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#1 CyranoJ OFFLINE  

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Posted Sat Jun 18, 2016 7:02 AM

Sort of, kind of, got this working tonight...

 

Ninja-1.png Ninja-2.png Ninja-3.png



#2 masematte OFFLINE  

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Posted Sat Jun 18, 2016 7:05 AM

+1 , looks good....but after the rebooteroids release, please :)

#3 WIZZARD77 OFFLINE  

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Posted Sat Jun 18, 2016 10:28 AM

Very cool. I played the hell out of this game on my 800xl back in the day.



#4 CyranoJ OFFLINE  

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Posted Sat Jun 18, 2016 5:09 PM

+1 , looks good....but after the rebooteroids release, please :)

 

Why? It's already up.



#5 Sporadic OFFLINE  

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Posted Sat Jun 18, 2016 7:22 PM

That was fast :)



#6 walter_J64bit OFFLINE  

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Posted Sat Jun 18, 2016 7:56 PM

I love this game on the A8, I haven't tried the St version yet!



#7 janatari OFFLINE  

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Posted Sat Jun 18, 2016 10:56 PM

WOW - very fast ! Thank you Cyrano!



#8 masematte OFFLINE  

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Posted Sat Jun 18, 2016 11:39 PM

 
Why? It's already up.


Ok !! very fast ;)

Edited by masematte, Sat Jun 18, 2016 11:42 PM.


#9 walter_J64bit OFFLINE  

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Posted Sun Jun 19, 2016 3:44 PM

I think it's odd how this game is called just "Ninja" on the A8 and it all so has sound Sound FX and Music but not at the same time. :?

 



#10 JaguarBrett OFFLINE  

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Posted Sun Jun 19, 2016 4:58 PM

Yeah Walter in the states it was called Ninja I believe, as soon as I saw the screenshot then video I was instantly brought back! I remember playing this this on my old Tandy 1000 😄

That's one of the other cool things about Retro Gaming, the games you liked/played but forgot about. Definitely the case here :)

Very cool CJ 👍

#11 Neo-Rio OFFLINE  

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Posted Sun Jun 19, 2016 8:07 PM

There's a Commodore 64 version of Ninja as well.

Very similar (in fact, almost identical) to the Atari version.



#12 CyranoJ OFFLINE  

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Posted Sun Jun 19, 2016 10:11 PM

The music is dire. I might change it for the pokey music (screw you, sid!)

#13 rdemming OFFLINE  

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Posted Mon Jun 20, 2016 5:05 AM

The music is dire. I might change it for the pokey music (screw you, sid!)

 

Yes, the Atari 8-bit version music was much better than the ST version (maybe because it is by Rob Hubbard instead of David Whittaker :roll: ). I I even like the Pokey version more than the SID version. And don't speak of the Amiga music, that one is even worse than the ST music.

 

Robert



#14 DrMalba OFFLINE  

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Posted Mon Jun 20, 2016 2:45 PM

Wow !  Mastertronic's Ninja!  I played the tits off this game on the C64 back in the day.  

One of my all-time favorite titles on the C64 (though I remember throwing knives was a bit challenging).

The background detail looks a lot better on your screenshots though, this port must have been enhanced a bit for the ST + Amiga.



#15 CyranoJ OFFLINE  

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Posted Mon Jun 20, 2016 2:57 PM

 

Yes, the Atari 8-bit version music was much better than the ST version (maybe because it is by Rob Hubbard instead of David Whittaker :roll: ). 

 

According to ASMA its by Steve Coleman.



#16 GroovyBee OFFLINE  

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Posted Mon Jun 20, 2016 3:17 PM

According to ASMA its by Steve Coleman.

 
According to Atarimania, Steve Coleman is the programmer. According to the Rob Hubbard wiki entry, he did the music for Ninja. According to Lemon64 he did the music for the C64 version. So... No idea on the A8 version :lol:.



#17 rdemming OFFLINE  

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Posted Mon Jun 20, 2016 11:49 PM

 

According to ASMA its by Steve Coleman.

 

 

Not according to Chris Abbott who manages licensing Rob Hubbard's music:

 

 

During the Sidologie kickstarter I had a conversation with Chris Abbott from c64audio.com about including the Jet Set Willy Atari soundtrack. C64 Audio is handling the licensing of many C64 music tracks so he is in direct contact with several C64 composers.

When talking about other Rob Hubbard's Atari 8-bit tracks I said that the Atari versions of The Last V8, Thrust and Ninja were not done by Rob but then Chris replied that the Ninja soundtrack was done by Rob because his invoice book said so. Thus it seems his invoice book has a better memory than Rob :lol:

 

I've looked into the player code of Ninja and other Rob's Atari music and the Ninja music player is very similar to Rob's other Atari music including The Extirpator (all those players have similar code but not exactly the same). The music players of David Whittaker or Adam Gilmore are completely different from Rob's. So both Ninja and The Extirpator at least build upon Rob's Atari Pokey music player.

The ASMA comment about The Extirpator is only that Rob doesn't remember The Extirpator so it is still possible that his did the conversion but that he was never told the title of the game it ended up in.



#18 CyranoJ OFFLINE  

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Posted Mon Jun 20, 2016 11:55 PM

Excellent so there are now 5 a8 Hubbard songs!

#19 AtariDean OFFLINE  

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Posted Sun Jun 26, 2016 11:08 PM

Sort of, kind of, got this working tonight...

 

attachicon.gifNinja-1.pngattachicon.gifNinja-2.pngattachicon.gifNinja-3.png

Love this game, spent hours on the Xe playing it. Thanks Cj now my favorite port to date, apart from Joust which my 7yr old loves to bits. Happy Days.



#20 AtariDean OFFLINE  

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Posted Mon Jun 27, 2016 2:25 AM

 

Why? It's already up.

Hi Cj , how do you get up to next level as killed all the ninjas and cant get through trap door above to next level. Is there a button you press as up doesnt work.



#21 CyranoJ OFFLINE  

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Posted Mon Jun 27, 2016 4:12 AM

Hi Cj , how do you get up to next level as killed all the ninjas and cant get through trap door above to next level. Is there a button you press as up doesnt work.

 

Stand under it, press up. I got all the way to the top floor.  You have to line up perfectly, though.



#22 orpheuswaking OFFLINE  

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Posted Mon Jun 27, 2016 8:28 AM

This made me dig out my a8 version last night, still one of my favorite a8 budget games



#23 AtariDean OFFLINE  

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Posted Fri Jul 1, 2016 4:25 AM

[quote name="CyranoJ" post="3540344" timestamp="1467022376

 
Stand under it, press up. I got all the way to the top floor.  You have to line up perfectly, though.[/quote]

Edited by AtariDean, Fri Jul 1, 2016 4:27 AM.


#24 AtariDean OFFLINE  

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Posted Fri Jul 1, 2016 4:26 AM

Cheers mate will give it another go

#25 Lynxpro OFFLINE  

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Posted Sat Jul 2, 2016 6:49 AM

Are multi-buttons supported? I'm trying to remember but I swear there was at least one function that could be done from the keyboard on the ST.

 

There's also an Amiga version. Some might prefer the PAULA audio from that version. Can't remember if it was a straight port of the ST version or if they actually enhanced the graphics slightly too.

 

I'm assuming there's no button selection to toggle the gore. Would be pretty cool if you could select the option to hack off body parts. I know on my 1040STf, my friends and I witnessed it doing this after we had played the ST solid for an entire day and night and it got blazing hot. Never have seen it happen again though.

 

Awesome work, Cyrano!






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