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Program Flow Questions


ultima

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I wanted to ask anyone who has some ideas how we can better organize our programs. It seems that lots of things we regularly do like drawing players and playfields...missiles, but is there a better order for when in our main loop we should we be checking controller input? when to update music?..ect

 

It seems like the larger my programs get, the less I have a handle on what the appropriate way to organize it should be. Is there any pointers or helpful

threads that have discussed this topic? thanks

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So would this be about in the ballpark for a starting template?

 

attachicon.gifprogram flow revision 1.bas

Kind of. I put the start/restart section before the title screen section and use a bit to let the program know where it should go:

 

randomterrain.com/atari-2600-memories-batari-basic-commands.html#sprite_missile_bankswitching_example

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