Jump to content

Photo

Sydney Hunter & The Sacred Tribe

intellivision Intv Indie Homebrew CollectorVision

556 replies to this topic

#1 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Mar 10, 2016 5:05 PM

Here's the official thread for Sydney Hunter & The Sacred Tribe

 

We've been working on this game since June 2015

It's in programming stage since January 2016

 

We're planning to release it somewhere in 2016

 

 

Here's a quick preview (taken from an emulator)

 

Attached Thumbnails

  • Sacred Tribe animation.gif


#2 cmart604 ONLINE  

cmart604

    Quadrunner

  • 11,054 posts
  • Location:Vancouver

Posted Thu Mar 10, 2016 5:37 PM

Awesome sneak peek! Can't wait to see more

#3 intvsteve OFFLINE  

intvsteve

    River Patroller

  • 2,685 posts
  • Location:At the keyboard

Posted Thu Mar 10, 2016 5:47 PM

Looks impressive! You probably know where you can find testers and feedback, too!



#4 intellivotion OFFLINE  

intellivotion

    Stargunner

  • 1,900 posts
  • Time Zone Traveller
  • Location:Italy... sometimes

Posted Thu Mar 10, 2016 5:50 PM

:thumbsup:  :thumbsup:  :thumbsup:



#5 GroovyBee OFFLINE  

GroovyBee

    Games Developer

  • 9,736 posts
  • Busy bee!
  • Location:North, England

Posted Thu Mar 10, 2016 5:51 PM

Good start! My only suggestion (at the moment) would be to use colour stack mode on those intro screens. That way you get the lower case letters, which will make them look a little more polished and easier on the eye.



#6 m-crew OFFLINE  

m-crew

    River Patroller

  • 3,282 posts
  • Location:Toronto -Canada

Posted Thu Mar 10, 2016 6:20 PM

Yes I cant wait for more as well... Looking great!!!

#7 Black_Tiger OFFLINE  

Black_Tiger

    Moonsweeper

  • 274 posts
  • Location:Vancouver, BC

Posted Thu Mar 10, 2016 7:49 PM

Looks great so far. :)

 

Hopefully this will play more like an original game. I never liked Smurfs, but the NES/SNES/TG-16  Sydney Hunter looks fun.



#8 Special Teams ONLINE  

Special Teams

    Dragonstomper

  • 767 posts
  • Location:Seattle

Posted Thu Mar 10, 2016 8:18 PM

Wow, that looks fantastic!  Very nicely done.



#9 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Mar 10, 2016 8:19 PM

Looks great so far. :)

 

Hopefully this will play more like an original game. I never liked Smurfs, but the NES/SNES/TG-16  Sydney Hunter looks fun.

 

It will

 

Sacred Tribe is what Shrines of Peril should have been in the first place

The game is way bigger (and badder) than Shrines of Peril



#10 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Mar 10, 2016 8:19 PM

Good start! My only suggestion (at the moment) would be to use colour stack mode on those intro screens. That way you get the lower case letters, which will make them look a little more polished and easier on the eye.

 

Good idea



#11 JasonlikesINTV OFFLINE  

JasonlikesINTV

    Quadrunner

  • 8,117 posts
  • Location:Midwest

Posted Thu Mar 10, 2016 8:35 PM

Sweet. Looking great and can't wait! Take your time polishing and tuning, though. There are plenty of games to play in the meantime.

#12 grips03 ONLINE  

grips03

    River Patroller

  • 3,262 posts
  • Location:New England

Posted Thu Mar 10, 2016 8:51 PM

Looking good.  If you need a tester let me know.



#13 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Thu Mar 10, 2016 8:55 PM

Sweet. Looking great and can't wait! Take your time polishing and tuning, though. There are plenty of games to play in the meantime.

 

For sure!

