erichenneke Posted October 29, 2016 Author Share Posted October 29, 2016 (edited) Here are the current standings as of 3:45PM (CDT), on October 28: Deteacher in the lead!!! Bunsen just told me he scored 387,000 (but i haven't seen the screenshot yet) so I know he is hard at work right now! Edited October 29, 2016 by erichenneke Quote Link to comment Share on other sites More sharing options...
devwebcl Posted October 30, 2016 Share Posted October 30, 2016 why after few seconds the shooting becomes slow ? Quote Link to comment Share on other sites More sharing options...
erichenneke Posted October 30, 2016 Author Share Posted October 30, 2016 why after few seconds the shooting becomes slow ? I believe what you are referring to is the gun shot mode. There are 3 modes: 1) Sniper shot ( one shot on screen at a time ) 2) Burst shot ( two shots on screen at a time ) 3) Automatic ( continuous rapid fire ) The game begins in Burst shot. If you shoot a Beacon (glowing objects that periodically appear on the mountain ridge) you will power-up your gun mode to the next level. If a paratrooper lands, your gun mode will be downgraded to the next lower level. So you want to power-up to Automatic mode, and then keep it as long as possible by preventing paratroopers to land. 2 Quote Link to comment Share on other sites More sharing options...
Bunsen Posted October 30, 2016 Share Posted October 30, 2016 (edited) I tried hard, but my progress ceases... Edited October 30, 2016 by Bunsen 3 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 30, 2016 Share Posted October 30, 2016 Minor improvement: 412,500. Got to see Mission 10 (although it didn't last too long.) Played on my Atari 1200xl, paddles and game loaded on my AtariMAX flash cart. I've found the controls to be a lot smoother on real hardware than when played in emulation. The planes seem easier to shoot down, as well. The more I play, the more I'm enjoying this game. Awesome job! 3 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted October 31, 2016 Author Share Posted October 31, 2016 Updating the current standings as of 11:20PM (CDT), on October 30: Deteacher is still in the lead!!! Quote Link to comment Share on other sites More sharing options...
Deteacher Posted November 3, 2016 Share Posted November 3, 2016 (edited) New Personal Best: 473,500! Got to mission 10, but I got perfect in both bonus missions, which garners a 40k bonus each! Edited November 3, 2016 by Deteacher 4 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 5, 2016 Author Share Posted November 5, 2016 Here are the updated standings as of 11pm (CDT) on November 4th... Deteacher has extended his lead !! He's got skills. Only 2 days to go before the high score challenge comes to an end. 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted November 5, 2016 Share Posted November 5, 2016 Reached Mission 9 for the first time: 385,750 You could make the scenery colour changes sooner so more players get to see them 2 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 6, 2016 Author Share Posted November 6, 2016 (edited) ONLY ONE MORE DAY TO GO!!! Challenge ends November 6th, end of day. Updating the standings again as of 11:15PM (CDT) on November 5th... Looks like Deteacher is still commanding a healthy lead going into the home stretch. Here are a few pointers... 1) Clear early missions as quickly/efficiently as possible, by doing so the rate of chute-drops will not ramp up as quickly 2) Bonus missions occur every 4th round so try to exit the prior mission (3,7,11,etc.) with Automatic gun mode 3) Get good at shooting planes, and then shoot as many as possible even when not required (1000 each) 4) When required to shoot fallers, power-up to Automatic and then exploit paratroopers who jump directly over your gun (shoot them all the way down, each hit counts!) 5) Always note right away when a mission requires you to kill landers, in many cases you must first intentionally let some land before there are enough to clear the mission. Good to realize this right away. Edited November 6, 2016 by erichenneke 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted November 6, 2016 Share Posted November 6, 2016 Ok I'm playing this all evening - found my decent set of paddles!! 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted November 6, 2016 Share Posted November 6, 2016 Getting close deteacher: 471,250 Mission 11 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted November 6, 2016 Share Posted November 6, 2016 Ok 526,500 Mission 11 will do for me Rain of Terror is a superb game 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted November 6, 2016 Share Posted November 6, 2016 I'll give it another go, but not sure I have it in me to beat that. Nicely done, TRBB! 2 Quote Link to comment Share on other sites More sharing options...
