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C128 strange graphic bug on Pool of Radiance


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So I was playing the AD&D Pool of Radiance from D64 on my C128 earlier. Game was working fine but when I entered a round of combat, none of the monsters or player characters are visible. The scenery is fine and the combat works(you see arrows and missiles fllying) you just can't see anyone.

 

Has anyone come across this? I did upgrade the video ram so I am wondering if that may have something to do with it.

 

Incidently Curse of the Azure bonds does the same thing.

 

Strange huh?

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