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Pente TI-Basic game


ramidavis

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This is a modified version of the game “Boggler”, originally appearing in the book “Computes! First book of T.I. Games”.
I hated the plain graphics, and it used a strange board size, so I redid the program to use a 19x19 board.
I also changed it to allow the first player to play where they want, instead of forcing the first move at the center of the board. And I changed the graphics.
The game now uses a true “at-intersections” board like pente is supposed to be played on.
If you never played pente before, it is basically connect-5/go-moku/five-in-line, with capturing.
If 2-in-a-row of the other color stones are next to one of yours, you can capture by placing one more of your stones on the other side.
Assume X=player 1, O=player 2 below:
XOO
If one more X is placed to the right of the 2 O's they will be captured. O can avoid this by placing a 3rd O, like so:
XOOO
You can not capture 3 or more in a row, or less then 2.
But! Assume the following layout:
?OOX
O
O
X
If X places just one X at the “?”, he can capture 4 stones in one move:
XOOX
O
O
X
Get 5-in-line (Exactly 5. No more, no less or it is not a win), or capture at least 10 stones of your opponent.

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