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7800 rpg


maxdrive

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Is the 7800 able to pull off full RPGs like the ones that take real time to compete similar to final fantasy or even Zelda seems that's on type of game missing

When it first came out probably not, you got to figure if they could they would have mid 80s. Now sure, there's some good tilemap engines and bigger carts around these days.

 

Zelda, they got this demo.

http://atariage.com/forums/topic/226443-adventure-demo-7800basic/

 

I think it mostly comes down to who's going to make? Like different generational sensibilities, the 7800 came out in the same time frame as the NES but the demographic is definitely slanted older than the NES crowd for the most part, Atari loyalists and such. The bigger part of the audience would probably want something like Ultima over FF and instead of Zelda, maybe Adventure 3 on the 7800.

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Is the 7800 able to pull off full RPGs like the ones that take real time to compete similar to final fantasy or even Zelda seems that's on type of game missing

Yes. There's absolutely no reason games like this couldn't be done. Why couldn't it? You've got plenty of sprites, memory, CPU power... even a 2 button controller. There's nothing missing. I won't get into whether Zelda is an RPG... whole other can o' worms. :)

 

 

 

When it first came out probably not, you got to figure if they could they would have mid 80s

That's entirely a business question, not a technology question.

 

 

I think it mostly comes down to who's going to make

Exactly.

Edited by BydoEmpire
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The Zelda-Adventure demo as well as a FF/Ultima-RPG type engine are both shown below:

 

https://www.youtube.com/watch?v=ZWLHwAH-9GEhttps://www.youtube.com/watch?v=jzs4YclbK6g

 

Either game type could be a very extensive and possibly inundating project. Typically, such games made back in the day had a team of people being paid full-time salaries for such an undertaking.

 

Whether or not the 7800 can pull off the game(s) is not in question - It most certainly can; the question is whether some person(s) will have the resources and desire to program it.

:ponder:

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That's entirely a business question, not a technology question.

Yeah not technology exactly but cart size would have been an issue at the very least, you know the whole budget angle Tramiel was going for after the 2 year delay? I just meant larger carts weren't really in the cards when it came out since cost cutting was high priority.

 

Just remembered that answer to Zelda on 2600, Secret Quest, cool game imo so a 7800 equivalent would be cool too IE. Secret Quest2. Not fantasy based but it has a lot of the same basic gameplay structures of Zelda.

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As others have noted, there have been different demos of Zelda type games on the system, but no completed title (sigh). There have been some technical discussions about it through the years here as well. It's been suggested Zelda would probably work better on the 7800 than the NES because it doesn't really scroll and the 7800 could move more objects without flickering or slowdown.

 

There was allegedly a pitched game called "Time Lords of Zantac" or something like that, but I cannot find the link I used to have on it anymore. Killed because of the size of the cart allegedly.

 

For fun, look at Pac Man Red's kick ass work ...

 

http://atariage.com/forums/topic/226443-adventure-demo-7800basic/page-5?do=findComment&comment=3334022

Edited by DracIsBack
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As others have noted, there have been different demos of Zelda type games on the system, but no completed title (sigh). There have been some technical discussions about it through the years here as well. It's been suggested Zelda would probably work better on the 7800 than the NES because it doesn't really scroll and the 7800 could move more objects without flickering or slowdown.

 

There was allegedly a pitched game called "Time Lords of Zantac" or something like that, but I cannot find the link I used to have on it anymore. Killed because of the size of the cart allegedly.

Time Lords of Zantac, what did they fight, heartburn and ulcers? ^_^

 

I figured as much, probably been discussed as long as AtariAge has existed. That is true the first one doesn't scroll and I could see how the 7800 could throw a lot of enemies on screen, probably even more than the NES could without flickering.

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Time Lords of Zantac, what did they fight, heartburn and ulcers? ^_^

 

I figured as much, probably been discussed as long as AtariAge has existed. That is true the first one doesn't scroll and I could see how the 7800 could throw a lot of enemies on screen, probably even more than the NES could without flickering.

 

LOL - I probably have the name wrong. There was a reference to it on one of the old classic video game sites? (The one where the green colecovision alien was on the main landing page) I think

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There are good RPGs of various types on the Intellivision, Vic 20, C64, Atari 800, TRS-80, Apple 2 and Colecovision. I think the 7800 can handle it. If I win the lotto (and thus have enough free time) I promise you guys I'll make one.

Edited by BydoEmpire
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I'd try if I knew enough about coding. Best I can do is graphics and static images. No AI for monsters, no scripts like trigger trap door or secret passages, no special stuff. Also I can't do sound as I am deaf and I wouldn't be able to tell the difference between 3 year old with bunch of pan lids from a Beethoven.

 

Unfortunately graphic is probably the easiest part of any coding. :/

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There are good RPGs of various types on the Intellivision, Vic 20, C64, Atari 800, TRS-80, Apple 2 and Colecovision. I think the 7800 can handle it. If I win the lotto (and thus have enough free time) I promise you guys I'll make one.

 

I could probably do it in the "If I win the Lotto" scenario as well. What the heck, I'll make the same commitment!

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I'd try if I knew enough about coding. Best I can do is graphics and static images. No AI for monsters, no scripts like trigger trap door or secret passages, no special stuff. Also I can't do sound as I am deaf and I wouldn't be able to tell the difference between 3 year old with bunch of pan lids from a Beethoven.

 

Unfortunately graphic is probably the easiest part of any coding. :/

If I win the lotto you're hired!

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Here's another set of demos that GroovyBee was working on a few years ago. Hope he finds his muse to finish. Can be hard to have an idea among excited fans constantly asking, "When's it gonna be done? You promised it!!!"

 

 

http://atariage.com/forums/topic/152901-7800-happy-halloween

 

 

http://atariage.com/forums/topic/166904-expansion-module-game-sneak-peek/

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There was allegedly a pitched game called "Time Lords of Zantac" or something like that, but I cannot find the link I used to have on it anymore. Killed because of the size of the cart allegedly.

 

Thread link. :-D

 

"Time Lords of Xantac". ;)

 

Supposedly the programmer was James V. (Planet Smashers) Zalewski.

 

Although the accuracy of the entire list is questionable, the bright side is Toki - which may have been doubtful as a possibility - is a part of the same list and did materialize over time.

 

Fingers crossed for more surprises. :)

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Thread link. :-D

 

"Time Lords of Xantac". ;)

 

Supposedly the programmer was James V. (Planet Smashers) Zalewski.

 

Although the accuracy of the entire list is questionable, the bright side is Toki - which may have been doubtful as a possibility - is a part of the same list and did materialize over time.

 

Fingers crossed for more surprises. :)

Thanks! i was looking for that look and couldn't remember enough to find it!

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Objectively, a "jrpg" or a "western one" equally could "work" just fine. How well it "works" is determined by resources (again), including programming/programmer's skill(s allocated to the task).

 

Subjectively, that is, of course, a matter of preference. ;)

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