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Some IBM PC modes don't work co on DOSBOX, + more


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obiously not 100% see post #1 ;)

 

Obviously the original poster did not set up his copy of California Games correctly, all modes in that game work for me provided the DOSBox machine type is set to the appropriate video adapter the game is using. If you cannot get the video adapter selection menu to appear after you start the executable, then delete CONFIG.DAT so the graphics adapter selection menu will appear before he starts the game. The issue would be no different on real hardware if you upgraded from a CGA card to an EGA card.

 

If people expect to have DOSBox to work with every game at the default settings then they do not know enough about the varied hardware DOSBox has to support and the vast number of ways games people want to run on it are to be installed, often knowing next to nothing about either. It is easier to tweak DOSBox machine cycles than to test a game in five computers with different CPU speeds.

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  • 1 year later...

There are a few games that work okay, or were patched to work (like the original Castle Wolfenstein games). Then there's stuff like Might & Magic, Ultima IV (sans 256-color patch), or Wizardry VI where turning the cycles down low enough makes the keyboard start to lag, and some scenes require lower cycles than others.

 

After messing around with an actual 486 computer, some of these issues seem to be caused by the power of the video card, and not entirely the CPU.

 

One of these days I need to try Alley Cat.

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