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NICE IDEAS : THE COMPLETE STORYBOARD REVEALED !


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#1 scalpel OFFLINE  

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Posted Sat Nov 19, 2016 12:13 PM

Before to post the new Interview (Timothy SCANLAN, CEO of Nice Ideas), I decided to reveal the complete storyboard of Nice Ideas

 

Go HERE

 

There are 63 PAGES and A LOT of surprises !!!!

 

Do not hesitate to comment here :)

 

Have fun my friends !



#2 Rev OFFLINE  

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Posted Sat Nov 19, 2016 12:44 PM

Nice.  The Pizza Time game looks alot different from the concept im working on.



#3 Sir Jay OFFLINE  

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Posted Sat Nov 19, 2016 3:07 PM

Awesome stuff. It would be cool to know the system that each picture is from. The ball game looks interesting.

#4 retroillucid OFFLINE  

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Posted Sat Nov 19, 2016 3:28 PM

Oh!   :-o

 

I'm SO tempted to make some of those unreleased games!  

 

 

Thanks alot for sharing Pascal!   ;-)



#5 Utopia OFFLINE  

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Posted Sat Nov 19, 2016 4:10 PM

Fantastic and thanks for sharing.



#6 retroillucid OFFLINE  

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Posted Sat Nov 19, 2016 7:46 PM

We're getting there....

Attached Thumbnails

  • pizzatime works.png


#7 intellivotion OFFLINE  

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Posted Sat Nov 19, 2016 9:15 PM

Awesome!

Did that guy (Timothy Scanlan) tell you how much work was done for Adventure? There's a very cool splashscreen shown in the document

#8 JasonlikesINTV ONLINE  

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Posted Sat Nov 19, 2016 10:58 PM

Wow, lots of cool stuff to look through. Great job, Inspector Scalpel!

#9 JasonlikesINTV ONLINE  

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Posted Sat Nov 19, 2016 11:19 PM

Pizzatime looks like it would have fallen nicely between Burgertime and Peter Pepper's Ice Cream Factory. Diner was just a crazy 3D offshoot.

#10 Rev OFFLINE  

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Posted Sat Nov 19, 2016 11:49 PM

2 things I don't like about the proposed Pizza Time gameplay. "Race against the clock". And limited amount of jumps. More jumps are earned?

I want to jump how many times i wish too.

#11 scalpel OFFLINE  

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Posted Sun Nov 20, 2016 1:56 AM

Awesome!

Did that guy (Timothy Scanlan) tell you how much work was done for Adventure? There's a very cool splashscreen shown in the document

 

No he didn't but I could do it, he's a Facebook friend now :)



#12 scalpel OFFLINE  

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Posted Sun Nov 20, 2016 1:57 AM

We're getting there....

 

You're kidding ! This is HUGE ! Do you think you could do the game ??? :) :) 

 

I could be proud you do the game after finding the picts :)



#13 scalpel OFFLINE  

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Posted Sun Nov 20, 2016 1:57 AM

Wow, lots of cool stuff to look through. Great job, Inspector Scalpel!

 

Ahah, thanks Jason ! 

 

I hope to find more later. By the way, with the interview, I will show you more ;)


Edited by scalpel, Sun Nov 20, 2016 1:58 AM.


#14 mr_me OFFLINE  

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Posted Sun Nov 20, 2016 8:03 AM

Is this document dated?
What cartridges and eproms does he have?

#15 Place Logo Here OFFLINE  

Place Logo Here

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Posted Sun Nov 20, 2016 9:45 AM

Many, many heart-felt thanks. Reading the write-ups for the unreleased and unfinished games makes me feel like a kid again, drooling over game catalogs and the backs of game boxes.

Also, I love the line in the section about "Adventure", how the narrator is too polite to ask what this guy was doing in a tomb.

#16 Rev OFFLINE  

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Posted Sun Nov 20, 2016 10:03 AM

I noticed missing pages in the scans? :-)

#17 scalpel OFFLINE  

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Posted Sun Nov 20, 2016 12:18 PM

Is this document dated?
What cartridges and eproms does he have?

 

Around 1983. I can ask for more precision if you want.

 

 

I noticed missing pages in the scans? :-)

 

Yes, I know. I will ask him



#18 DZ-Jay OFFLINE  

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Posted Mon Nov 21, 2016 5:50 AM

Many, many heart-felt thanks. Reading the write-ups for the unreleased and unfinished games makes me feel like a kid again, drooling over game catalogs and the backs of game boxes.

Also, I love the line in the section about "Adventure", how the narrator is too polite to ask what this guy was doing in a tomb.

 

I like the part where the adventurer can only take on the next mission if they are courageous and rich to buy Mattel's next cartridge.  :lol:



#19 Lathe26 OFFLINE  

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Posted Mon Nov 21, 2016 2:07 PM

Bump N Jump has "dykes that must be jumped." ... I'm not certain I am comfortable with that type of game...



#20 Utopia OFFLINE  

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Posted Mon Nov 21, 2016 3:55 PM

Bump N Jump has "dykes that must be jumped." ... I'm not certain I am comfortable with that type of game...

Would you rather jump "on them" instead?



#21 Fushek OFFLINE  

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Posted Mon Nov 21, 2016 4:04 PM

Mmmmm ... Adventure.  Love me a good RPG ... this one sounded like it was going to be good!



#22 scalpel OFFLINE  

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Posted Sat Nov 26, 2016 9:33 AM

Hey Guys !!!!

 

I just posted 3 more pages about The Treasure of Yxolt

 

HERE


Edited by scalpel, Sat Nov 26, 2016 9:33 AM.


#23 intellivotion OFFLINE  

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Posted Sat Nov 26, 2016 9:54 AM

3 more very cool pages. Thanks!



#24 Zendocon OFFLINE  

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Posted Tue Nov 29, 2016 7:12 PM

This is about as exciting as leafing through a new INTV catalog.  I wonder how many of these games will have ROMs turn up.

 

I should have known Super Tennis also had ECS multiplayer.  The final releases, Championship Tennis and World Cup Soccer, had that feature stripped out, unfortunately.

 

I'm very curious what kind of game Adventure would have turned out to be.  There is no way it would have fit into an 8K ROM if it's the kind of game I first thought it would be.  Maybe some kind of interactive "Choose Your Own Adventure Book" that gives the player choices and then refers to numbered passages in a huge booklet?  Speculation about what this would have been might be as fun as reading through all that text again.



#25 Lathe26 OFFLINE  

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Posted Tue Nov 29, 2016 8:48 PM

Actually, World Cup Soccer has 4 player support via the ECS. They just left it out of the manual.




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