Savetz Posted May 14, 2016 Share Posted May 14, 2016 Owen Rubin: Major Havoc, Space Duel http://ataripodcast.libsyn.com/antic-interview-172-owen-rubin-major-havoc-space-duel Owen Rubin worked in Atari's coin-op division from 1976 to 1984 — he is best known for his programming work there on Major Havoc, Space Duel, and Battlezone. He also served as a go-between between the arcade division and the consumer division, where the Atari home computers were created. After that, he was a game designer at Nolan Bushnell's Bally Sente. In this interview, we discuss Ed Rotberg, whom I previously interviewed. This interview contains some coarse language. It took place on February 12, 2016. Teaser quotes: "And I lost it. I just completely lost it with him ... and I slammed the listings down on his desk, basically clearing his desk of just about everything else, and I said, 'Do it yourself, I quit.'" "I find MAME both very cool that you can see it, and very sad that you don't get the right feel." "We really wanted coin-op games to be about a 90-second experience. Up to a couple minutes if you got good at it." Quote Link to comment Share on other sites More sharing options...
racerx Posted May 14, 2016 Share Posted May 14, 2016 "I find MAME both very cool that you can see it, and very sad that you don't get the right feel." Preach, Owen. You'll never convince the emulation fans, though. Quote Link to comment Share on other sites More sharing options...
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