Round 1 of the Astrocade High Score Club began on January 31, 2016. For the last month scores have been posted to the Bally Alley Yahoo discussion group for the two games: "Astro Battle" (a "Space Invaders" game and "Space Fortress" (a clone of the arcade game "Space Zap"). Today, Albert created the Astrocade High Score club subforum (hooray!). Future rounds of the HSC will be played here at AtariAge.
If you missed the HSC's previous two rounds, then that's okay. Just jump in here at the curent round. A few future rounds will specifically allow previous games to be played in special "catch-up" rounds.
For now though, it's time to choose the game for Round 3.
1. Cosmic Raiders
In deep space lies the alien sector Larkin. You are there on a mission to obtain energy sources that have been seized by the evil Larkins. Radar and a superior guidance system help you avoid attacking fighters and Kamikaze ships. The energy stars are near the Larkin command ship: you must retrieve them before you can leave the enemy sector.
Here is a video review by "NiceandGames:"
Here is the manual for "Cosmic Raiders:"
Here is a reivew of "Cosmic Raiders" that originally appeare in the "Arcadian" newsletter (see review #15-- search the page for "Cosmic Raiders"):
2. Pirate's Chase
Yo ho ho and a bottle of rum! Race to scoop up as many gold doubloons as you can carry, but watch out! The pirates are on your trail! How much of the treasure can you collect before Long John Silver collects you! Score points for every doubloon and treasure chest you can steal from the pirate crew! A frantic, fast-paced game, and the action never stops.
Here is a video with some gameplay:
Here is a review of "Pirate's Chase" (this is an excerpt from the "Programmable Parade" column, "Electronics Games," November 1982):
Here is the manual for "Pirate's Chase:"
Don't be put off by "Pirate's Chase" graphics; it's actually a really fun game-- especially in two-player mode.
Edited by ballyalley, Mon Feb 29, 2016 3:02 PM.