KidGameR186496 Posted April 28, 2016 Share Posted April 28, 2016 Hey everyone look at this,looks like a really cool RPG,would you love to see this game ported to the Jaguar CD? https://m.youtube.com/watch?v=c70XQ8J8sWk&ebc=ANyPxKqaghaVECFm1Iv_UCdNWkjkbpYbfWny6iOPLc39ksWTpIo9UTYaqbpd1fCEiuOh_hohq1tgtYGFm6Wn1eo20ydkQRLN3g 2 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted April 28, 2016 Share Posted April 28, 2016 RPG like this for the Jaguar?! YES PLEASE! 2 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted April 28, 2016 Author Share Posted April 28, 2016 RPG like this for the Jaguar?! YES PLEASE! SO DO I! Quote Link to comment Share on other sites More sharing options...
+orpheuswaking Posted April 28, 2016 Share Posted April 28, 2016 WHY ARE WE YELLING! 2 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted April 28, 2016 Share Posted April 28, 2016 WHY ARE WE YELLING! So Orion_ hears us all the way through the internets! 3 Quote Link to comment Share on other sites More sharing options...
Stage_1_Boss Posted April 28, 2016 Share Posted April 28, 2016 That'd be great to have more RPG-like games available on the Jaguar. = ) 1 Quote Link to comment Share on other sites More sharing options...
mmbe Posted April 28, 2016 Share Posted April 28, 2016 Looks like Orion already answered the question: KGRAMR unfortunately, it's not a question of demand, it's a question of feasibility. It won't be possible to have this game running at decent speed on the Jaguar, there is too much graphic layers to be displayed, not enough RAM, and the transparency of magical effects won't be possible on Jaguar as it doesn't fully support alpha blending. 1 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted April 28, 2016 Author Share Posted April 28, 2016 (edited) Looks like Orion already answered the question: KGRAMR unfortunately, it's not a question of demand, it's a question of feasibility. It won't be possible to have this game running at decent speed on the Jaguar, there is too much graphic layers to be displayed, not enough RAM, and the transparency of magical effects won't be possible on Jaguar as it doesn't fully support alpha blending. oh that's a bummer but it's understandable at least. Edited April 28, 2016 by KidGameR186496 Quote Link to comment Share on other sites More sharing options...
viclau Posted April 28, 2016 Share Posted April 28, 2016 Awesome game. Love to have it ported to Jag CD or cartridge. In for one. Keep up with excellent work. Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted April 28, 2016 Share Posted April 28, 2016 IS THIS A PRE ORDER LIST?! 3 Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted April 29, 2016 Share Posted April 29, 2016 IS THIS A PRE ORDER LIST?! Don't worry I heard you were already on the list. Everything will be listed and in order on the list as listees are added. Quote Link to comment Share on other sites More sharing options...
Fredifredo Posted April 29, 2016 Share Posted April 29, 2016 http://onorisoft.free.fr/retroshop/index.html#Zia 1 Quote Link to comment Share on other sites More sharing options...
RetroSanctum Posted April 29, 2016 Share Posted April 29, 2016 Alpha blending, stops the game being made. A real shame, but maybe we could get a different RPG from them in the future? 1 Quote Link to comment Share on other sites More sharing options...
leglock Posted April 29, 2016 Share Posted April 29, 2016 Hey everyone look at this,looks like a really cool RPG,would you love to see this game ported to the Jaguar CD? Orion posted this in the YouTube comments: +KGRAMR unfortunately, it's not a question of demand, it's a question of feasibility. It won't be possible to have this game running at decent speed on the Jaguar, there is too much graphic layers to be displayed, not enough RAM, and the transparency of magical effects won't be possible on Jaguar as it doesn't fully support alpha blending. 1 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted April 30, 2016 Author Share Posted April 30, 2016 Alpha blending, stops the game being made. A real shame, but maybe we could get a different RPG from them in the future? There's hope my friend. Quote Link to comment Share on other sites More sharing options...
+Saturn Posted April 30, 2016 Share Posted April 30, 2016 http://onorisoft.free.fr/retroshop/index.html#Zia Thanks for this. Just grabbed Elansar, Philia & Alice's MR for the Linux versions. 1 Quote Link to comment Share on other sites More sharing options...
