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SGM + Atarimax SD multi?


coleco1981

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It depends on the game. Any game that runs on the AtariMax SD cart can potentially use the SGM. However, if the ROM is something else than a regular 32K game or a MegaCart game (such as a Team Pixelboy Activision PCB game like The Black Onyx) then it will not run on the SD cart.

 

So in other words, whether you can or cannot play an SGM game on the SD cart depends on the type of cartridge. :)

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All current SGM required and SGM enhanced (but not required) games can be played using rom dumps via the AtariMax Ultimate SD Cart as long as the Opcode SGM is plugged into the CV's Expansion Interface.

 

In the future, however, the Ultimate SD Cart's firmware will have to be upgrade and support added for new Cartidge PCBs that will include SaveRAM capabilities... all releases made by Opcode games and some by the other Homebrewers.

 

I assume permission will have to be given to Steve Tucker for him to be able to add support for these new Cart PCBs with SaveRAM.

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"The Colecovision Ultimate SD cartridge is an SD card based multi-cart for your Colecovision game system.

The Ultimate SD is the most advanced cartridge ever produced for the Colecovision and includes a 50 MIPS onboard CPU, advanced upgradable hardware logic, 512KB of SRAM and 128KB of block flash.

The Ultimate SD Cartridge supports the following Colecovision ROM formats:

  • All standard 32K or less ROM images.
  • MEGA-CART Bank-switched ROM images up to 512KB (Mario Bros, Pac-Man Collection, etc)
  • Lord of the Dungeon (Including NVRAM with automatic save to SD card!)
  • New modes including the Hybrid 512KB full Read/Write 8k/8k Bank-switching mode

The bank switching logic, CPU firmware, boot flash and menu software are all 100% field upgradable by just placing new files on the SD card and turning on the system!"

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