Bryan Posted November 6, 2016 Share Posted November 6, 2016 Any chance you can share your anti-jitter code? I'm not really interested in the dynamic portion of it, just the anti-jitter code. I didn't have much luck when trying to code my own. I implemented some anti-jitter in Castle Crisis. Basically, each paddle has a direction flag (value is going up or down). If the new reading shows movement in the same direction as the last reading, then it's applied. If it's in the opposite direction, then it must be a step of 2 or greater to flip the flag and be applied. The reading is ignored if it's the same value as before, or a step of 1 in the opposite direction. This stops the +/-1 jitter from happening. 1 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 6, 2016 Author Share Posted November 6, 2016 Ok 526,500 Mission 11 will do for me Photo1206.jpg Rain of Terror is a superb game Wow, nice score! Soooo close to the next bonus mission (mission 12 is a bonus round with a ton of planes = huge scoring potential ) !! theRealBountyBob takes the lead! Happy to see you all enjoying the game. 1 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 6, 2016 Author Share Posted November 6, 2016 Here are the new standings at 5:30pm (CST) as we slide into the final hours of the challenge... theRealBountyBob made some huge strides today and takes the lead! I'll accept any submission as valid as long as it is "still November 6th" anywhere in the world. 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted November 7, 2016 Share Posted November 7, 2016 I implemented some anti-jitter in Castle Crisis. Basically, each paddle has a direction flag (value is going up or down). If the new reading shows movement in the same direction as the last reading, then it's applied. If it's in the opposite direction, then it must be a step of 2 or greater to flip the flag and be applied. The reading is ignored if it's the same value as before, or a step of 1 in the opposite direction. This stops the +/-1 jitter from happening. Excellent - that was the missing piece. I was only applying a delta, not a delta + direction. Thanks much. 1 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted November 7, 2016 Share Posted November 7, 2016 Here are the new standings at 5:30pm (CST) as we slide into the final hours of the challenge... theRealBountyBob made some huge strides today and takes the lead! ROT High 1106.JPG I'll accept any submission as valid as long as it is "still November 6th" anywhere in the world. <Waves the white flag> I can't improve on my score...and Walking Dead is coming on in 30 mins. Congrats TRBB! You're always a fierce competitor. 2 Quote Link to comment Share on other sites More sharing options...
Bunsen Posted November 7, 2016 Share Posted November 7, 2016 Great scores trbb and deteacher. Congratulations! I tried hard but weren't able to beat your scores. Thanks Eric for nice competition and not at least for a great game. 3 Quote Link to comment Share on other sites More sharing options...
erichenneke Posted November 8, 2016 Author Share Posted November 8, 2016 CONGRATULATIONS TO THEREALBOUNTYBOB!!! WINNER of the Rain of Terror High Score Challenge!! A big thanks to all who participated and kept the competition coming even into the final day! The final outcome stands at: therealbountybob will be receiving the first copy of the physically packaged version of Rain of Terror!! Even though the challenge is over, I'd still love to continue to see more high scores posted. 4 Quote Link to comment Share on other sites More sharing options...
Gwobby Posted December 19, 2016 Share Posted December 19, 2016 (edited) 190,000 Mission 6, but I hope to improve that before the day is out! Really enjoyed the game, nothing more satisfying than seeing a faller splat on the ground! Edit: 271,500 Mission 7! Edited December 19, 2016 by Gwobby 2 Quote Link to comment Share on other sites More sharing options...
Gwobby Posted December 20, 2016 Share Posted December 20, 2016 322,250 Mission 10 Just a shame I was too late for the High Score Club. I need to work on not letting planes escape... 2 Quote Link to comment Share on other sites More sharing options...
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