 

We're no way hurry to release it anyway  ;)



#14 m-crew OFFLINE  

m-crew

    River Patroller

  • 3,282 posts
  • Location:Toronto -Canada

Posted Fri Mar 11, 2016 4:30 AM

For sure!
 
We're no way hurry to release it anyway  ;)


don't hurry , but hurry lol..... cant wait for this one to be released... :)

#15 Eric7100 OFFLINE  

Eric7100

    River Patroller

  • 3,068 posts

Posted Fri Mar 11, 2016 4:59 AM

DON'T HURRY!!!

#16 atari5200dude82 OFFLINE  

atari5200dude82

    Stargunner

  • 1,173 posts
  • Location:ATLANTIS

Posted Fri Mar 11, 2016 6:59 AM

Looks very cool and awesome. Can't wait to play it

#17 Intymike ONLINE  

Intymike

    River Patroller

  • 2,337 posts
  • Location:Rhine Valley

Posted Fri Mar 11, 2016 9:35 AM

You can hurry, at least, a little bit! ;)



#18 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Fri Mar 11, 2016 3:36 PM

You can hurry, at least, a little bit! ;)


No needs to actually
I had more than enough time to polish it during the creation of the graphics

Of course, we'll make sure everything is gameplay tight

I really don't see why we couldn't release it this year :)

#19 m-crew OFFLINE  

m-crew

    River Patroller

  • 3,282 posts
  • Location:Toronto -Canada

Posted Fri Mar 11, 2016 4:01 PM

No needs to actually
I had more than enough time to polish it during the creation of the graphics

Of course, we'll make sure everything is gameplay tight

I really don't see why we couldn't release it this year :)


yes release release , nothing like 2016 perfect even number.. lol

#20 LiqMat OFFLINE  

LiqMat

    Dragonstomper

  • 536 posts

Posted Fri Mar 11, 2016 4:43 PM

Here's the official thread for Sydney Hunter & The Sacred Tribe

 

We've been working on this game since June 2015

It's in programming stage since January 2016

 

We're planning to release it somewhere in 2016

 

 

Here's a quick preview (taken from an emulator)

 

 

Do you feel that breeze on your face?

 

Those are dollar bills flapping back and forth for you to take.



#21 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Fri Mar 11, 2016 4:46 PM

 

Do you feel that breeze on your face?

 

Those are dollar bills flapping back and forth for you to take.

 

:lol:



#22 TrekMD OFFLINE  

TrekMD

    River Patroller

  • 3,198 posts
  • Location:Coral Gables, FL

Posted Fri Mar 11, 2016 7:08 PM

That looks really nice!



#23 retroillucid OFFLINE  

retroillucid

    Facebook.com/Collectorvision

  • Topic Starter
  • 7,352 posts
  • CollectorVision Games - Publishing Homebrew
  • Location:Montreal, Canada

Posted Fri Mar 11, 2016 7:53 PM

Thanks for all the comments guys

I truly appreciate it 

 

Makes me think, .... Maybe I should make more original Intellivision games



#24 cmart604 ONLINE  

cmart604

    Quadrunner

  • 11,054 posts
  • Location:Vancouver

Posted Fri Mar 11, 2016 8:59 PM

Thanks for all the comments guys
I truly appreciate it 
 
Makes me think, .... Maybe I should make more original Intellivision games


Excellent idea! :)

#25 Intymike ONLINE  

Intymike

    River Patroller

  • 2,337 posts
  • Location:Rhine Valley

Posted Sat Mar 12, 2016 9:23 AM

No needs to actually
I had more than enough time to polish it during the creation of the graphics

Of course, we'll make sure everything is gameplay tight

I really don't see why we couldn't release it this year :)

 

 

But for the controls...

 

...please don't use the lower side buttons with different actions on right and left. Use the upper and lower buttons and mirror this on the other side. :)







Also tagged with one or more of these keywords: intellivision, Intv, Indie, Homebrew, CollectorVision

0 user(s) are browsing this forum

0 members, 0 guests, 0 anonymous users