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Jumpman Died in Demo


Grover Torbel

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May be old news, but I had to post. This was reported in the Kevin Savetz book "Terrible Nerd", but I had been unable to duplicate it using an emulator. MIST allowed it to work.

Steps to duplicate:

1. Run Atari 800 on MIST with CPU at 2x

2. Load Jumpman

3. Wait for Jumpman to die on demo

 

This proves that the demo is simulated gameplay and not just a "movie".

ef579ab11d3fee07e2d958b9094752f7.jpg

 

 

 

Sent from my iPhone using Tapatalk

Edited by Grover Torbel
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  • 7 months later...

The easiest way to make an attract sequence is simply to feed fake joystick input into the game engine. The arcade version of Galaga has a bug where you can take partial control of the attract mode.

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