 2015 Tonight I found some time to play this game. It is pretty cool! Nice music (Larry iirc it is fourth rendez vous, not Oxygene) And it has the same beauty as the brundles (same engine?) Glad I ordered this game. Can't wait to get the full package with the booklet. Good work Yoda! Quote Link to comment Share on other sites More sharing options...
+orpheuswaking Posted March 31, 2015 Share Posted March 31, 2015 It is pretty cool! Nice music (Larry iirc it is fourth rendez vous, not Oxygene) It is Fourth Rendez-Vous, I'm a huge Jarre fan. Interestingly enough I first heard Ethnicolor on one of the Atari demo disks I picked up from the Page 6 PD library. I think I actually have this game on it's original disk. contemplating buying this set though, it's a great price and the packaging looks amazing Quote Link to comment Share on other sites More sharing options...
+JAC! Posted March 31, 2015 Share Posted March 31, 2015 Hi Yoda, On NTSC, the screen gets black, but when you coldstart, it loads the main game - so only the title is missing. B826: AD 0B D4 LB826 LDA VCOUNT B829: C9 9B CMP #$9B << PROBLEM B82B: 90 F9 BCC $B826 B82D: 68 PLA B82E: 8D 01 02 STA VDSLST+1 B831: 68 PLA B832: 8D 00 02 STA VDSLST B835: A9 C0 LDA #$C0 B837: 8D 0E D4 STA NMIEN B83A: 60 RTS Coding on VCOUNT should not be done here, as that differs between PAL & NTSC. Best way to set the DL & DLI vector in the VBI itself. In this specific location it might be OK to simply lda $14 wait cmp $14 beq wait instead because the DL starts with 24 blank lines and no DLI flag until mode line #4.So the DLI vectors and NMIEN will be setup correctly when the first DLI line appears. Cheers, Peter/JAC! 1 Quote Link to comment Share on other sites More sharing options...
apemaster Posted March 31, 2015 Author Share Posted March 31, 2015 So, here's the final fixed verison that runs on both PAL and NTSC, with titlescreen. Peter, PM me your address for your free copy! tecnoninja25-test.atr 7 Quote Link to comment Share on other sites More sharing options...
Sikor Posted April 2, 2015 Share Posted April 2, 2015 Payment send. Quote Link to comment Share on other sites More sharing options...
AtariGeezer Posted April 3, 2015 Share Posted April 3, 2015 I get the same error, but at a different location. It should represent a DIMensioning error. If I were to guess, I'd say that the compiler didn't like something that was OK in regular Turbo Basic. (?) -Larry I just tested the first update on the 800XE which displayed the loading screen ok, but had a glitch with PM Graphics when going to the Airport. Now with the latest update, it's working great on the 800XE and Incognito 800 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 4, 2015 Share Posted April 4, 2015 Hi Guys got my copy today....great work greetings Walter 1 Quote Link to comment Share on other sites More sharing options...
Marius Posted April 19, 2015 Share Posted April 19, 2015 Hi! Have a small (very small) issue with the sound of the game. When the game ATR is run from IDE+ harddisk (not tested on SIDE2 / Ultimate yet) on the start screen in level 1, one sound channel is producing a tone that shouldn't be there. Since no SIO is used on a parallel harddisk interface I guess that's the issue; perhaps a 16bit channel is not set back to 8bit or vice versa? Anyway, as soon as I grab a key which produces a sound, this problem is gone. But... when I die, and start again, the issue is back. So it is weird (perhaps it is caused by something else... a $00 in stead of a #$00 perhaps somewhere?).... So it is not really a huge issue, but perhaps you could take a look at it when you have time. Quote Link to comment Share on other sites More sharing options...
Sikor Posted April 19, 2015 Share Posted April 19, 2015 @Yoda, did you get disk to send full package? Quote Link to comment Share on other sites More sharing options...
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