Major Havoc 2049 Posted April 30, 2016 Share Posted April 30, 2016 http://onorisoft.free.fr/retroshop/index.html#Zia PS1, but no Jaguar version?!?!? Nooooo!!!! It's 1995 all over again!!! 5 Quote Link to comment Share on other sites More sharing options...
Orion_ Posted April 30, 2016 Share Posted April 30, 2016 (edited) it's not just alpha blending, it's also graphic layers. For Alice I had 2 layers of 32x32 tiles and even with the blitter, I got 30 fps on this RPG I have 3 layers of 16x16 tiles + dialog text, etc..., it would barely run at 15 fps and I think the 2Mbytes of memory would be too short for double buffered 3 graphic layers + all gfx assets and sfx In the end, this RPG will take about 1 year of fulltime work, I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry Edited April 30, 2016 by Orion_ 3 Quote Link to comment Share on other sites More sharing options...
Stage_1_Boss Posted April 30, 2016 Share Posted April 30, 2016 it's not just alpha blending, it's also graphic layers. For Alice I had 2 layers of 32x32 tiles and even with the blitter, I got 30 fps on this RPG I have 3 layers of 16x16 tiles + dialog text, etc..., it would barely run at 15 fps and I think the 2Mbytes of memory would be too short for double buffered 3 graphic layers + all gfx assets and sfx In the end, this RPG will take about 1 year of fulltime work, I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry Completely understandable. = ) It still looks cools for the platforms it'll be available for. 2 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted May 1, 2016 Author Share Posted May 1, 2016 it's not just alpha blending, it's also graphic layers. For Alice I had 2 layers of 32x32 tiles and even with the blitter, I got 30 fps on this RPG I have 3 layers of 16x16 tiles + dialog text, etc..., it would barely run at 15 fps and I think the 2Mbytes of memory would be too short for double buffered 3 graphic layers + all gfx assets and sfx In the end, this RPG will take about 1 year of fulltime work, I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry It's understandable,it would have been too much for the jaguar and you Quote Link to comment Share on other sites More sharing options...
82-T/A Posted May 2, 2016 Share Posted May 2, 2016 it's not just alpha blending, it's also graphic layers. For Alice I had 2 layers of 32x32 tiles and even with the blitter, I got 30 fps on this RPG I have 3 layers of 16x16 tiles + dialog text, etc..., it would barely run at 15 fps and I think the 2Mbytes of memory would be too short for double buffered 3 graphic layers + all gfx assets and sfx In the end, this RPG will take about 1 year of fulltime work, I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry Will you post here when it's done? I also have a Dreamcast, but only regularly check AtariAge. Thanks! 3 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted May 2, 2016 Share Posted May 2, 2016 I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry Why not? That's a fraction of the development cycle for most Jaguar games? And, it would be automatically one of the top 2 RPG's on the system!! 2 Quote Link to comment Share on other sites More sharing options...
82-T/A Posted May 2, 2016 Share Posted May 2, 2016 Why not? That's a fraction of the development cycle for most Jaguar games? And, it would be automatically one of the top 2 RPG's on the system!! I know you say no Orion... but if there's any chance this becomes a YES... please let me know also. Quote Link to comment Share on other sites More sharing options...
BladeJunker Posted May 2, 2016 Share Posted May 2, 2016 it's not just alpha blending, it's also graphic layers. For Alice I had 2 layers of 32x32 tiles and even with the blitter, I got 30 fps on this RPG I have 3 layers of 16x16 tiles + dialog text, etc..., it would barely run at 15 fps and I think the 2Mbytes of memory would be too short for double buffered 3 graphic layers + all gfx assets and sfx In the end, this RPG will take about 1 year of fulltime work, I can't go for another 6 months to 1 year of redoing an RPG just for the Jaguar, sorry Why not just cut SFX down some like screen door the transparency instead of alpha blending? Gee I didn't think the Jaguar was that hard pressed for parallax, 3 layers is a lot huh? If the memory for the game is that large there isn't anything one can do to increase that 2MB other than cutting things out. Does it have to double buffer, would it get that unstable visually without it? I guess that is a dumb question with the lack of video memory. I'm not pressing you for a port but I am curious about the bottlenecks. Quote Link to comment Share on other sites More sharing options...
piter Posted May 4, 2016 Share Posted May 4, 2016 (edited) hello Cedric, we completely understandable but we need this RPG for Jag ! Where is the pre order list !!?? Edited May 4, 2016 by piter Quote Link to comment Share on other sites More sharing options...
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